u/HandsomeDim
I drew a new game capsule, is it better than the old?
I was told that my previous capsule was nice but didn't completely show off the main component for my game. So I drew a new portrait and changed the contrast to highlight the foreground instead of the background. I added some references of what my game looks like.
Sharing art for a hybrid deckbuilder/action roguelike that I have been working on. Looking for feedback on playtest.
Hi, I've been working on an action roguelike with deckbuilding combat. You cycle between turn-based and real-time combat with a deck of card abilities. Since I am in Steam's Deckbuilder Fest, I have a playtest running for its duration, and I am open to any feedback or suggestions.
If this looks interesting to you, please check out my Steam page or wish list: Rogue Drone Hunter
Thanks!
I'm currently developing a game inspired by Megaman Battle Network!
Hi everyone! I'm currently making a game that has combat inspired from the Megaman Battle Network series. You explore ancient ruins with a drone buddy, craft a deck of card abilities, and program attack sequences/combos to use them in real-time.
I'm curious to hear your thoughts, as I wanted to design a game with fast-paced action mixed with strategic planning, but without completely copying the formula from the BN games (ex. grid arena). Since my game is in Steam's Deckbuilder Fest, I have a playtest running for the entire duration, so I am open to any feedback or suggestion.
If this is looks interesting, check out my game's Steam page or wishlist: Rogue Drone Hunter
Thanks!
Hi! I'm currently running a playtest for Rogue Drone Hunter, which is a hybrid mix of a deckbuilder and action roguelike. Combat is a card battler similar to the Megaman Battle Network series, but it is top down with deckbuilding similar to Slay the Spire. If this looks interesting to you, please check it out!
Steam: https://store.steampowered.com/app/3331400/Rogue_Drone_Hunter/?utm_source=reddit
I have been developing a hybrid action deckbuilder game called Rogue Drone Hunter and have been making improvements to my UI/trailer to showcase the core game loop better. I'm open to any feedback or suggestions.