
No shadows in the transmitter scene (Metal Gear Solid 3: Snake Eater - Subsistence)
Hi there. So, I was playing MGS3, and I reached the transmitter scene, where... well, THINGS happen between Snake and Eva (it's only suggestive, nothing NSFW) and are shown as shadows on the cave wall.
However, when I got to that part, no shadows appeared.
I'm running the game on Linux Mint (modified with GNOME Wayland). I'm using the PCSX2 Flatpak version 2.8.0, and my PC has an i7-3770, an RX 580 8GB, and 16GB of DDR3 RAM. The game runs very well at 1080p/30fps, but it has its odd moments—like elements appearing outside the intended frame or screens with strange glitches.
The only patches I enabled were the widescreen and black bar removal patches, and the game is rendering using Vulkan (I tested the other rendering modes, but none of them displayed the shadows in that scene).