
Illuminate Enemy Ideas
Hey guys so I just finished making a few concepts for illuminate enemies, I’d love to hear your thoughts and ideas.
The Citizen Centipede: a flying abomination made from up to 10 voteless, these creatures spawn in packs of three. Each segment has 500 health, and you need to kill to the first segment to kill the whole monster. If you kill any of the middle segments, you will only create two smaller citizen centipedes. The centipedes will also slither/crawl in a zig zag pattern while in the air or crawling on the ground when trying to reach you. They are also a purely melee enemy, being able to bite and slash at you.
The Void Born: are a species of spectral shadowy horrors that the illuminate have summoned from the void. Primarily found around void rifts (large cracks in the ground on void corrupted planets) these infernal horrors will constantly crawl out of the void in huge hordes. By the grace of liberty while these things do have numbers, they are rather lacking on the health and mediocre damage, they are also vulnerable to large amounts of light which during the day causes them to come out less and with large head beams can even cause them to wither away into mist. Helldivers will also need to be careful because if they fall into the void rifts they will end up in the void, in such a senecio the helldiver will need to start “running up that hill” and towards the light leading back to normal space before the literally endless number of void born drag them back into the darkness where they will never be seen again or worse they will be seen again. Void born can also be summoned by illuminate cultists in rituals or even by individual illuminate illusionists opening temporary or even permanent void rifts. The void born also have several varieties such as,
Imps: who just crawl up to you and leap on you before slashing you with their claws or bite you.
Knights: who are a bit beefier and will slam their large arms into you.
Vagerys: who will wrap you with their tentacles and claw at you.
Harpies: who can fly and will try to wrap you up in their tentacles and lift you in the air while clawing at you (the more harpies join in the higher you go).
Incubuses: who will slither towards you and hit you with their arms.
Sirens: who will float around and sing songs that slow helldivers, and stun civilians and SEAF, and alert illuminate patrols to your location, and even attack with a pulse of dark energy.
Fiends: the leaders of the void born who will lead their void born minions when their cultist masters can’t direct them. The Fiends will also prioritize destroying any major light sources themselves as they have enough health to survive long enough to do so.
The Dreadnought: this abomination is the greatest and most powerful of all known void born. At around the size of a factory strider these disgusting perversions of nature will drag their wretched forms across the battle field, spreading a trail of void corruption. With all its eyes it is impossible to sneak up on and with its 10,000 hp it can take a hit. Its several mouths can act a void rifts allowing the thing to pull out many void born to assist it in battle. Its many hands can rip apart and smash any helldivers or even vehicles that get too close, and hits head can fire a pulse of devastating void energy at any helldiver attempting to keep distance. Like all other void born it has little to no armour aside from its skull which seems to be from some giant humanoid of unknown origin. These entities are the rarest of all void born and require large rituals by several illuminate cultists , over a dozen orb cultists, and an illusionist in a fortified temple in order to open a void rift large enough for it to cross over, although if a planet becomes corrupted enough by the void they can also be found wandering the world spreading their vile corruption.
The Flesh Tyrant: of comparable mass to the dreadnought these wretched creatures are the final evolution of the voteless. Created in the flesh forges of calypso these towering beasts of flesh and metal lumber across the battle field carrying a void blade for large close up enemies and a gun hive for long range (the gun hive is made of a SEAF artillery gun, a gate guardian gun, and a gun from a leviathan, it basically kills anything it hits but it telegraphs the attack), and even has two gatling guns collected from downed super destroyers. These horrible creatures are made from hundreds of amalgamated humans who will constantly wail and scream about how “Super Earth has abandoned us” and “Please Help Us”, these wails act to send voteless into a killing frenzy, and often have a tornado siren mixed in. With its 15,000 health it is surprisingly under armoured with it only having a couple armoured plates, it even has a weakness to fire taking 2x damage. These tortured enslaved creatures have even been implanted with two rows of 6 dark fluid canisters in its back which will periodically stab into its back and cause it to go into a frenzy and even cause it to look blurry and start warping reality around it. Luckily these canisters are very weak and if one it destroyed it will cause all others in its row to detonate, if both rows are destroyed this ability will no longer function and the tyrant will take a lot of burning damage. The tyranid can also use the dozens of arms running down its legs and chest to pick up dead or living voteless, civilians, SEAF, and even helldivers and bring them to its mouth where it can eat and assimilate them, regenerating a bit of health.
I can do a follow up post to add to any thing I missed here, but anyways I hope you liked my ideas and please be kind :) edit: i also forgot to mention this bus void born instantly shatter/dissipate as soon as they die