Breaking news: Grimes not actually problematic
Grimes just kinda French
Grimes just kinda French
Here's how I did it:
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At 54:04
I've been wanting to tell someone about this for days but didn't know who, and then remembered this sub exists...
&t=3244s into it
This originally sold for 15 dollars but it's nowhere to be found right now in the aftermarkets.... even international markets.
Thought I would ask here
Small personal FC on Adamantoise. I’m looking for 3 people who are willing to park an alt or character in the FC so I can meet the 4-member requirement for FC housing/workshop/submarine content. No activity requirement, no Discord requirement, no gil required. You’re welcome to just park an alt and forget about it.
Small personal FC on Adamantoise. I’m looking for 3 people who are willing to park an alt or character in the FC so I can meet the 4-member requirement for FC housing/workshop/submarine content. No activity requirement, no Discord requirement, no gil required. You’re welcome to just park an alt and forget about it.
Last season was the first season I ever played. I had overall a very good time but it started to become a little bit obsessive towards the end especially. How I want to approach this season may simply be doing minimal goals to get the time limited loot and then maybe just doing one last hurrah towards the end of the season and just getting all the sprites at once, if I even bother.
I managed to get about 2/3 of the sprites organically last season and then I traded for the other third. I say all the above to say that.... I don't know if I even want to play right now ("play" being sprite collect) based on knowing that every 7 days there's going to be a new wave of sprites and I might as well just wait until the end when everyone has the sprites for trading and/or the drop rates are higher.
The levels she reaches are stratospheric. It is so self-evident when you listen. I am constantly impressed by where she goes; the ethereal nature of her sound; the aggression of her sound.
Windows 10, Samsung 970 PRO 512GB. After years of normal behavior, cold boots suddenly developed a ~30–60+ second black-screen delay before logon. Extensive WPA/xperf tracing localized the delay to storage-bound LSASS and LogonUI/XAML demand loading.
With Samsung NVMe Driver 3.3 (secnvme.sys), small 4–32 KB reads from the boot NVMe repeatedly took ~18–30 ms during the affected boot interval, including at shallow queue depth. After logon, the same drive returned to ~0.1 ms reads.
I changed only the NVMe controller driver from Samsung secnvme.sys 3.3.0.2003 to Microsoft's Standard NVM Express Controller (stornvme.sys). The same physical Samsung 970 PRO, same Windows install, same filesystem and same workload then booted normally. A restart, full cold boot, and instrumented boot all reproduced the fix.
In the before/after traces, 4 KB median read latency in the affected early-boot period fell from ~28.0 ms to ~0.083 ms; 16 KB from ~28.7 ms to ~0.123 ms; 32 KB from ~28.8 ms to ~0.126 ms. LSASS aggregate read waiting fell from roughly 9.65 s to 0.098 s, and LogonUI aggregate I/O latency from ~35.4 s to ~0.35 s. Winlogon dropped from roughly 59 s to about 3 s.
What could cause Samsung's secnvme.sys path to enter this boot-only high-latency regime when Microsoft's StorNVMe does not, especially given that the Samsung driver had previously worked normally for a long time?
Samsung 970 PRO 512GB. After years of normal behavior, cold boots suddenly developed a ~30–60+ second black-screen delay before logon. Extensive WPA/xperf tracing localized the delay to storage-bound LSASS and LogonUI/XAML demand loading.
With Samsung NVMe Driver 3.3 (secnvme.sys), small 4–32 KB reads from the boot NVMe repeatedly took ~18–30 ms during the affected boot interval, including at shallow queue depth. After logon, the same drive returned to ~0.1 ms reads.
I changed only the NVMe controller driver from Samsung secnvme.sys 3.3.0.2003 to Microsoft's Standard NVM Express Controller (stornvme.sys). The same physical Samsung 970 PRO, same Windows install, same filesystem and same workload then booted normally. A restart, full cold boot, and instrumented boot all reproduced the fix.
In the before/after traces, 4 KB median read latency in the affected early-boot period fell from ~28.0 ms to ~0.083 ms; 16 KB from ~28.7 ms to ~0.123 ms; 32 KB from ~28.8 ms to ~0.126 ms. LSASS aggregate read waiting fell from roughly 9.65 s to 0.098 s, and LogonUI aggregate I/O latency from ~35.4 s to ~0.35 s. Winlogon dropped from roughly 59 s to about 3 s.
What could cause Samsung's secnvme.sys path to enter this boot-only high-latency regime when Microsoft's StorNVMe does not, especially given that the Samsung driver had previously worked normally for a long time?
When I heard this on the radio for the first time, everything changed for me. I dove so deep into his past work and melodic rap in general from there on out. From that point forward, melodic rap was the biggest sound I craved.
At that point it was called mumble rap; Honest as an album would be largely ignored by critics, ultimately leading Future into a much more cynical place (part of the reception is why he took such a turn, despite what you've heard/read/he's said in interviews.) I tried and failed for years convincing people on HipHopHeads and online in genreal about Future, Thug and many other's greatness.
When I saw that new sprites are coming in 2 days and the realization that this is going to be a bunch of gems and who knows what else... When will it end??
Also, regarding Quack, I haven't actually gotten more than 1 Quack, I just plan to level up tomorrow for Mastery Mondays and consider these achieved already. It was just confusing me seeing them as missing so I marked them.
I just need 2 Llamas (the Gem and the Galaxy), 2 Zero Points (the Holo and the Cube -- of course, to the bitter end...) a Golden Peely and a Holo Grim... so basically all stuff from the new set, which is to be expected. A lot (like more than you'd think) of this was gotten organically but a lot was also traded for.
How is your hunt going?
I'm at 192K and I'm pretty sure it's going to top-out soon here with all this mastering on today's Mastery Monday. I just want to make sure there's nothing I'm missing that I could be buying it with.
One of the first things that happened was getting what, at the time, seemed to be one of/the rarest Sprite in the game -- Holofoil Batman (I guess Cubes have replaced that now.) This made me feel like, woah, maybe I can get all the Sprites since I got the 'hardest one' (again, not even sure that's true.)
I have played 3 2-3 hour sessions over the last 16 hours -- it's been quite the rush. Admittedly, I'm feeling a little burnt out. It almost felt like I played for weeks and weeks -- it's crazy it hasn't even been a full day. I only got 30+ sprites but some good ones https://i.imgur.com/U26ouya.jpeg
I tried to get comfortable with building -- it was tempting to completely ignore it, but a main reason I got Fortnite was its building is extremely unique and well-done compared to other games in the genre. So I made a simple goal, when outgunned and running away, I would put walls between me and the (very likely bot) player. This felt wild to me to actually be building.
This escalated to actually building full structures during the end-shoot-outs.
I've gotten to 2 so many times, but I still haven't gotten number 1. I know I'm not very good -- I'm pretty sure the last match I was up against a bot with a hired mercenary and -- still learning combat -- the bot beat me. I was leaning on shotguns too much when I should've used a rifle/smg/pistol at the distance I was at.
In the process I leveled up to late 50s, and realized I had completed the entire OG pass and nearly the entire Music and Lego pass. The Crew Subscription seems like a no brainer if you actually intend to spend VBucks in this game. You actually get like $18 worth of VBucks in addition to all the passes and Rocket League pass as well. Kinda wild.
But I guess I feel afraid to actually wear my more rare Sprites because it just seems like a recipe for getting them lost. Then I also realized that we won't be able to keep our sprites -- beyond a backbling -- beyond this season, and it made me feel like, maybe I should stop now? Because having to level up all 91 sprites -- even just collecting them -- feels like an astoundingly intense task. Does anyone have any thoughts on this?