LEARN TO MODEL - 04 Surface Modeling: 08 - Common Tools: Creation (1)
▲ 2 r/BlenderAcademy+3 crossposts

LEARN TO MODEL - 04 Surface Modeling: 08 - Common Tools: Creation (1)

🇺🇸: You can listen to the video in English through the video settings panel. After exploring the possibilities with curves, we delve into surface creation. In this video, I analyze some surface creation tools.

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u/Mazhuka3D — 14 days ago
▲ 3 r/BlenderAcademy+3 crossposts

IV.I Modelado con Geometry Nodes - 69 Primitives Group: Quadratic Bézier...

🇺🇸: You can listen to the video in English through the video settings panel. In this video we analyze the Quadratic Bézier node that generates a parabolic line with a poly spline curve object.

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u/Mazhuka3D — 5 days ago
▲ 5 r/BlenderAcademy+3 crossposts

IV.I Modeling with Geometry Nodes - 67 Primitives Group: Curve Line (Part 4)

🇺🇸: You can listen to the video in English through the video settings panel. In this video we analyze the Curve CircleLine node that generates a straight line with a poly spline curve object.

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u/Mazhuka3D — 11 days ago
▲ 7 r/BlenderAcademy+4 crossposts

LEARN TO MODEL - 04 Modeling Curves: 04 - Common Tools: Editing

🇺🇸: You can listen to the video in English through the video settings panel. In this video I review the curve editing processes that are common to all software.

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u/Mazhuka3D — 7 days ago
▲ 5 r/BlenderAcademy+3 crossposts

IV.I Modelado con Geometry Nodes - 64 Curve Group: Primitives (Parte 1)

🇺🇸: You can listen to the video in English through the video settings panel. We begin analyzing the group of curve primitives in Geometry Nodes by delving into the details of the Arc node

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u/Mazhuka3D — 19 days ago
▲ 4 r/blenderTutorials+1 crossposts

IV.I Modeling with Geometry Nodes - 13bis Input Group (Part 3 bis)

🇺🇸: You can listen to the video in English through the video settings panel. In this video I analyze the nodes that allow the import of different types of files into Geometry Nodes so that you can work with them.

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u/Mazhuka3D — 3 months ago
▲ 7 r/blenderTutorials+3 crossposts

LEARN TO MODEL - 04 Modeling Curves: 03 - Common Tools: Creation

🇺🇸: You can listen to the video in English through the video settings panel. In this video I review the curve creation processes that are common to all software.

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u/Mazhuka3D — 2 months ago
▲ 9 r/blenderTutorials+2 crossposts

LEARN TO MODEL - 04 Modeling Curves and Surfaces: 02 - Types of Curves and Surfaces

🇺🇸: You can listen to the video in English through the video settings panel. In order to work with curves and surfaces, it is essential to know the main characteristics of each of their types.

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u/Mazhuka3D — 3 months ago

IV.I Modeling with Geometry Nodes - 31bis2 Geometry Group: Smooth Geometry (9)

🇺🇸: You can listen to the video in English through the video settings panel. The Smooth Geometry node was introduced in Blender version 5 and allows us to smooth or relax the components of our mesh.

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u/Mazhuka3D — 3 months ago

IV.I Modeling with Geometry Nodes - 24bis Material Group

🇺🇸: You can listen to the video in English through the video settings panel. In Blender version 5, all material nodes were relocated to the Geometry menu. In this video, I analyze all of those nodes.

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u/Mazhuka3D — 3 months ago
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IV.I Modeling with Geometry Nodes - 15bis Input Group (Part 6)

🇺🇸: You can listen to the video in English through the video settings panel. This time we analyze the Bone Info node that was implemented in Geometry Nodes in Blender version 5.1

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u/Mazhuka3D — 3 months ago
▲ 4 r/3dsmax+2 crossposts

LEARN TO MODEL - 03 Polygonal Modeling - 27 High Poly: Subdivisions (7)

🇺🇸: You can listen to the video in English through the video settings panel. In this video we explore modeling techniques to create high-poly meshes with curved surfaces using subdivisions.

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u/Mazhuka3D — 3 months ago
▲ 4 r/3dsmax+1 crossposts

🇺🇸: You can listen to the video in English through the video settings panel.  The Displace modifier in 3DS Max allows us to manage geometry displacements both with custom images and with existing ones in the material browser.

u/Mazhuka3D — 3 months ago
▲ 5 r/3DModels+2 crossposts

🇺🇸: You can listen to the video in English through the video settings panel.  Maya's Paint Transfer Attributes tool allows us to transfer parameter influences between objects.

u/Mazhuka3D — 23 hours ago

🇺🇸: You can listen to the video in English through the video settings panel. The Instances on Elements modifier in Blender allows us to instantiate objects on a mesh surface.

u/Mazhuka3D — 4 months ago
▲ 1 r/3dsmax

🇺🇸: You can listen to the video in English through the video settings panel. Today we will see how to define corners based on the angle formed by the edges that meet there.

u/Mazhuka3D — 4 months ago