YSK about these websites and tools that almost feel illegal to know about

I’ve been compiling a running list of genuinely useful websites and web tools. Most people only know the big corporate websites, but there are indie web projects out there that should save you time and money:

1. The Park Project

Decodes confusing street parking signs and regulations in seconds while using community updates to help you spot open parking spots faster so you don’t have to circle the block for 20 minutes getting parking tickets.

2. Fylla

Job hunting today is an exhausting nightmare of re-typing the exact same resume details into hundreds of repetitive Workday, Greenhouse, and LinkedIn forms. This tool auto-fills all those repetitive application fields and tailors your resume/cover letters for ATS screening on the fly. It cuts application time down by like 80%.

3. Playmix

A wild sandbox if you're bored or into game design. Instead of just browsing standard browser games, you can type in natural text prompts and generate playable mini-games in seconds right in your web browser.

4. Archive.ph

If you ever hit a stubborn soft paywall on a news article, research paper, or recipe site, copy the URL and paste it here. It pulls and archives a snapshot of the page so you can read the text cleanly without pop-ups, scripts, or intrusive banners.

5. AppScout

A discovery directory specifically built to curate and surface hidden-gem web tools, indie software, and cool web apps from across the internet before they get buried by SEO spam and ad algorithms. It’s basically where you go when you're looking for more niche utilities.

6. Photopea.com

Literally just Photoshop, but completely free and runs natively inside your browser. It opens native .psd files, has layers, clone stamp, masks, and shortcut keys. No download or registration needed.

7. PopCart

Creators can design their own custom graphic tees and earn real money once the design sells along with viewing other people's t shirt designs

  1. 90sRetroTV

Pure nostalgia. It simulates watching TV in the 90s, complete with original commercials, music videos, and news broadcasts. You can switch channels just like an older TV from that era

reddit.com
u/Healthy_Flatworm_957 — 4 days ago

What are you working on? Let's self promote.

What game are you building or planning to build for the rest of 2026?

I run https://www.MegaViral.Games a platform built to help people discover fun games from across the internet.

Drop your game below! I should be adding the first 5 games (web games only for now) in the comments to the website completely free.

Or just submit your game here https://www.megaviral.games/submit/

Let's make this thread a channel for you to promote your own game, find opportunities, and partnerships.

reddit.com
u/Healthy_Flatworm_957 — 7 days ago

What's your startup idea? Let's self promote.

What are you building or planning to build for the rest of 2026?

I run appscout.co, a platform built to help people discover awesome apps from across the internet.

Drop your app or startup idea in the comments below, and I can check it out and add it to the website!

You can also submit your app for free directly here appscout.co/submit

Let's make this thread a channel for you to promote your own startup idea, find opportunities, and partnerships.

reddit.com
u/Healthy_Flatworm_957 — 1 month ago
▲ 74 r/ForgeYourProject+1 crossposts

Here are 40 subreddits that should allow you to promote your startup

Wanted to share because marketing is hard and even harder when your budget is non-existent...

(Obviously the type/content of self-promotion you can post is going to dependent on the subreddit)

subreddit --- weekly visitors

reddit.com
u/Dry-Draft-3868 — 1 month ago

Here are 40 subreddits that should allow you to promote your startup

Wanted to share because marketing is hard and even harder when your budget is non-existent...

(Obviously the type/content of self-promotion you can post is going to dependent on the subreddit)

also you can always submit your app to appscout.co, a platform to discover web and mobile apps from across the internet. You can list your app for free at appscout.co/submit

subreddit --- weekly visitors

  • r/vibecoding — 422k
  • r/saas — 211k
  • r/founder — 56k
  • r/buildinpublic — 46k
  • r/chrome_extensions — 42k
  • r/micro_saas — 41k
  • r/appbusiness — 30k
  • r/startupideas — 26k
  • r/sideprojects — 20k
  • r/imadethis — 18k
  • r/appideas — 16k
  • r/sideproject — 16k
  • r/saasbuild — 15k
  • r/saasdevelopers — 12k
  • r/vibecodedevs — 10k
  • r/startupsolofounder — 8.7k
  • r/alphaandbetausers — 8.6k
  • r/vibecodingcommunity — 6.2k
  • r/solopreneur — 5.6k
  • r/promotemyapp — 4.6k
  • r/appbuilding — 4.6k
  • r/webapps — 4.5k
  • r/creativecoding — 4.4k
  • r/indie_startups — 4k
  • r/b2bsaas — 2.8k
  • r/appdev — 2.7k
  • r/projects — 2.6k
  • r/saasmarketing — 2.5k
  • r/saassoloprenurs — 2.3k
  • r/startupaccelerators — 2.3k
  • r/startups_promotion — 2k
  • r/showmeyourapps — 2k
  • r/appswebappsfullstack — 1.7k
  • r/showmeyoursaas — 1.6k
  • r/saasinvestors — 1.6k
  • r/vibecodecamp — 1.5k
  • r/nocodesaas — 1.3k
  • r/aibuilders — 1.2k
  • r/getstartups — 1.2k
  • r/websitefeedback — 1.2k
reddit.com
u/Healthy_Flatworm_957 — 1 month ago

What's your startup idea? Let's self promote.

What are you building or planning to build for the rest of 2026?

I run appscout.co, a platform built to help people discover awesome apps from across the internet.

Drop your app or startup idea in the comments below, and I can check it out and add it to the website!

You can also submit your app for free directly here appscout.co/submit

Let's make this thread a channel for you to promote your own startup idea, find opportunities, and partnerships.

reddit.com
u/Healthy_Flatworm_957 — 1 month ago

What's your startup idea? Let's self promote.

What are you building or planning to build for the rest of 2026?

I run appscout.co, a platform built to help people discover awesome apps from across the internet.

Drop your app or startup idea in the comments below, and I can check it out and add it to the website!

You can also submit your app for free directly here appscout.co/submit

Let's make this thread a channel for you to promote your own startup idea, find opportunities, and partnerships.

reddit.com
u/Healthy_Flatworm_957 — 1 month ago

What's your startup idea? Let's self promote.

What are you building or planning to build for the rest of 2026?

I run appscout.co, a platform built to help people discover awesome apps from across the internet.

Drop your app or startup idea in the comments below, and I can check it out and add it to the website!

You can also submit your app for free directly here appscout.co/submit

Let's make this thread a channel for you to promote your own startup idea, find opportunities, and partnerships.

reddit.com
u/Healthy_Flatworm_957 — 2 months ago

What's your micro saas? Let's self promote.

What are you building or planning to build for the rest of 2026?

I run appscout.co, a platform built to help people discover awesome apps from across the internet.

Drop your app or startup idea in the comments below, and I can check it out and add it to the website!

You can also submit your app for free directly here appscout.co/submit

Let's make this thread a channel for you to promote your own startup idea, find opportunities, and partnerships.

reddit.com
u/Healthy_Flatworm_957 — 2 months ago

I built a small site to help reddit games get discovered after Reddit hype fades

I’ve been building small games for a while and sharing them on Reddit, and one thing I keep running into is that getting attention for a game is harder than building it.

Reddit is great at giving games a short spotlight, but once that initial wave of upvotes passes, most projects quietly sink.. even if they’re genuinely fun. That drop-off is what pushed me to build https://www.megaviral.games.

Quick update: the site now has 300+ games live with links to devvit games, itch.io pages, and other playable web games. 

The site is intentionally minimal and focused on discovery. You’re shown one game at a time. You play it, and if you enjoy it, you like it. From there, the site recommends other games that players with similar tastes also liked. No feeds, no doom-scrolling, just games.

If you’re a developer, you can submit your game in two ways:

Submissions can link to Reddit posts, itch.io pages, or any playable web game.

I know itch.io has a randomizer, but this is trying to do something slightly different.. less random, more taste-based, and more focused on keeping good games discoverable after the initial hype fades.

Curious what other devs think. If discoverability has been a pain point for you too, I’d love feedback! and feel free to submit your game!

TL;DR: I built a lightweight game discovery site that shows one game at a time and recommends others based on what you like, so great games don’t vanish after their first burst of upvotes.

reddit.com
u/Healthy_Flatworm_957 — 2 months ago
▲ 3 r/itchio

I built a small site to help games get discovered after Reddit hype fades

I’ve been building small games for a while and sharing them on Reddit, and one thing I keep running into is that getting attention for a game is harder than building it.

Reddit is great at giving games a short spotlight, but once that initial wave of upvotes passes, most projects quietly sink.. even if they’re genuinely fun. That drop-off is what pushed me to build https://www.megaviral.games.

Quick update: the site now has 300+ games live, with links to Reddit posts, itch.io pages, and other playable web games. 

The site is intentionally minimal and focused on discovery. You’re shown one game at a time. You play it, and if you enjoy it, you like it. From there, the site recommends other games that players with similar tastes also liked. No feeds, no doom-scrolling, just games.

If you’re a developer, you can submit your game in two ways:

Submissions can link to Reddit posts, itch.io pages, or any playable web game.

I know itch.io has a randomizer, but this is trying to do something slightly different.. less random, more taste-based, and more focused on keeping good games discoverable after the initial hype fades.

Curious what other devs think. If discoverability has been a pain point for you too, I’d love feedback! and feel free to submit your game!

TL;DR: I built a lightweight game discovery site that shows one game at a time and recommends others based on what you like, so great games don’t vanish after their first burst of upvotes.

reddit.com
u/Healthy_Flatworm_957 — 2 months ago

What's your startup idea? Let's self promote.

What are you building or planning to build for the rest of 2026?

I run appscout.co, a platform built to help people discover awesome apps from across the internet.

Drop your app or startup idea in the comments below, and I can check it out and add it to the website!

You can also submit your app for free directly here appscout.co/submit

Let's make this thread a channel for you to promote your own startup idea, find opportunities, and partnerships.

reddit.com
u/Healthy_Flatworm_957 — 2 months ago

Trade offer!

Hey everyone,

I got tired of the usual Product Hunt format where everything is a 24-hour popularity contest packed into massive daily lists.

So I built AppScout.

Instead of a giant daily leaderboard, it shows you one app at a time. If you like an app, the algorithm recommends other tools that people with similar taste also liked. So your feed stays personalized instead of showing the same top 5 trending tools to everyone.

I’m currently trying to grow the amount of apps I have on the platform and want to feature more side projects and indie apps (100% free):

  • Submit directly at appscout.co/submit
  • Or just drop your link + a quick 1-sentence description in the comments and I can add it for you.

Any feedback on the site is also super appreciated!

Thanks

u/Healthy_Flatworm_957 — 2 months ago
🔥 Hot ▲ 5.2k r/devworld+31 crossposts

why do i get like this

For anyone wondering, the app I'm working on is https://www.AppScout.co.

It helps people discover web and mobile apps from across the internet by showing them one app at a time. People like apps in order to get personalized app recommendations.

If you run a software startup or side project, you can list it for free to get free extra traffic here:https://www.appscout.co/submit/

(Affiliation Disclosure: I'm the sole creator and developer behind AppScout.)

u/Healthy_Flatworm_957 — 2 months ago

Looking for an e-commerce advisor for my startup

Hello I'm looking for an e-commerce expert who can help advise a growing e-commerce startup

Equity in the startup should be offered in exchange for advice. And it is advisory only so you don't have to do the grunt work

reddit.com
u/Healthy_Flatworm_957 — 2 months ago

30,000+ MAU... but my revenue is embarrassing. Can I raise pre-seed on raw traction? (I will not promote)

Hey everyone, looking for a reality check from people who have been through the fundraising wringer.

The Backstory: A while back, I was spending a ton of time building games. But every time I finished one, I hit the exact same brick wall every indie dev hits: “Uhh... now what? How do I actually get people to play this?”

Distribution is a nightmare. So, out of pure necessity, I built a web game discovery site to solve my own problem and help other devs showcase their projects.

Originally, almost all of the traffic was just other game developers coming to check out projects or list their own. But over the last few months, the SEO started hitting insanely hard. Organic traffic took off, and now the site is steadily pulling in over 1,000 users per day. Stacking up to 30,000+ Monthly Active Users (MAU).

The Problem: Monetization While the user growth has been awesome to watch, the revenue... not so much. Right now, the main monetization is charging game developers a small listing fee to get featured/promoted on the platform. It generates a little bit of cash flow, but nowhere near meaningful "venture scale" revenue.

Where I Want to Take It (The Pivot): I don't just want this to be a game discovery site. My long-term vision is to pivot the platform into a broader creation and engagement hub:

  1. AI Game Creation Tools: Giving developers native, generative AI tools directly on the site to rapidly create, spin up, and deploy interactive games.
  2. In-Game Ecosystem: Introducing a unified virtual currency/economy for players across games on the platform to drive retention and actual platform monetization.

To build out the AI infrastructure and scale the ecosystem, I’m going to need real capital and bandwidth.

My Questions for You:

  1. Is 30,000+ organic MAU with low revenue enough to get pre-seed/seed VCs to take a meeting, or will they instantly pass because the current monetization is weak?
  2. Does the "audience first, monetization second" story still work in today's VC market, or do investors strictly demand proven unit economics before talking?
  3. At what exact milestones do you go from "bootstrap mode" to "okay, now it's time to actively pitch VCs"?

Would love to hear your raw thoughts, critiques, or advice if you've raised pre-seed with strong traffic but early revenue. Thanks!

TL;DR: Built a game discovery site out of frustration, SEO took off, and now it has 30,000+ MAU (~1k daily users). Revenue is tiny (just dev listing fees). Want to raise funding to pivot into AI game creation tools + in-game currency. Can I raise VC funds with just strong organic usage, or should I wait?

reddit.com
u/Healthy_Flatworm_957 — 3 months ago