I didn't realize how hard it would be to promote a game on Google Play. My game literally hasn't gotten any downloads yet, and no one has even left a review
Game Title:
Guide Me Home
Playable Link:
https://play.google.com/store/apps/details?id=com.nk.guidemehome
Platform:
Android
Description:
Guide Me Home is a 2D physics-based puzzle game where your goal is to help a small blue creature find its way home. Each level is a physics puzzle that requires you to think about how different objects interact with each other. You’ll use platforms, fans, magnets, trampolines, ropes, hooks, and other interactive elements to create a path to the goal. Some levels are straightforward, while others require careful planning and experimenting with different solutions.
The game is designed to be easy to pick up but challenging enough to make you think. It features 25 levels in the first episode, with more content planned for future updates. There is also a star-rating system that rewards you for completing levels efficiently. Guide Me Home is made for short play sessions, so it works well when you have a few minutes to spare.
Free to Play Status:
- Free to play
- Demo/Key available
- Paid
Involvement:
I am the solo indie developer of Guide Me Home. I designed the gameplay, programmed the game, created and integrated the game's systems, and prepared the Android release.