
"I hear what you're saying. Start wards, feed the flames, take in victims, and feed them back in. That's genius!" (made by me).
Made by me.

Made by me.
A campaign comic is where speech bubbles are placed over screen shots from a film, to make it appear as if the film was being played as a TTRPG. I see no reason why this couldn't be applied to video games as well, so here we are. Xenodice Chronicles, Xenoblade 1 retold as if it were a game of D&D.
Sorry if there is any poor grammar.
At long last the party level up. It has been a long and cumbersome road (10 of these things), but they've finally made it.
Character death is something that I find usually shocks new players, but for veterans its not a big deal. Most people are used to character deaths and take it in stride, as seen here. Of course, for high-level parties and parties with influence, death can be easily reversed with a raise dead spell. Because in actual Fire Emblem, your units stay dead if they are killed, raise dead is a banned spell for the purposes of this.
After a long time, the party finally get to achieve their dream of actually killing foes. The GM (and the actual game) raise a fair point about how the students would react to their first kills. Dimitri and Felix already had theirs, but for the rest of the Lions, it's their first time. Most are dismayed, but Annette's on the other hand...
Basics.
NPCs.
Other.
Banner.
Any time I see a GM attempt to do a scene with just the villains, I have a feeling it will go down this way. Villain scenes are helpful to understand the baddies in movies and games, but don't work well in RPGs due to meta-gamming. If anyone is wondering, I'm writing from the perspective that this group started in 2008 with Shadow Dragon, and have continued to 2019 with Three Houses.
Counting up the damage we dealt in a game was something that me and my friends started when we were kids. Since it matched up with with the MVP system in Three Houses I decided to make a joke out of it.
On the other joke of today's comic, is me poking fun at the weapon focus feat. A feat where you have permeant +1 with a weapon of your choice. It's a handy feat, but it is really limited by having to choose only 1 weapon. As such, if you pick an exotic weapon, its harder to get the specific weapon you need. Felix of course uses a katana.
For background, there have been several parodies about movies being D&D campaigns on the internet in this style. I have decided to try my hand at making one for Fire Emblem: Three Houses. See Darths and Droids/DM of the Rings for reference.
The yellow boxes are the GM speaking, while the white boxes are being spoken by the character portrait above it.
I recently posted this on the Three Houses subreddit, although I thought that this subreddit might also enjoy it.
Ah, Munchkins one of the many kinds of RPG players. Some people play to act, some play to fight monsters, and Munchkins play to win. To a Munchkin it is all a matter of how much EXP and treasure one can gain as fast as they can. To a Munchkin alignment and roleplay are nothing but mechanics to further their goals.
Such Munchkins have existed ever since RPGs began, and will remain a thing until the heat death of the universe. Although I wouldn't put it beyond a Munchkin to find a way to survive past that.
Aw yes, the coveted down time from adventurers. Something every player wants, but nobody really knows what to do with.
If anyone has ever played a TPRG, they have most likely encountered the dread Game Master's Player Character. This PC out shines the rest of the party and gets special treatment. Often treated as the perfect 'chosen one' as it were. Thus is my comparison to every Fire Emblem avatar from Kris to Byleth.
Of course not all GMPCs are this bad. Sometimes I have a random GMPC join my party when there aren't enough members to play. However, these GMPCs are often used as glorified 10-foot poles which can fight.
For background, there have been several parodies about movies being D&D campaigns on the internet in this style. I have decided to try my hand at making one for Fire Emblem: Three Houses. See Darths and Droids/DM of the Rings for reference.
The yellow boxes are the GM speaking, while the white boxes are being spoken by the character portrait above it.