I really love the organic road system I added to my city builder
Land And Sword - Gogot 4.7
I shared it a while ago but never explained how it works, and it's actually much simpler than it looks.
The whole system is based on a shader that uses a completely black texture. Wherever the texture is black, the terrain is rendered as grass. If the pixel value is above 0.6, it blends into the first road texture, and above 0.9, it uses the second texture, creating a more defined path.
Then, every few moments, I run a routine that records the position of every villager and paints the texture at those locations. As villagers keep walking, the roads naturally emerge over time, following the paths they actually use
For wishlist❤️ https://store.steampowered.com/app/4248260/Land_and_Sword/