
First time trying something something more stylized than just the default frames
Also last time I'm doing so because man it's not worth the hassle

Also last time I'm doing so because man it's not worth the hassle
Tava meses sem nenhum spam e de repente só hoje já me ligaram dez vezes de dez números diferentes
edit: mais duas desde que postei
The cooldown bar after the heroes die isn't popping up and they aren't reappearing. I can switch them to other heroes then back in after the cooldown ends though
Started happening after I got a message to check local files, which I did and had no errors
Current cards here; https://imgur.com/a/M1Sg9nh
So full disclosure; I did use fanart without asking for the artist's permission, but they are credited at the bottom of each card. And at least on Ridcully's case I did buy the illustration, for what that's worth
Finding images to use has been actually the hardest part on all this, even fan favorite characters have only a handful of drawings, and non-fan favorites basically have nothing
There's literally only one illustration I can find of Coin for example, and I can't find the artist even with google reverse search
Is this the latest stupid change to the site nobody asked for? It's on schedule I suppose
Anyways yeah its broken, I keep seeing can't connect to captcha network, please check internet connection, but my connection is fine and I tested and catches work in other sites
The game was pretty much won (authority of consuls meant the guy couldn't put a creature to defend against the next attack)
Then the opponent created 200 tokens
Each time a token entered I gained 1 life
I clicked on 'resolve all' but after 50-ish resolves the game eventually gave me a warning that I had to 'choose another action' or it would end on a draw
There was literally no other action I could choose, so it did
On a cardboard match this would never work, seems to me like a clear exploit of the anti-idling system, which isn't meant to be a gameplay mechanic
I'd understand if it was against an infinite but this was just a large ammount of tokens, it's not my fault the game wants to resolve each token at a time.
What's the point of learning magic if you have to follow rules to use it? It used to be magic was to middle finger the universe, not beg from it!
Young people nowadays have no backbone, is what it is, everything is taboo
Invoking satan is taboo, dethroning the maker is taboo, kissing your sister is taboo, severing yggdrasil is taboo, noooooo, you have to draw the symbols and say the right words or 'the unimaginable price shall be paid tenfold as foretold by the universe', everyone is so afraid of staring at the abyss just because it'll peep back
Poke it in the eye! That's the way real wizards do it!
If I for example put the exact same prompt before and after the ADDCOL, like
"1girl, blue shirt, crossed arms, short hair, redhead, frown ADDCOL 1girl, blue shirt, crossed arms, short hair, redhead, frown"
It generates two girls, the left one being as the prompt says, but the right one sill sometimes not be in the right pose, or have the right hair color, or have the right expression
It seems to only 'grab' a handful of prompt words instead of all of them
I thought maybe I should switch to ComfyUI and use a newer method of regional prompting but after two hours to not be able to make any workflow work I'm about ready to burn it down
I searched Google and answers from 5 years ago say theres an option in the settings (there isn't anymore) and from three years ago that ubloq origins stops it (it doesn't)
Also saw places that said other browsers like brave stop it but they didn't
My apprentice (16M) has been learning from me (1838P) since early childhood, and I already warned him not to try and contact the dead, as it was unnatural I started thinking it was suspicious when one day out of the blue he asked if I had killed his parents and taken him as a baby, because there was no way he could have known that (I had made sure there were no witnesses, so it hinted me something was going on)
That night I scryed his chambers and found out traces of a ritual, and the a faint ramining aura that felt like it could belong to the spirits of hia parents (the paladin stench doesnt go away after death, but I can't prove it was them)
Now I was furious, but I am non-combative by nature, so instead of confronting him I waited until he was asleep and bound his essence to the mortal realm so he could not ever cross the styx and called it a night
Then three days later he walks up to me madly, demanding to known what I had done. I had no choice but to open up and explain that I had found out his transgression and now after he dies his spirit will wander the earth unable to find peace until rhe eons end
He throws a tantrum, screams his parents were right that I was "foul" warlock (!!!) and storms away from home swearing revenge
I thought this was a phase but it's been two years and my head minion just reported a figure "clad in red" has been spotted slaying my enforcers, and using my spells to do it.
Putting aside the incredible disrespect, I'm starting to think my apprentice might have taken my actions worse than they had been
Council, AITA? I get that young people want to connect with their heritage but I did all I could as an adoptive parent and it really upsets me that my apprentice doesnt appreciate that
Edit: formatting
I have both [[Sheoldred, Whispering One]] and [[Torment of Scarabs]]
Sheo makes a player sacrifice a creature, Scarabs gives then to sacrifice or discard a card or take 3 damage
That means if the opponent had only one creature and Sheo resolved first, he'd be forced to kill the creature because of her ability, then discard or take damage because he needs one of those effects to resolve
But if Scarabs goes first, they can choose to sacrifice the creature, then when Sheo triggers she has no effect
I haven't actually played both at once so far so I dont know what the order would be
Turn 1 cast a creature? Nope. Turn 2 cast a sorcery? Nope. Turn 3 place an enchantment? Oh it went through. Wait no it's back out.
All the while they placed 1 (one) creature with flying at turn 1 and are chipping away at my life. They don't play anything on their turn so I can't wait for a safe turn to play my cards, or when they finally do play it's a insta win combo
No caso seriam os três atrás da cerca no video, a gente separou da boxer que ela tava estranhando
Não temos condições de cuidar de mais cachorros, e os canis locais perguntamos e já estão cheios
Se tiver interesse, precisava ser só alguém perto da região de Tubarão
I ask because I know the game has infinite trigger loops on it (damage when healed -> being healed deals damage -> back to 1 kind of stuff), which end when one player dies
But I know there are also cards that null certain kinds of damage that a player could receive, so it made me wonder is there any kind of situation where someone could trigger for example an infinite non-combat damage on someone who has protection against non-combat damage, and it just keeps on triggering forever doing nothing?
https://moxfield.com/decks/2fhCBDY_-EmvRPATb3leow
I have the monoblack above (for some reason it didn't import the basic lands but it's just swamps leading to 60 cards) and I think I'm reaching the limits of what I can do with it without adding another color
The main engine of the deck is the two Sephiroths and on a second level the Al Bhed Salvagers / Bastion of Rememberance, I do damage mostly by killing my own fodder units and using death trigger abilities
My first idea is making it Rakdos because I think it's the color that would best give me fodder to sacrifice and more indirect damage, or ways to kill them faster (in some test games with the few red cards I have I had good luck getting Sephiroth to transform in a single turn by using cards that killed everything with 1 defense for example)
My second idea is Orzhov, but mostly just because I see most sacrifice decks being Orzhov, I dunno if it would fit my deck best
Third idea is Golgari, but only because I already have a passable Golgari mill/cast from cemetery deck I could scavenge and retrofit cards from, but I fear that'd make the deck lose focus between damage and revival
Dimir doesn't interest me because I have very few blue cards in this direction
Lastly I'm considering using my one mythic token to get Terra and make a Mardu deck (eventually I'll buy her and make the Golgari deck mardu anyways) but again that may split the focus of the deck into mill/revive
Currently I have one Rare, one Mythic, about half a dozen Uncommon and half a dozen Common tokens to buy cards
(Ideally if a card could fit this deck but also work for various other decks in the future I'd prioritize it too)
Or parts of words
It happens mostly if I erase something and write again, it startstartss oh look it happened