Throw-Loop Solution Proposal - Side-Switch option for Drive-Reversal of Throws
We all know this is Throw-Loop Fighter 6, and that devs have absolutely no intention to change that.
So in a discussion with my SF buddies, we had some ideas, like reducing throw DMG, or lengthening recovery frames on a whiffed throw, to make it more guaranteed if you back-dash or jump... However, that might change things too much, especially mid-screen.
But a solution that got some compliments was this:
Add a side-switch option/command if you drive-reversal a throw! They've added meter gain, as well as a screen freeze. How about, during that screen freeze, you can choose which side you end up on?
It doesn't change the normal drive-reversal, and can still be baited. But at least you get a side switch option if you've guessed right.
What are your thoughts on this idea?