Image 1 — Sometime I would like to say it could a sin to bring this kind of robot to the world
Image 2 — Sometime I would like to say it could a sin to bring this kind of robot to the world
Image 3 — Sometime I would like to say it could a sin to bring this kind of robot to the world
Image 4 — Sometime I would like to say it could a sin to bring this kind of robot to the world

Sometime I would like to say it could a sin to bring this kind of robot to the world

Generally speaking, it is no different from a vibrator. But I have a strange feeling. When a robot is more human-like, should we say that it is safer or more terrifying? If someone is obsessed with this thing, the world is going down. I used to be obsessed with VRChat for a while, because of the self-defined body and the novel image of others, as well as the open community. I believe that most people are open to things, but what is this?

u/Miserable-Boss-5653 — 5 days ago
▲ 45 r/VRchat

Can anybody help with OSC?

I use standard alone with Quest, so trying to use OSC for more device capacity, I build something very interesting like connecting a midi guitar with one tracker, and full body tracking with Excap, and udcap gloves. It seems that OSC is keeping disconnected, and headset position could not transfere into WiFi , so it is very hard to keep head aligned with guitar.

Did I account the OSC problem? Or it is a VRC problem? And I exactly find this meme

u/Miserable-Boss-5653 — 25 days ago

Raab er al 1981

This is one of interesting job from 1981.
The relationship between current and position.
Of course it can be used for cook. But now in mocap and robot are wildly used

u/Miserable-Boss-5653 — 1 month ago
▲ 0 r/Xreal

Unpopular opinion: AR glasses competing on "bigger screen, better colors" are building the wrong thing.

I already have a Q3 for movies and games. I don't want AR to be another HMD. I want it to get me OUT of my office chair.

Here's the use case nobody talks about: walking agentic coding.

I'm walking home. CLI build running. My agent hits a test failure. Instead of pulling out my phone, I glance at my glasses — see the error, say "show me that traceback," scroll with a tap, SSH in and fix it. Hands in my pockets the whole time.

Or I'm gaming on my monitor. AR keeps a tiny sidebar of my deployment pipeline. Build finishes green, I see it in peripheral vision. No alt-tab, no phone unlock.

That's the killer app for AR. Not 70° FOV movie theater. Quick, always-on interaction that frees you from the desk.

The buyer that actually wears these daily? Programmers. We check builds 20x a day, SSH into boxes, read stack traces on our phones because we can't stop thinking about the bug. Give us a head-up terminal, not a cinema.

Fight me.

reddit.com
u/Miserable-Boss-5653 — 1 month ago

Unpopular opinion: AR glasses competing on "bigger screen, better colors" are building the wrong thing.

I already have a Quest 3 for movies and games. I don't want AR to be another HMD. I want it to get me OUT of my office chair.

Here's the use case nobody talks about: walking agentic coding.

I'm walking home. CLI build running. My agent hits a test failure. Instead of pulling out my phone, I glance at my glasses — see the error, say "show me that traceback," scroll with a tap, SSH in and fix it. Hands in my pockets the whole time.

Or I'm gaming on my monitor. AR keeps a tiny sidebar of my deployment pipeline. Build finishes green, I see it in peripheral vision. No alt-tab, no phone unlock.

That's the killer app for AR. Not 70° FOV movie theater. Quick, always-on interaction that frees you from the desk.

The buyer that actually wears these daily? Programmers. We check builds 20x a day, SSH into boxes, read stack traces on our phones because we can't stop thinking about the bug. Give us a head-up terminal, not a cinema.

Fight me.

reddit.com
u/Miserable-Boss-5653 — 1 month ago
▲ 4 r/vrdev+1 crossposts

Quest 3 hand tracking launched Horizon Worlds, then I couldn’t open any system menu

I ran into a weird issue with hand tracking on Quest 3.

I was browsing menus with hand tracking enabled and my controllers on the desk. I accidentally selected Horizon Worlds and the app launched.

Once I was inside, I couldn’t move, teleport, or find a reliable way to exit.

I picked up the controllers, but that didn’t help either. The Meta button, back button, and menu button didn’t bring up the expected system menu or return me to the previous screen.

So the issue wasn’t just “I didn’t have controllers nearby.” Even after picking them up, I still couldn’t get a normal exit flow.

This felt like a hand-tracking edge case that can become pretty uncomfortable in VR, because the user has no obvious way to recover once they’re inside the app.

If anyone builds or tests VR apps, this seems like an important scenario to check:

Controllers off.
Hand tracking on.
Accidental app launch.
Pick up controllers.
Try to exit within 60 seconds.

There should always be a clear escape path, especially in VR.

TL;DR: Accidentally launched Horizon Worlds with hand tracking on Quest 3. Couldn’t move, teleport, or open the expected system menu, even after picking up the controllers.

reddit.com
u/Miserable-Boss-5653 — 1 month ago

Came back to VRChat after 4 years and somehow had to eat the exact same bowl of shit again

I’ve got a Q3, a PICO 4 Pro, and Vive 1.0. I just wanted to reconnect with old VRC friends. Instead, step one was spending 3 hours installing software like I was restoring a cursed Windows XP machine.

PICO streaming. SpaceCalibrator. Virtual Desktop. SteamVR. VRC settings. Random checkboxes that sound like they were named by someone actively losing a fight with sleep deprivation.

Q3? Nice headset, but if you wear glasses, in which case Meta apparently expects you to simply evolve a new skull. PICO actually fits glasses, but the screen quality makes my eyes feel like they’re being lightly microwaved.

Then the FBT clown show started.

Every few minutes, my Vive trackers drift away from the HMD coordinate system like my legs are filing for asylum in another country. I can’t even recalibrate fast enough before my avatar is already doing interpretive dance in the stratosphere.

And the Vive tracker calibration process is still insane. You stand there waving this awkward little plastic hockey puck around in a figure-8 while trying to figure out if SteamVR thinks you’re holding your left foot, right foot, hip, or a cursed object from another dimension.

My room is only 10 m^(2). If a tracker gets blocked for half a second, my avatar launches upward like NASA sponsored my kneecaps.

This is the $1000 FBT?

After hours of troubleshooting, the best advice I got was: “Just buy another tracker and strap it to your head.”

Amazing. Truly futuristic. The metaverse burned billions of dollars and the final answer is: wear a plastic tumor on your skull so your virtual legs stop divorcing your body.

And logging into VRChat still feels like accessing military documents. Put headset on, launch game, take headset off, check email, enter code, put headset back on, wait, take headset off again because apparently another verification step spawned like a raid boss.

It’s 2026. Face ID exists. Fingerprint unlock exists. Iris scanning exists. Meanwhile VR still has me blindfolded in a sweaty headset, fumbling for my phone like I’m defusing a bomb in a sauna.

VR/XR/AR still hasn’t had its “Apple moment.”

Right now it’s just expensive prototypes pretending to be the future.

https://preview.redd.it/4xmdezupe83h1.png?width=1110&format=png&auto=webp&s=afb9ea3c37d9f3224de1732baa07601750fa35ed

reddit.com
u/Miserable-Boss-5653 — 1 month ago