Looking for anime about mastering a real profession

I'm looking for anime centered around self-improvement, but in a a real profession or discipline (not necessarily sport). I love when the anime explores how that world actually works, the learning process, the challenges, and the satisfaction of becoming more skilled over time.

Some of my favorites are:
- Bakuman
- Hikaru no Go
- Blue Period
- New Game!

What other anime would you recommend?

reddit.com
u/Odd-Nefariousness-85 — 2 months ago
▲ 1.2k r/programminggames+2 crossposts

I built a system that lets you build factories inside factories... recursively

I've been working on this feature for the past few months.
The idea is that any factory can be turned into a reusable module and placed inside another factory, recursively across multiple levels.
It's heavily inspired by programming functions, with parameters, conditions and loops, so you can build a module once and reuse it in many different ways.

Making the whole thing work reliably took way longer than I expected, but I'm pretty happy with the result.

Curious to hear what you think!

u/Odd-Nefariousness-85 — 1 month ago
▲ 29 r/zachtronics+1 crossposts

Factories within factories...

One of my favorite things in DSP is watching a small production chain evolve into a planet-wide industrial machine, and eventually into an interstellar one.

That feeling inspired a mechanic I've been experimenting with.

In Fractal Foundry, factories can be packaged into reusable modules and placed inside larger factories. Those larger factories can then become modules themselves, allowing production chains to scale recursively.
The result is a factory that literally contains factories within factories, used to build fractal megastructures.

I'd love to hear what DSP players think about the concept!

u/Odd-Nefariousness-85 — 13 days ago

What if Patrick's Parabox was an automation game?

Fractal Foundry is a game where you automate fractal megastructures from simple cubes. Design nested factories that scale into recursive systems.

Each factory behaves like a reusable module:
you can encapsulate complexity, reuse it, and scale production without rebuilding everything.

I’m also wondering if a more puzzle-oriented mode would interest people here.

youtu.be
u/Odd-Nefariousness-85 — 5 months ago

I’ve always loved cassette futurism aesthetics, so I ended up making a game inspired by them. Here are a few screenshots from the project. It’s called Fractal Foundry, if you’re interested.

Does this aesthetic fit the cassette futurism vibe for you?

u/Odd-Nefariousness-85 — 5 months ago

Hey! Solo dev here working on Fractal Foundry, a factory-building game about "factories within factories".

I launched the Steam page about 2 weeks ago, and the response has been way beyond what I expected.
Most of the traction actually came from YouTube recommendations, which I didn’t anticipate at all.

Honestly, I wasn’t sure how the game would be received before putting it out there, so this has been pretty motivating.

happy to answer any questions!

u/Odd-Nefariousness-85 — 6 months ago