u/Hot_Needleworker8289

I went to shit and stink

It's so fucking annoying. I get a little time when I get home from work, make a nice meal and get a movie set up. Then I go to both "sit and think" while simultaneously I "shit and stink". However, as I dump my brains out into the plops of the toilet boil, and flush before I must wipe (because last time I didn't flush before wiping, it got clogged), I begin to wipe my behind with folded toilet paper. When I finally feel like I'm clean, I get up to wash my hands. Then I notice I suddenly have to piss. I let myself do so, but then I have to take ANOTHER dump. After I wipe, I get up to wash my hands. Then I notice I suddenly have to piss. I let myself do so, but then I have to take ANOTHER dump. Suddenly, I hear the fan turn off. It has a 30 minute timer. So I have to haul unwiped ass up to the switch to turn it back on. Afterwards, I forgot that I haven't wiped yet, so I begin to scratch an itch, and get some shit in my fingernails. After I wipe, I get up to wash my hands. Then I notice I suddenly have to piss. I let myself do so, but then I have to take ANOTHER dump. After I wipe, I finally wash my disgusting hands.

I get out of el baño and come upon the world that's been missing me for 90 minutes, movie length. It's time for me to go to bed or future me will be pissed, so I quickly eat whatever I can, then go to the bed. It pisses me off, man

reddit.com
u/Hot_Needleworker8289 — 4 days ago

Mod idea

So, basically, it starts out with you already in the house. You have just dropped down into it, and the door to get out has planks on it. Luckily, there's a crowbar beneath some chairs! You pick it up, but this alerts the neighbor, who comes at you, and catches you. You wake up outside his house, which is the one from Alpha 2. You decide to get out, so you have to pack your boxes and drive off. While driving, in the cutscene, a pole comes crashing down and the camera cuts away just before it hits the car. This is the last moment of reality for a while, and I'll make sense of that later. Anyway, we cut to the neighbor, who is now in his Prototype house, and watching over using his binoculars. Anyway, you finally arrive at your new house! It's like the alpha 1 player house, except more explorable. So, you move in like at the start of alpha 1/2, and you go into bed. When you wake up, it is now nighttime, and the basement door of the neighbor is creaked open, big light shining through. When you walk up to it, you get caught from behind by the neighbor. You see a cutscene of him locking up the door and boarding it up. You wake up, and you now must complete the main puzzle, which is to get the key and hammer! It's similar to the Prototype, except now there's a second story, locked behind a door requiring a key! The second story's main puzzle is to get a bell. Once you get it, you can use it on the cage revealing the true basement key, and after getting the crowbar, you can finally unlock it!

White light shines in your eyes as you see the inside of the door, almost heaven like. Then suddenly, the neighbor closes it, and you are thrown out. You have a really weird fever dream, then wake up, the alpha 1 house now before you. Similar puzzle to the actual alpha, only there's now a third and fourth floor button on the elevator, but it needs power. You find the generator in the baby crib room, get it open, get to the fourth floor, solve a trolley puzzle, and get the key!

So, you open the door, and bright light shines again. You are trying to walk into it, but it's like you're being dragged away, up into the sky. Credits roll.

Post-credits scene: The car with the pole on it, on fire. The doctors surround the body of... The player. We see the life drain away. The heart beats get faster as we see flashes of him reaching the exit door, but each time he fails, the heart beeps get slower, until at last... He dies.

Spoilers for the twist:>! Right at the beginning, the pole did hit the car, damaging it and setting it on fire, knocking the player out. The game was the fever dream as he died. The other side of the door represented freedom and being awake, and the neighbor represented death itself, who was trying to keep him from reaching the door, AKA, survival!<

reddit.com
u/Hot_Needleworker8289 — 8 days ago

First of all, this video is saved by the fact that most of the commenters are people who haven't actually played the full release and at most played the alphas.

So, Danerade played it like this:

Act 1: Stacked boxes up to the red window

Act 2: Stacked boxes up to the trampoline

Act 3: Played without a walkthrough

I just don't understand why he was brute-forcing it, then framing it as if it's the correct way to play. What demon possessed him and told him that you have to even stack boxes to everything in the game?

I know this game isn't the best. But he's treating it as if it's the worst thing in the world, purely because he made it that way by choosing to take the hardest route for everything

u/Hot_Needleworker8289 — 24 days ago