
Trying to turn a sprite into a 3d printable pin. Imported with ImportPixelArt Extension, manifolding /w print toolbox doesn't work - parts disappear!
First post, still a blender noob. apologies. I don't have a multicolor 3d printer, so I am making seperate blender files for different pieces. The file in pic is the pin's base, which is why it has parts jutting up. I intend to glue the other pieces into those holes. Just one problem. The moment I try to manifold the base, a bunch of random parts disappear. See upper pic. How do I fix this? I also use mesh repair & made sure to ctrl+j the whole thing if that narrows things down. Any help is greatly appreciated.