u/Healthy_Flatworm_957

I built a free site where anyone can submit their startup pitch and get matched with VCs who are likely to fund their startup

I built a free site where anyone can submit their startup pitch and get matched with VCs who are likely to fund their startup

Tired of seeing founders search the entire internet to find VCs who can fund their specific startup .

So I built SeedBridgeVC, a free site where people submit their pitch and get matched with VCs who are likely to fund them

No account needed. Just submit your pitch and have the vc matches come in.

https://www.seedbridgevc.com

u/Healthy_Flatworm_957 — 9 days ago

Upload your pitch deck or submit your pitch. Then get 3 VCs and their emails who can fund your niche (free).

https://www.seedbridgevc.com is a matching engine that connects founders with the specific VCs most likely to fund their business.

We’ve already seen over 300+ pitch submissions, and we just updated our matching algorithm to provide even more accurate results for your startup.

Just head to https://www.seedbridgevc.com, drop your website link and a one or two sentence pitch, and it should match you with 3 VCs and their direct emails who are likely to fund your specific business (free).

reddit.com
u/Healthy_Flatworm_957 — 9 days ago

I built a small site to help games get discovered after Reddit hype fades

I’ve been building small games for a while and sharing them on Reddit, and one thing I keep running into is that getting attention for a game is harder than building it.

Reddit is great at giving games a short spotlight, but once that initial wave of upvotes passes, most projects quietly sink.. even if they’re genuinely fun. That drop-off is what pushed me to build https://www.megaviral.games.

Quick update: the site now has 100+ games live with links to Reddit games, itch.io pages, and other playable web games. 

The site is intentionally minimal and focused on discovery. You’re shown one game at a time. You play it, and if you enjoy it, you like it. From there, the site recommends other games that players with similar tastes also liked. No feeds, no doom-scrolling, just games.

If you’re a developer, you can submit your game in two ways:

Submissions can link to Reddit posts, itch.io pages, or any playable web game.

I know itch.io has a randomizer, but this is trying to do something slightly different.. less random, more taste-based, and more focused on keeping good games discoverable after the initial hype fades.

Curious what other devs think. If discoverability has been a pain point for you too, I’d love feedback! and feel free to submit your game!

TL;DR: I built a lightweight game discovery site that shows one game at a time and recommends others based on what you like, so great games don’t vanish after their first burst of upvotes.

reddit.com
u/Healthy_Flatworm_957 — 10 days ago

I built a small site to help games get discovered after Reddit hype fades

I’ve been building small games for a while and sharing them on Reddit, and one thing I keep running into is that getting attention for a game is harder than building it.

Reddit is great at giving games a short spotlight, but once that initial wave of upvotes passes, most projects quietly sink.. even if they’re genuinely fun. That drop-off is what pushed me to build https://www.megaviral.games.

Quick update: the site now has 100+ games live with links to Reddit games, itch.io pages, and other playable web games. 

The site is intentionally minimal and focused on discovery. You’re shown one game at a time. You play it, and if you enjoy it, you like it. From there, the site recommends other games that players with similar tastes also liked. No feeds, no doom-scrolling, just games.

If you’re a developer, you can submit your game in two ways:

Submissions can link to Reddit posts, itch.io pages, or any playable web game.

I know itch.io has a randomizer, but this is trying to do something slightly different.. less random, more taste-based, and more focused on keeping good games discoverable after the initial hype fades.

Curious what other devs think. If discoverability has been a pain point for you too, I’d love feedback! and feel free to submit your game!

TL;DR: I built a lightweight game discovery site that shows one game at a time and recommends others based on what you like, so great games don’t vanish after their first burst of upvotes.

reddit.com
u/Healthy_Flatworm_957 — 10 days ago
▲ 1 r/SaaS

Upload your pitch deck or submit your pitch. Then get 3 VCs and their emails who can fund your niche (free).

https://www.seedbridgevc.com is a matching engine that connects founders with the specific VCs most likely to fund their business.

We’ve already seen over 300+ pitch submissions, and we just updated our matching algorithm to provide even more accurate results for your startup.

Just head to https://www.seedbridgevc.com, drop your website link and a one or two sentence pitch, and it should match you with 3 VCs and their direct emails who are likely to fund your specific business (free).

reddit.com
u/Healthy_Flatworm_957 — 11 days ago

My free tool that matches founders with the VCs most likely to fund them just crossed 300+ submissions!

After some hard times of creating, shipping, distributing, and re writing the matching algorithm, we have reached almost 350 submissions!

Now next goal is to get over 1000 by the end of August!

Feel free to head over to https://www.seedbridgevc.com, drop your website link and a one or two sentence pitch, and it should match you with 3 VCs and their direct emails who are likely to fund your specific business (free).

u/Healthy_Flatworm_957 — 11 days ago

What's your startup idea? Let's self promote.

What are you building or planning to build for the rest of 2026?

I work at https://www.seedbridgevc.com a Venture Capital matching engine that connects founders with the specific VCs most likely to fund their business for free.

Let's make this thread a channel for you to promote your own startup idea, find opportunities, and partnerships.

reddit.com
u/Healthy_Flatworm_957 — 11 days ago

Upload your pitch deck or submit your pitch. Then get 3 VCs and their emails who can fund your niche (free).

https://www.seedbridgevc.com is a matching engine that connects founders with the specific VCs most likely to fund their business.

We’ve already seen over 300+ pitch submissions, and we just updated our matching algorithm to provide even more accurate results for your startup.

Just head to https://www.seedbridgevc.com, drop your website link and a one or two sentence pitch, and it should match you with 3 VCs and their direct emails who are likely to fund your specific business (free).

reddit.com
u/Healthy_Flatworm_957 — 12 days ago

A little over 4 months ago I sat in my cramped apartment and pushed the first line of code for https://www.MegaViral.games

I was using an older laptop a stack I actually know: Python, Django, and vanilla JS/CSS. No fancy frameworks, just some basic programming that I was familiar with.

The Struggle: I fell for the classic dev trap: "If you build it, they will come." I pushed the code to the site and... nothing. Total silence. I started asking my friends and family to try it, but I could tell they were getting annoyed. There’s nothing worse than that "pity look" your friends give you when you’re asking for feedback for the 10th time on like the 10th different project I’ve worked on. I felt like a failure.

The Pivot: I stopped bothering my inner circle and started sharing on indie game dev subreddits. That’s when it clicked. I realized that indie game devs are incredible at building games, but they usually have no idea how to promote or market them. Their work just sits on a server somewhere, waiting for an audience that never finds it.

Suddenly, that 1 user who wasn't my friend or family turned into 2, then 3, then 10! Watching the analytics show people I didn't know actually interacting with the site was such a great feeling that was so foreign to me.

I realized I didn't just want to build a "game site".. I wanted to build a discovery engine that pulls the best games from across the entire internet and puts them in front of the right people.

How it actually works:

  • For Players: It’s a discovery engine for games. It pulls web games from all over the internet Reddit, itch.io, indie portals..and shows them to you one by one. No doom-scrolling through lists.
  • The "Taste" Engine: As you play and "Like" games, the algorithm builds a profile. It starts showing you games that people with similar tastes enjoyed.
  • For Developers: It solves the "Post-Reddit Slump." It keep game developers games discoverable long after the initial upvotes fade by matching it with the right players based on gameplay feel, not just "newness."

The Reality Check: Yesterday, the numbers finally got serious:

  • 30,000 + real users.
  • 600+ games listed.

I was so happy when I saw the first user who wasn't my brother or my roommate. I’m so tired, and I feel like this laptop could go any day now. But seeing strangers actually find and play hidden games on something I built makes it worth it.

If you’re a solo dev grinding in a crappy apartment: Keep pushing. Find one subreddit where you think your project would be valuable, share it on that subreddit, then go from there. Your friends might not get it, but the right audience should be out there.

https://www.megaviral.games

reddit.com
u/Healthy_Flatworm_957 — 22 days ago
▲ 288 r/startups_promotion+5 crossposts

A little over 4 months ago I sat in my cramped apartment and pushed the first line of code for https://www.MegaViral.games

I was using an older laptop a stack I actually know: Python, Django, and vanilla JS/CSS. No fancy frameworks, just some basic programming that I was familiar with.

The Struggle: I fell for the classic dev trap: "If you build it, they will come." I pushed the code to the site and... nothing. Total silence. I started asking my friends and family to try it, but I could tell they were getting annoyed. There’s nothing worse than that "pity look" your friends give you when you’re asking for feedback for the 10th time on like the 10th different project I’ve worked on. I felt like a failure.

The Pivot: I stopped bothering my inner circle and started sharing on indie game dev subreddits. That’s when it clicked. I realized that indie game devs are incredible at building games, but they usually have no idea how to promote or market them. Their work just sits on a server somewhere, waiting for an audience that never finds it.

Suddenly, that 1 user who wasn't my friend or family turned into 2, then 3, then 10! Watching the analytics show people I didn't know actually interacting with the site was such a great feeling that was so foreign to me.

I realized I didn't just want to build a "game site".. I wanted to build a discovery engine that pulls the best games from across the entire internet and puts them in front of the right people.

How it actually works:

  • For Players: It’s a discovery engine for games. It pulls web games from all over the internet Reddit, itch.io, indie portals..and shows them to you one by one. No doom-scrolling through lists.
  • The "Taste" Engine: As you play and "Like" games, the algorithm builds a profile. It starts showing you games that people with similar tastes enjoyed.
  • For Developers: It solves the "Post-Reddit Slump." It keep game developers games discoverable long after the initial upvotes fade by matching it with the right players based on gameplay feel, not just "newness."

The Reality Check: Yesterday, the numbers finally got serious:

  • 30,000 + real users.
  • 600+ games listed.

I was so happy when I saw the first user who wasn't my brother or my roommate. I’m so tired, and I feel like this laptop could go any day now. But seeing strangers actually find and play hidden games on something I built makes it worth it.

If you’re a solo dev grinding in a crappy apartment: Keep pushing. Find one subreddit where you think your project would be valuable, share it on that subreddit, then go from there. Your friends might not get it, but the right audience should be out there.

https://www.megaviral.games

u/Healthy_Flatworm_957 — 19 days ago

I was tired of wasting hundreds of hours scouring the internet and scraping emails just to find VCs who actually cared about my project. To stop that grind, I built seedbridgevc.com to automate the matchmaking for you.

Here is how to skip the manual hunt:

  1. Submit your pitch deck or a quick summary of what you're working on at seedbridgevc.com.
  2. Get 10 direct VC matches tailored specifically to your startup.

I'm curious to see if this saves you as much time as it’s saved me. Good luck with the raises!

reddit.com
u/Healthy_Flatworm_957 — 23 days ago

I was tired of wasting hundreds of hours scouring the internet and scraping emails just to find VCs who actually cared about my project. To stop that grind, I built seedbridgevc.com to automate the matchmaking for you.

Here is how to skip the manual hunt:

  1. Submit your pitch deck or a quick summary of what you're working on at seedbridgevc.com.
  2. Get 10 direct VC matches tailored specifically to your startup.

I'm curious to see if this saves you as much time as it’s saved me. Good luck with the raises!

reddit.com
u/Healthy_Flatworm_957 — 23 days ago
▲ 4 r/SaaS

I was tired of wasting hundreds of hours scouring the internet and scraping emails just to find VCs who actually cared about my project. To stop that grind, I built seedbridgevc.com to automate the matchmaking for you.

Here is how to skip the manual hunt:

  1. Submit your pitch deck or a quick summary of what you're working on at seedbridgevc.com.
  2. Get 10 direct VC matches tailored specifically to your startup.

I'm curious to see if this saves you as much time as it’s saved me. Good luck with the raises!

reddit.com
u/Healthy_Flatworm_957 — 26 days ago