Never Gives Up Her Dead, a giant 20+ hour parser sci fi game, has been released on Steam

Never Gives Up Her Dead, a giant 20+ hour parser sci fi game, has been released on Steam

Never Gives Up her Dead is the story of Emrys Tisserand, an older woman who serves as a storyteller on starship bearing a colony into space. When a collision damages the ship, everyone’s in the line. Strange portals to other dimensions open up that only Emrys can see. Unknown to Emrys, this is the story of how she dies.

This game is a 350K+ word count parser game that takes most people 15-25 hours to play. This version is the same as the itch version that has been available for a few years now. I’ve brought it to Steam for convenience in installing and wider visibility. The cheaper $5 gblorb-only version is still available on itch, for those who are comfortable installing glulx interpreters.

This game has had very positive reviews so far, placing as the #15 game of all time on the IFDB leaderboards. It's similar to Hadean Lands or Curses in terms of content, but I would consider it easier than both. It's structured with sub-levels including a full murder mystery (50% larger than an award-winning murder mystery I released as an independent game years earlier, Color the Truth), a tactical combat simulation where you fight along 2 programmable robots, a puzzle that is perhaps the first to ever use Inform 7's ability to calculate the inverse hyperbolic tangent, and 3 endings with 2 completely different endgame puzzle areas.

store.steampowered.com
u/Historical-Pop-9177 — 3 days ago

I'm putting a giant sci-fi parser game with 10 different sub-worlds onto Steam!

My store page for Never Gives Up Her Dead has been approved by Steam:

https://store.steampowered.com/app/4815350/Never_Gives_Up_Her_Dead/

https://preview.redd.it/7a0fvyzqhq7h1.png?width=1117&format=png&auto=webp&s=2fd6def17189516e358344cb9cce6c13ef74380a

Coming out in July, this is a 360K word Inform 7 parser-based game about Emrys Tisserand, a Storyweaver in the far future who has seen her own death coming for her. The seedship she's assigned to is damaged by space debris, with millions of lives on the line. At the same time, mysterious portals leading to bizarre worlds up all over the ship.

One reviewer said: "Never Gives Up Her Dead captures the feeling of playing through massive adventures like Curses and Mulldoon Legacy while also skipping some of the potential frustrations that can come with revisiting classics now over twenty years old. In Never Gives Up, the parser was transparent and tightly implemented; and nearly every puzzle provided doses of triumph."

This game has been available on itch for a few years now for $7.50: https://mathbrush.itch.io/never-gives-up-her-dead

When it goes to Steam, the price will be going up to $11.99 USD to match Hadean Lands, a game of roughly equal size and complexity (though Hadean Lands is harder). This price increase will go live on itch as well.

These commercial version include hyperlinks for convenience and a gallery of in-game images. A stripped-back version including all text content in a bare gblorb file is available for free here (and should remain free for the foreseeable future): https://ifdb.org/viewgame?id=94fj4mfrxzhzpp9s

reddit.com
u/Historical-Pop-9177 — 20 days ago
▲ 18 r/haikyuu

Reading for the first time and accidentally spoiled myself by reading Ch. 401 right after Ch. 81

I was so confused, they were in the middle of the training camp and then suddenly they were all adults. I thought it was going to be like a daydream sequence of Hinata trying to imagine his future before it comes back to show reality. Then I realized I had hit the wrong chapter on the Shonen jump app!

Glad to know the art gets even better 300 chapters in the future.

reddit.com
u/Historical-Pop-9177 — 21 days ago

Right after Circe (who uses pig-polymorphing magic) suggested 'acts of lust' to Odysseus, youtube served me up this ad. Did it think it was relevant?

u/Historical-Pop-9177 — 2 months ago

Working on some terraria art (witch doctor getting banished when he was a kid) and in trying to get the ears right. Referenced are hard since lizards don’t have ears, mammals have different head shapes etc. Any suggestions on ear placement? Open to other unrelated suggestions as well.

u/Historical-Pop-9177 — 2 months ago