Could an Australian Gaelic football club ever win the All-Ireland? I tried it in my GAA management game

Could an Australian Gaelic football club ever win the All-Ireland? I tried it in my GAA management game

I've been developing a Gaelic football and hurling management simulator called Gaelic Games Manager, and wanted to share my latest rebuild challenge.

Using the custom county editor, I've created an Australian GAA county with its own clubs and player pool.

I'm taking control of one of those clubs and attempting to develop it into an All-Ireland Club Championship contender, eventually competing against the strongest clubs in Ireland.

Obviously it's a fictional simulation, and I've had a bit of fun with some of the Australian player and club names, but I thought it was an interesting challenge.

For anyone who hasn't seen the game before, it features club and county management, player development, league and championship competitions, and long-term career statistics.

Here's the video:
https://youtu.be/k3rqCJv0nv8

The game is free if anyone wants to try it:
https://gaelic-games-manager.com

Would love feedback from people who actually follow Gaelic football, particularly on the realism of the management side.

u/Inner-Payment6552 — 5 days ago
▲ 19 r/GaelicFootball+3 crossposts

How accurate do these club and county rankings look for football and hurling?

I’ve been putting together a ratings system for a GAA management game I’ve been working on and wanted to get some opinions from people who know the club scene better than I do.

The screenshots are the current prestige rankings for football and hurling, both at county and club level.

The idea behind the ratings is roughly:

75% historical success / overall standing

25% more recent success, roughly the last 10–15 years

So it isn’t JUST supposed to just be a ranking of who is strongest right now. A club or county with a huge historical record should still rank very highly even if they haven’t been dominant lately, while recent success can move teams up quite a bit without completely overriding history.

For clubs I’m trying to take into account things like county championships, provincial success, All-Ireland success, longevity at the top level, and recent results. Football and hurling are rated completely separately.

I’m mainly wondering if there are any that immediately jump out as:

- way too high

- way too low

- badly ordered compared with another club/county

- missing entirely despite obviously deserving to be included

Not looking for everyone to agree on the exact number, obviously. More trying to catch any glaring mistakes before I settle on the ratings.

I’ll put the football and hurling rankings in the screenshots.

Top Football Counties 1-21

Top Football Counties 22-34

Top Hurling Counties 1-21

Top Hurling Counties 22-34

Top 30 Football Clubs

Top 30 Hurling Clubs

Appreciate any thoughts or feedback here!

reddit.com
u/Inner-Payment6552 — 9 days ago

Play Today for Free!

🏆 Two sports. Two dynasty-building games. Completely FREE.

🤼 Wrestling Program Dynasty
🏐🏑 Gaelic Games Manager

Recruit and develop players, manage your team, compete for championships, and build a dynasty that lasts generations.
Play free in your browser, no downloads, no ads.

wrestling-program-dynasty.com⁠
gaelic-games-manager.com⁠

u/Inner-Payment6552 — 11 days ago
▲ 5 r/GreenbushGamesX+2 crossposts

Wrestling Program Dynasty Update – World Rules, 5-in-5 Eligibility, Dual Projections, Recruiting Overhaul & More

I’ve been working through a pretty large round of updates for Wrestling Program Dynasty, with a lot of these coming directly from player feedback.

The biggest addition is a new World Rules section in Edit World and pre-game world editor. The goal is to give people much more control over what kind of college wrestling universe they want to play in without turning the game into a full commissioner sandbox.

World Rules

You can now customize things like:

  • Eligibility format
    • Traditional 4 seasons + redshirt
    • New 5-in-5 format with Freshman, Sophomore, Junior, Senior and Grad classes and no redshirts
  • Injuries On/Off
  • Maximum college roster size from 20–35
  • Maximum active recruiting offers
  • Offers allowed per recruiting week
  • Annual signings allowed per school
  • Size of the national recruiting class

These aren't just user-only difficulty settings. The rules apply across the entire college wrestling world, including CPU programs.

For example, if you make the roster limit 35 and allow 12 signees per year, CPU schools operate under those same limits.

5-in-5 Eligibility

If you choose the new 5-in-5 system, redshirts are completely removed.

Classes become:

Freshman → Sophomore → Junior → Senior → Grad

Starting rosters in a new 5-in-5 dynasty contain Sophomores through Grads, with the first Freshman class entering through recruiting.

The original redshirt system is still available and remains the default option for anyone who wants to play that way.

CPU Recruiting Improvements

CPU recruiting also received a pretty significant overhaul to work with the new World Rules.

CPU teams now respect the same:

  • Roster limits
  • Annual signing limits
  • Active offer limits
  • Weekly offer limits

I also added a hidden safeguard so that CPU teams should no longer randomly finish with tiny 1- or 2-man recruiting classes when they have plenty of roster space.

If a CPU program has room, it must sign at least three high school wrestlers before recruiting officially closes.

Schools can still finish with fewer than three if they genuinely don't have enough roster space.

Recruiting UI Improvements

A lot of recruiting screens now dynamically reflect your World Rules instead of assuming the old default limits.

So if your universe allows:

  • 35-man rosters
  • 8 active offers
  • 12 annual signings

the recruiting board, recruiting-opening popup, roster-space counters, signing limits, etc. should actually show those numbers.

Also fixed an issue where withdrawing a recruiting offer gave you the active offer slot back but didn't refund the weekly offer use. It now does both.

Pre-Dual OVR Projections

College dual previews now include a Pre-Meet OVR Projection.

Before wrestling starts, the game compares the projected starters strictly by Folkstyle OVR and generates:

  • Projected team score
  • Projected dual winner
  • Projected winner at every weight
  • Expected decision / major / tech / forfeit

The weight-by-weight breakdown is collapsed by default, so you can just see something like:

Penn State 27–9 Iowa

and open the detailed projection if you want it.

Once the dual finishes, the projection disappears and you're left with the actual result.

It gives you a nice way to see how the dual was "supposed" to go compared to what actually happens on the mat.

Tournament Improvements

For tournaments where you manually select your team's entrants, there is now an:

Auto Select Top X OVR button.

The number automatically matches however many entries your team is allowed in that tournament. Should make it much quicker to select entrants.

Tournament pages also have a new My Wrestlers tab.

Instead of searching through an entire bracket/event, you can quickly see who you have entered.

Once the tournament is completed, it summarizes each wrestler's finish instead of dumping every match they wrestled.

Examples:

  • 1st
  • 2nd
  • 3rd
  • 4th
  • Quarterfinalist
  • Round of 16
  • 0–2 DNP

The wrestler's team/affiliation is shown there as well.

User Wrestler Visibility

I changed how your wrestlers are identified around the game.

Originally they were given a yellow highlighted background. That ended up being way too visually aggressive.

Now your wrestlers always have yellow text.

No yellow boxes or backgrounds.

This has also been extended to more RTC/freestyle screens, including places where player feedback pointed out that your wrestlers weren't being identified at all, such as some World Championship qualification and entry-list screens.

International Balance

International wrestling strength has also been rebalanced.

USA, Russia, Iran and Japan retain their existing prestige.

Every other nation that previously had 80+ prestige was reduced by 4, while countries at 79 or below were reduced by 5.

The goal is to create a little more separation between the truly elite international wrestling nations, the strong second tier, and countries that realistically shouldn't be producing the same depth of elite talent. This can of course be edited by user, and also changes slightly every year.

Other Fixes

A few smaller quality-of-life fixes from player reports:

  • Autosave preference now stays off if you turn Autosave off instead of re-enabling itself when you return to the screen.
  • Fixed NCAA tournament simulation occasionally continuing to say "Outbracket (33 vs 32)" after the tournament had already advanced well past the outbracket.
  • Expanded user-wrestler identification across RTC and international competition screens.
  • Tournament/result screens have been cleaned up to make your own wrestlers easier to follow.
  • Various recruiting messages and counters now adapt to custom World Rules rather than displaying old hard-coded values.

There are a lot of interconnected systems in this update, so I’m still doing testing before considering this round completely finished. If anyone finds something that isn't properly respecting the new World Rules — especially recruiting, eligibility, roster limits or offseason progression — definitely let me know.

As always, feedback is appreciated.

Play WPD: wrestling-program-dynasty.com

Attached Below Are Screenshots of New Features!

New World Rules Menu Options

New Dual Preview (Collapsed)

New Dual Preview (Open)

New Auto Select Feature In Tournament

Custom Recruiting Inputs

Save With 5 in 5 Set Up

New \"My Wrestlers\" tab in tournaments

Custom, Larger Recruiting Class

reddit.com
u/Inner-Payment6552 — 14 days ago

Tipp GAA fans, help me correct the clubs/colours in my game?

https://preview.redd.it/5qibhneoucsh1.png?width=3456&format=png&auto=webp&s=e05e7757e03f523dd3df9c171f01fd90df69b886

https://preview.redd.it/rnl6mhrmucsh1.png?width=3456&format=png&auto=webp&s=ff0e262d81dee225103a9eda6980b1d4d94fabb5

Hi everyone. I’m hoping some people with good knowledge of the Tipperary club scene can help me with a project.

I’m developing a free browser game called Gaelic Games Manager. I’m Irish-American and grew up watching inter-county football and hurling, but I’ll freely admit that my knowledge of individual clubs across Ireland isn’t nearly as strong.

To get the initial database built, I used AI for quite a lot of the club information and team colours. I’m now going back through it properly, and based on what I’ve seen the results are probably only around half accurate.

The attached screenshots show what I currently have for Tipperary.

If anything jumps out- wrong colours, a club that shouldn’t be there, a major club missing, duplicates under slightly different names, outdated club names, men’s/women’s sides incorrectly being counted separately, etc.- please tell me.

There are two game-design simplifications worth mentioning.

First, I don’t currently separate Senior, Intermediate and Junior. I’m aiming for about 16–20 clubs in smaller counties and roughly 25–32 in the counties with larger/stronger club scenes.

Second, each club participates in both hurling and football in the game. I know that isn’t literally how every club operates. Clubs that are effectively one-code clubs simply receive dramatically lower ratings in their weaker sport.

The game itself is here:

https://gaelic-games-manager.com

I’m only putting the Tipp screenshots in this subreddit, but anyone with wider club knowledge can go through other counties in the game too.

Any help auditing the AI’s work would be greatly appreciated.

reddit.com
u/Inner-Payment6552 — 17 days ago

Gaelic Games Manager Update!

Another fairly big batch of updates is now in GGM. A lot of this round has been focused on match presentation, long-save performance, player development/retirement balance, and making the universe feel a little more alive.

Some of the bigger changes:

  • Players now develop younger. Prospects enter the game at 16–18 instead of 18–20, with the development curve shifted forward as well. Development is now primarily 16–22, with players generally entering their prime around 23–29. This should produce younger county teams and stop so many players from only becoming elite in their late 20s.
  • Young Player award age limits were lowered to match the younger development curve.
  • Matchup screens now use actual team colors. The pre-match and live head-to-head matchup cards use each club/county’s real colors instead of the old generic green/orange borders.
  • Match stamina has been reworked. Energy now drains more noticeably during games, with midfielders generally tiring more than other positions and tactics such as Fast/Slow tempo affecting fatigue. Fatigue still has a moderate gameplay effect rather than completely destroying a player’s performance.
  • The visible stamina scale has also been expanded. Internally the effects are the same, but instead of everyone finishing around something like 70–80%, a genuinely tired player may visually show 25–40% energy, making it much easier to tell when someone needs to come off.
  • AI substitutions now take fatigue into account more strongly. Poor-performing and tired players are increasingly likely to be substituted.
  • Inter-county box scores now show player Age + Club, similar to the match preview.
  • Box-score columns have been cleaned up with abbreviations such as T, PAS, PRS, CLR, etc., with the full stat visible on hover.
  • Goalkeeper saves now show saves/shots faced, e.g. 4/5, instead of simply displaying 4 saves.
  • County club championship scheduling was adjusted. The final group-stage round now deliberately puts the top two seeds in each group against one another. For example:
    • Group A: #1 vs #8 and #9 vs #16
    • Group B: #2 vs #7 and #10 vs #15 and so on.
  • Provincial championship bye lists are now displayed in seed order rather than seemingly random order.
  • The Club Competitions page has been cleaned up so clubs in their own county competition are just shown by club name. The (County) context only appears once clubs reach the provincial / All-Ireland stages, where it actually matters.
  • Weekly score formatting was rebuilt, particularly for club competitions where club + county links were creating ugly spacing and broken parentheses.
  • County names shown alongside clubs are now proper entities themselves — meaning the county keeps its colors, hovercard and clickable link rather than just appearing as plain text.
  • Most All-Ireland Player Matchups received major performance work. Long dynasties could freeze or crash the browser when opening this frivolity because of the huge number of possible player-v-player combinations. The calculation now uses much more memory-efficient matchup tracking and progressively yields back to the browser while processing.
  • Old low-level parish players retire more realistically. Players aged 34+ who are extremely low-rated in both sports and clearly have no realistic route back onto either club panel now have a substantially higher retirement chance. This should help prevent parish rosters becoming enormous as younger prospects enter the game.
  • Retired players continue aging visually. If someone retired at 35 ten seasons ago, tables will now show them as 45 rather than permanently showing their retirement age. Their retirement age/year is still preserved separately.
  • Substitute cards on the lineup screen now show Form, just like starters.
  • Player hovercards have had a few presentation improvements. POTM totals still show something like 77x POTM, but the breakdown is cleaner: (34x Club Football, 3x County Football, 36x Club Hurling, 4x County Hurling) rather than repeating “POTM” four times.

There have also been a lot of smaller UI, historical-record and long-save stability fixes mixed in.

The main goal right now is still making longer dynasties feel believable — younger players breaking through at realistic ages, older fringe players eventually disappearing, better match-day decision making, and historical pages remaining usable 10+ seasons into a save.

As always, if anyone playing notices something that looks wrong, unrealistic, confusing, or painfully slow, let me know. A huge amount of the game has improved just from people pointing out little things I never would have noticed myself.

And for anyone looking for the link, click here to play Gaelic Games Manager

reddit.com
u/Inner-Payment6552 — 17 days ago
▲ 0 r/kerry

Kerry club football fans, can you help me audit Kerry clubs in my GAA game?

Kerry Clubs and Football Ratings

Hi all — I could use some local knowledge for a game I’m building.

It’s called Gaelic Games Manager, a free browser-based GAA management game. I’m Irish-American and grew up watching inter-county football and hurling, but when it comes to knowing the club structure in every county, I’m very much still learning.

AI was used to create a lot of the starting club database, particularly the colours. Unfortunately, after auditing some of it myself, I’ve realised the AI is probably only about half accurate overall.

I’ve attached the current Kerry club list/screenshots. Could anyone familiar with Kerry clubs point out anything that looks off?

I’m especially looking for incorrect colours, clubs listed under the wrong name, duplicates, women’s and men’s teams mistakenly listed separately, clubs missing that are clearly more significant than some I have included, etc.

One important caveat: there are no Senior, Intermediate or Junior classifications in the game yet. I’m deliberately using a limited club pool — around 16–20 for smaller counties and roughly 25–32 for stronger/larger counties.

The game also has every team playing both codes. So even if a Kerry club is essentially a football club in real life, it will still have a hurling team in the simulation — it’ll just be rated extremely poorly in hurling. Same principle works in reverse elsewhere.

Here’s the game:

https://gaelic-games-manager.com

I’m only asking about Kerry in this post, but anyone who knows clubs in multiple counties is more than welcome to look around the rest of Ireland as well.

Thanks for any corrections you can give me.

reddit.com
u/Inner-Payment6552 — 23 days ago
▲ 2 r/Dublin

Can some Dublin GAA followers help me audit the club database in my game?

Hi everyone. I’ve been working on a free browser game called Gaelic Games Manager and I’m hoping people who actually know Dublin club GAA can help me clean up the database.

I’m Irish-American and grew up following inter-county GAA, both football and hurling. Club GAA across the entire country is a different story though, and Dublin has far more clubs than I know myself.

I initially used AI to help generate the club names and colours. From checking its work afterwards, I’d say it’s maybe half accurate overall with the colours, with some counties much better than others.

I’ve attached screenshots of the Dublin clubs currently represented.

If you see incorrect colours, strange club selections, duplicates under different names, outdated names, men’s/women’s teams accidentally being treated as separate clubs, or a major club that obviously deserves to be there instead, please let me know.

For context, this isn’t meant to include every GAA club. There are currently no Senior/Intermediate/Junior divisions in the game. I’m targeting roughly 16–20 clubs in smaller counties and about 25–32 in the bigger/stronger ones, so Dublin is naturally toward the high end.

Another simplification is that all clubs participate in both football and hurling. If a club is overwhelmingly associated with one sport, I just give it a very low rating in the other rather than creating separate football and hurling club systems.

Game link:

https://gaelic-games-manager.com

I’m only posting Dublin screenshots here, but if anyone has knowledge of clubs elsewhere you can browse any county in the game.

I’d much rather have locals correct the AI than pretend I can accurately research hundreds of clubs myself, so any help is appreciated!

Dublin Club Ratings, Football Ratings

reddit.com
u/Inner-Payment6552 — 23 days ago
▲ 11 r/Clare

Help me with a quick check of the club teams/colors for Clare in my GAA game

https://preview.redd.it/h8kc8fykovqh1.png?width=3456&format=png&auto=webp&s=9c8c3213a259e34134130220c0210c42252d18aa

Hi all — hoping some people here with good knowledge of the club scene in Clare could help me out.

I’m an Irish-American and grew up watching a lot of inter-county football and hurling, but admittedly I don’t have anywhere near the same knowledge of the club game around Ireland.

I’ve been building a free browser game called Gaelic Games Manager, and one of the much bigger jobs has been putting together the clubs for every county. I used AI to help generate a lot of the club information, particularly club colours, and from what I’ve checked myself so far I’d say it’s probably only about half accurate. Some counties seem much better than others.

I’ve attached screenshots of the clubs currently listed for Clare. If anyone could have a look and point out anything that is wrong, I’d really appreciate it.

The main things I’m trying to check are:

  • Incorrect club colours
  • Clubs that are missing
  • Clubs that shouldn’t be included
  • The same club accidentally being listed twice under slightly different names
  • Men’s and women’s versions of the same club being treated as separate clubs when they shouldn’t be
  • Incorrect or outdated club names
  • Football/hurling clubs being classified incorrectly
  • Any other obvious mistakes someone familiar with the county would notice

Basically, I’m hoping people who actually know their local club scene can help me audit what the AI produced, rather than me trying to individually research every club in Ireland from scratch.

I’m only posting the Clare screenshots in this subreddit so I don’t bombard everyone with information from the whole country, but if anyone here has extensive knowledge of clubs in other counties too, you’re more than welcome to open the game and look through those as well.

The game is here:

https://gaelic-games-manager.com

No need to actually play through a season or anything — you can just have a look around at the clubs/teams and let me know what needs changing.

Even if you only notice one or two mistakes, please comment them below. Any help would be massively appreciated, and I’d much rather have the game corrected by people who genuinely know the clubs than leave obviously AI-generated mistakes in there.

Thanks!

reddit.com
u/Inner-Payment6552 — 24 days ago

Gaelic Games Manager Update

The newest version of Gaelic Games Manager has been uploaded! I spent about 3 or 4 days getting this game caught up to speed with Wrestling Program Dynasty and implementing some of the better features from that game into GGM! Here is a list of some of the updates ive added to the game since the last version!

  1. Added player faces and club/county jerseys! This is a huge change and contributes massively to immersion!
  2. As part of adding faces, I added team colors for both counties and clubs. Not at all 100% accurate yet. Will make changes over time. Used AI to help because it was easier than finding 700 club colors, but will adjust as we go.
  3. Replicated WPD edit world features into GGM, allowing much more in-depth customization. Counties can now be renamed and reassigned a province, clubs can be moved between provinces, and everything can be customized before the game starts, or between seasons. Colors, names, etc.
  4. Added hover cards for clubs and counties, as we have for players. It gives tons of info about the team and their history without having to click their profile
  5. Added more info to the family page, to make tracking successful families easier.
  6. Expanded play-by-play so more events fill in stats in the box score. 
  7. A bunch of smaller bug fixes, UI changes implementing team colors, and other small changes...

Appreciate any feedback! Not getting as much feedback on this game as I am on the Wrestling Program Dynasty, but I think it's just as enjoyable! Even if you're not familiar with Gaelic Football or Hurling, check it out!

*BTW screenshots are from a league with a custom United States county, explaining the weird teams like (New England) ^

Click Here to Play Gaelic Games Manager !

Updated family page

Better filled out Box Score

Player Faces, Can Be Seen in Both Profile and Hovercard

Expanded Edit World Section

Team Hovercard

Deeper Play-by-Play

reddit.com
u/Inner-Payment6552 — 25 days ago

Greenbush Games is now on Instagram!

Please hit us with a follow as we continue to try to grow our reach on all social media platforms !

u/Inner-Payment6552 — 1 month ago

Another Wrestling Program Dynasty Update

Have a couple additions to let everyone know about! First, I have restructured the end of season tab to be more intuitive and split into four seperate tabs. Additionally, I have added a couple more measurable stats and tables to these screens.

I also altered country prestige to a similar system as the team prestige mechanism (smaller range).

Also, in addition to natural weight changes, I have added a "Force Weight Change" for the user, so they can force any guy to jump up a weight. However, this will lead to a -3 to -6 hit to their overall. Hope everyone enjoys!

Click HERE to play Wrestling Program Dynasty and click HERE to check out my other games!

reddit.com
u/Inner-Payment6552 — 1 month ago

Wrestling Program Dynasty - Another Quick Update

https://preview.redd.it/nllubqyt2toh1.png?width=3456&format=png&auto=webp&s=4a5f73e6b369620517243a867491522819f8b980

https://preview.redd.it/sd6oqz5z2toh1.png?width=3456&format=png&auto=webp&s=76d0b92a28c219273ef1a3c4e2d0f5bdc5609b60

Hey all, just a quick update to post. I've made two more changes since my last post.

  1. I have added three new tables to the rivalries tab that now track inter-country rivalries and matchups; previously, the full top 10 for all three was country vs country.

  2. I've made a big change to team prestige growth. Before, team prestige was based on performance. Unfortunately, as many of you noticed, this led to a few teams being 99 prestige and the rest being mediocre. I've now changed it so that, like wrestler OVR improvement, performance has no bearing. Every non-user team has a random -2 to +2 range of improvement every off-season. This will lead to team prestige having variance, and some lucky/unlucky teams changing significantly long-term, but the general average around the NCAA will not be obscured. The user team has a slightly larger + range, so they will have a better chance of improving long-term.

  3. I fixed a small error on my part. I accidentally had Pan-Am U20 awarding 3 auto qualifiers per weight. This led to one of the two 3rd-place finishers being randomly awarded the spot. To fix this, I took two spots away from Asia (6 to 4), gave one to Pan-America (3 to 4), and added a Last Chance Qualifier for the 16th spot. I figured this made sense since U20 and Senior already have Last Chance Qualifiers due to the 32 man bracket.

  4. I copied the pin/bonus/ranked tables from the season history tab, and put the equivalent tables in the career history tab.

Click HERE to play Wrestling Program Dynasty and click HERE to check out my other games!

Thanks for all the support! Please report any bugs or ideas in this subreddit !

reddit.com
u/Inner-Payment6552 — 1 month ago
▲ 6 r/GreenbushGamesX+1 crossposts

Small Update

Quick update to Wrestling Program Dynasty-

I made a few quality-of-life and simulation balance changes in the latest version. Upsets have been tuned down a bit in both folkstyle and freestyle, so elite wrestlers should now be more likely to carry realistic records into the postseason without making results completely predictable.

Tournament final results tables now also show each wrestler’s OVR, which makes it a lot easier to look back through conference tournaments, NCAA results, U.S. Opens, U23 events, and other competitions and immediately understand how big an upset or run actually was.

I also fixed the broken save export feature, so exporting your dynasty saves should work properly again.

Still working through smaller bugs and balance issues as they come up, so if you notice anything strange, definitely let me know.

Click here to play Wrestling Program Dynasty, and here to check out our other games!

You can see both the better-balanced results and the wrestlers overall in the results table.

reddit.com
u/Inner-Payment6552 — 1 month ago

Wrestling program Dynasty Update

Hey all, have another small batch of updates to post here.

  1. Flags are now 25% larger than before

  2. There is now red text telling the user to scroll down so they can click Advance to Season at the bottom of the End of Season screen

  3. Added text reminding the user they must click Save Lineup to save their lineup in the Starting Lineup screen

  4. Tweaked end of season page to be more generally navigable, including collapsible tables for retirements/graduations

  5. End of Season table now shows your/any team's weight changes

  6. End of Season screen loads faster now

  7. Tweaked % of wrestlers that increase in weight during off-season to 15% for age 18-22 and 2% for 23+. Wrestlers only increase by a ½ weight at a time (125 increases to 125/133, not 133; 125/133 increases to 133/141, etc.)

Enjoy the updates/changes and thanks for all the support!

Click HERE to play Wrestling Program Dynasty!

https://preview.redd.it/8u7kqprsodoh1.jpg?width=3455&format=pjpg&auto=webp&s=e44931f0f931b28661cf7f85f15b354a4de795f9

https://preview.redd.it/pwx5oprsodoh1.jpg?width=3455&format=pjpg&auto=webp&s=8b6a02b5a7848c10811a5229e695599a5d73ac8c

https://preview.redd.it/jl4vbqrsodoh1.jpg?width=3455&format=pjpg&auto=webp&s=28e7d513d90825c7cb8b014903b8617abae29fec

https://preview.redd.it/5w124prsodoh1.jpg?width=3455&format=pjpg&auto=webp&s=d91dba6b5c447e8f4a1b572f06704c7ab430a8cf

reddit.com
u/Inner-Payment6552 — 1 month ago

Wrestling Program Dynasty: New Feature - Watch List

Hey all, another small new feature for Wrestling Program Dynasty. This one was requested by u/PrizeBid0994 , and is a great addition to the game! You can now select to add any wrestler in the game that’s not in your RTC/College roster to the Watch List. This will make their name appear in pink anywhere that the user teams wrestlers names currently appear in yellow (tournaments, awards, history, etc). This is especially great for those particularly interested in tracking the world as it develops around them!

Thanks for all the continued support with these games! Attaching a few pics of the new feature in action.

u/Inner-Payment6552 — 1 month ago

What Games Has Greenbush Games Published?

Hey all, and welcome to r/GreenbushGamesX ! This post will be highlighted in this sub and will be the easiest way to access the game besides typing the website in manually. Ill also offer a brief description of each game, so that anyone who only discovers one or even who just stumbles upon this page can understand the structure and how each game works! While the NCAA wrestling/Gaelic Games World/Whoever plays American Patriot Games communitys dont have much crossover, I think anyone who enjoys one game would enjoy the others, even if they dont understand the structure of the wrestling/gaelic games world. Anyway, heres each game and a link to our website!

Greenbush Games Website - Access All Three Games at Any Time

Wrestling Program Dynasty

As of now, Wrestling Program Dynasty is our most popular and most played game. As a former high school wrestler, and current massive fan of NCAA/Intl wrestling, I have always wished there was an in-depth, free-to-play, browser-based wrestling video game, but none ever existed to my knowledge, so I decided to make my own! In this game, you can take control of a college wrestling team, recruit prospects, set your lineup, and see how your guys can do throughout a grueling conference and NCAA schedule! Then, in the off-season, you control your program's RTC, tracking your guys through the freestyle circuit, from U.S. Opens, to ranking series, to continental championships to worlds, with U20/U23/Senior events for each as well! The game is fully customizable, meaning you can design or reorder the wrestling world in any way you see fit! Click Here To Play Wrestling Program Dynasty!

Gaelic Games Manager

Gaelic Games Manager is our 2nd most popular game and in my opinion is the most polished! I grew up playing Gaelic Football in Rockland County, New York, and my father and mother both come from families with heavy historical ties to Tipperary Hurling, with Tipp greats such as Donnie Nealon (Burgess) and John Haugh (Toomevara) being relatives of mine. This game allows you to take over any GAA club of your choosing in any county, real or customized. You can choose to control the Hurling, Gaelic Football, or both sides of things for your club. You will be in charge of selecting new prospects from the parish pool every year, setting your lineup, and trying to win as many County Leagues, County Championships, Provincial Championships, and All-Ireland Championships as possible! While you can't CONTROL the Inter-County team for your county, you can track the full season and watch each game. Track what players from your club/parish get called up to the county team, how the team does, and how your players can thrive or crumble playing alongside the same players they play against all year in the club competitions! This game is also heavily customizable, allowing you to tweak or alter the GAA world to your liking! Click Here to Play Gaelic Games Manager !

American Patriot Games

American Patriot Games is the first game I ever made, and thus the game that started Greenbush Games, and while it is the simplest of my three to play, it is quite fun! It doesn't simulate a fictionalized version of a real-world sport like WPD and GGM. Instead, it allows you to simulate a completely fictional Olympic-style sports tournament for the best high school aged athletes from different American States, Regions, Cities, and Territories (64 total, no overlap). While this game is much less in-depth than the others, it takes much less time and effort, so seasons can be ran through very quickly, allowing you to build up your world's history and lore much quicker! The American Patriot Games have 10 events, from track and swimming, to wrestling and tennis, to an obstacle course, theres an event that tests every attribute! The competitors are high school aged, so you only have 4 years to get the most out of your top prospects! Click Here to Play American Patriot Games!

reddit.com
u/Inner-Payment6552 — 1 month ago

Small Wrestling Program Dynasty Update

Hey all, another small update for you all, and the first in the new Sub. I have tweaked starting wrestler generation in two significant ways.

  1. College wrestlers are now slightly more likely to have a higher overall rating upon initial game generation based on their grade. 2. RTCs now start with 8 wrestlers instead of as few as 5, and they're now slightly higher overall on average than the college guys. This should prevent what was previously happening, where the entire US Senior team was 18/19/20 years old. Intl prospects are also more likely to be a higher overall depending on age upon game world creation! A small bug where intl college wrestlers grades were being written "Fr" instead of "Freshman" like the American college guys has been fixed.

Also made some smaller tweaks with tournament UIs, retirement, and fixing releasing/signing guys to RTCs!

Enjoy, and please keep liking, retweeting, reposting, etc to help us grow these games reach! Check out the game here: https://wrestling-program-dynasty.com/

And check out our other games!

https://greenbushgames.com/

https://american-patriot-games.com/

https://gaelic-games-manager.com/

reddit.com
u/Inner-Payment6552 — 1 month ago