u/HandsomeDim

I drew a new game capsule, is it better than the old?

I was told that my previous capsule was nice but didn't completely show off the main component for my game. So I drew a new portrait and changed the contrast to highlight the foreground instead of the background. I added some references of what my game looks like.

u/HandsomeDim — 10 days ago

Sharing art for a hybrid deckbuilder/action roguelike that I have been working on. Looking for feedback on playtest.

Hi, I've been working on an action roguelike with deckbuilding combat. You cycle between turn-based and real-time combat with a deck of card abilities. Since I am in Steam's Deckbuilder Fest, I have a playtest running for its duration, and I am open to any feedback or suggestions.

If this looks interesting to you, please check out my Steam page or wish list: Rogue Drone Hunter

Thanks!

u/HandsomeDim — 14 days ago

I'm currently developing a game inspired by Megaman Battle Network!

Hi everyone! I'm currently making a game that has combat inspired from the Megaman Battle Network series. You explore ancient ruins with a drone buddy, craft a deck of card abilities, and program attack sequences/combos to use them in real-time.

I'm curious to hear your thoughts, as I wanted to design a game with fast-paced action mixed with strategic planning, but without completely copying the formula from the BN games (ex. grid arena). Since my game is in Steam's Deckbuilder Fest, I have a playtest running for the entire duration, so I am open to any feedback or suggestion.

If this is looks interesting, check out my game's Steam page or wishlist: Rogue Drone Hunter

Thanks!

u/HandsomeDim — 15 days ago
▲ 5 r/deckbuildingroguelike+1 crossposts

I have been developing a hybrid action deckbuilder game called Rogue Drone Hunter and have been making improvements to my UI/trailer to showcase the core game loop better. I'm open to any feedback or suggestions.

u/HandsomeDim — 18 days ago