


Same Car IRL, as a Hot Wheel, and In-Game
Sometimes it feels like the 2-door doesn’t get enough love, but here it is in 3 different worlds - my night blue metallic 2016, a hot wheel painted to match, and in-game in NFS Unbound.



Sometimes it feels like the 2-door doesn’t get enough love, but here it is in 3 different worlds - my night blue metallic 2016, a hot wheel painted to match, and in-game in NFS Unbound.
I picked up a free wind fairing that was a few inches too short for my vehicle so I designed and printed these extensions and riveted them on with some 1/8” aluminum rivets. After a couple of days having these installed, they’ve both started warping in the same manner.
They are 2mm thick with 3mm tall ribs all around the sides and the one in the middle. Printed in ABS-GF on my Creality K1. 260 nozzle temp and 100 bed temp with a 40-50 degree chamber temp. 0.6 nozzle and 0.3mm layer height. They didn’t warp while printing and came off perfectly flat so I imagine it’s a design issue rather than a printing issue. They also warped the opposite way than I would typically expect from an issue with the printer.
I hope drying the filament more isn’t the answer, but it might be. Would more ribs on the back, thicker material, or different rivet placement help? I appreciate any and all thoughts.