
u/Posikatt_78

Banyue mains, time to lock in and get that guaranteed +4 cost to the banyue team 🤩🤩🤩
Remielle who???
Something I noticed playing co-op after the surgence of new players after the sale...
:))))))
Isaac peaks after summer sale and beats its record 7 times in the week
I finally have coop lobbies near enough to play lag-free due to the abundance of players, please dont stop peaking ;A;
PRAISE BE TO EDMUND, BECOME BACK OUR MONEY!
Sneaky impostor detail
Havent seen anyone talk about it, but pretty neat
Unc Banyue still got it!
(Ignore how my 6 cost banyue team scoring less than 3/4 cost shungus [Miyabi team is 5 cost])
Goodluck on the Silly pulls everyone! 😭
E-OATH SLOTS FOR MAY 25, 2026 NOW AVAILABLE
Meron na po slots para doon sa mga naubusan, bilisan niyo po baka maubos ulit HAHAHHA
Was bored and made homebrew characters with friends and we had some really funky ideas
Feedback about inconsistensies on wording or balance is really appreciated!
Edit: Damnit, reddit chopped the pic quality, here is an imgur link for the tokens if youd like to see them, ill post the roles by type on the comments below
TOWN:
• ACCOUNTANT - You start knowing the number of steps from you to the nearest minion, the steps from you to the nearest outsider, and the number of outsiders in no particular order (+0/+1 Outsider)
• SOULMATE - Each night, choose a player, you learn the alignment of the player the other soulmate chose, you still have this ability as long as the other soulmate is alive and in play (+1 Soulmate)
• PERFECTIONIST - Each night, choose a player, their ability is guaranteed to work properly until dusk
• PARANOID - You learn a player, if you helped to get them executed, you learn three players, one being the demon, If you are mad about being the paranoid, you might be executed
• VIGILANTE - Each night*, if you voted for the recently executed player, you learn how many steps they are from the farthest evil player
• SLEUTH - Each night*, you may choose a character except the sleuth, you learn how many of their neighbors is evil, if the character is not in play, you lose your ability
• SIGHTSEER - Each night, learn the character of the living player farthest from you, if its two players, the info is arbitrary, one good player registers as the demon to you
• INSOMNIAC - Each night, learn how many townsfolk woke up tonight due to their ability
• CUPID - Once per game, choose two living players, if one dies, the other also dies
• GHOST - If you die at night, you are woken to choose a player, if they are townsfolk, they become drunk and you gain their ability
• WITNESS - Each night*, if you were nominated, you learn how many evil players voted for you
• SCULPTOR - Once per game, you may publicly guess a living player as an outsider and state a townsfolk role, if correct and that townsfolk is dead or not in play, that player becomes that townsfolk (+0/+1 Outsider)
• EXECUTIONER - If you nominate and execute a minion, another minion dies tonight. If there are no other living minions, the demon is poisoned tonight.
OUTSIDERS:
• NARCISSIST - If you are executed, all players who did not vote for you are drunk tonight
• MISOPHONIAC - If you don't nominate a living neighbor, a player might die
• BUM - Each night, one of your good living neighbors is drunk
• DISEASED - When you die, an evil player chooses a player to become the diseased
MINIONS:
• INSTIGATOR - Each night, choose a player, they register as evil, you always register as good even when drunk or poisoned
• WHISPER - When dead, each night, choose a living player , they must vote in every nomination until dusk
• MAD SCIENTIST - Each night, choose a player different to last night, if they wake at night, they don't. If they do not wake or is dead, one of their good neighbors is poisoned
• LANDLORD - Each night, guess if a living player is a specific outsider, if correct, a player becomes an outsider (-1/+1 Outsider)
DEMONS:
• BUTCHER - Each night*, choose a player, they die, if you pick an outsider, they die and you choose again (+1 Outsider)
• PLAGUE - You start by choosing a player, they become plagued. Each night, one living player closest to a plagued dies and becomes plagued. The first time you die, you live but register as dead
• ACTUS REA - Each night*, choose a nominator and/or a nominee from last nomination, they die, if you can't choose a player, a living neighbor dies
• KRUGER - Each night*, choose a player, they die, all good players may register as the demon. You always register as good. Minions are not affected by this ability