
Seven months later, which do you prefer more? Skills 1.0 or Skills 2.0?
I have to say, I really miss Skills 1.0. They worked perfectly with Armor 2.0, there were skills for speed and gadgets, weapons were more usable without having to rely on skills, and so on. We could reload on the run with any weapon, and we had an infinite double-barreled shotgun if you knew how to kill enemies properly.
There was a problem in that most players used the same skills, and some skills were too powerful, I agree with that.
But after 7 months of playing with Skills 2.0, I realize just how bland they are for me personally and all my friends. They work terribly with Armor 2.0, armor feels like it’s made of cardboard when you use them. To get some of the skills you need, you have to spend points on skills you won’t use. A lot of fun and useful skills are gone. There are a lot of identical skills that just tweak the numbers, and few skills that actually change the gameplay.
I understand the issues with Skills 1.0, but I really miss them. This isn’t just blind nostalgia, I understand what was wrong with them.
I’m just hoping for a rebalance of all armor and most of the skills, because playing Overkill often becomes no fun at all. The game has gotten harder, which is what we wanted. But it's gotten harder for the wrong reasons. Because they took away a lot of the good stuff from us.