Idea for both an item and possibly a campaign I call "Heavy is the Hand of the King".
The Sword of the King is a weapon that is enchanted so that the more people respect and adore you, the less the sword weighs. This has allowed the dynasty to gauge how well their rule is received by their people, getting direct feedback to their decrees and edicts.
One fateful day, the King has passed and a succession crisis has unfolded. The sons and daughters of the King have found that the sword weighs exceedingly heavy when they attempt to pry it from the ground where the blade has dug itself into. Their succession crisis has caused great turmoil in the kingdom.
You seek to undo this mess. To stabilize your home village and ensure that all threats posed to it are quelled and rendered null. Through your deeds, the people can potentially grow fond of you and - in time - you will claim the Sword of the King by effortlessly plucking the sword from the cobblestone road where the King fell.
Will your players be worthy of the blade? Or will they be judged poorly by the people that were scorned while others were favored? After all, negotiations can lead to prosperity for all while merely being murder-hobos can lead to favor from some and vitriol from others.