"Added two new setting toggles: "Beautify Deceased Characters" to cap the apparent age of deceased characters while removing negative trait portrait overrides, and "Stylize Deceased Characters" to add a visual effect to portraits to make it more obvious when beautification is being applied."

reddit.com
u/TheTobruk — 17 days ago

Each religion has faiths and each faith will have its rites in BGA? Or am I understanding it wrong?

Are rites like the lowest denomination of religion, some sort of duchy compared to a kingdom or empire?

Imagine abrahamic religion being an empire, then Christianity is the kingdom, then Roman Rite is a duchy?

If so, what happens to a “Greek rite” after the Schism? As far as I understand, it no longer is a “duchy” (a rite under kalcedonian faith) but its own “kingdom” (a separate faith under Abrahamic) following the metaphor with feudal realms.

reddit.com
u/TheTobruk — 17 days ago

Blaze of Fire sometimes does not allow spell-casting, sometimes it does

I've seen both situations happen during my fights and I honestly have no clue what decides it. Is it a glitch? If this is intended behaviour, what is intended? Not being able to spell-cast, or the fact that I sometimes can?

u/TheTobruk — 20 days ago

TIL When you build walls while an enemy is nearby, the game politely asks them to step outside the walls

u/TheTobruk — 27 days ago

Is it worth it to upgrade both creature dwellings if I can upgrade the stacks themselves when recruiting?

I haven't run the math. I am paying for the upgrade of the troops, yes, but they'd be more expensive in the already upgraded form anyway. So what's the difference? Is it less economical?

reddit.com
u/TheTobruk — 28 days ago
▲ 13 r/heroes3

I managed to get inside .def files storing sprites, but the names are enigmatic. Is there a list of what each file name contains so that I don't have to open 347 elements manually?

u/TheTobruk — 1 month ago
▲ 0 r/vscode

Hard-block certain commands for agents - only available with hooks?

This page https://code.visualstudio.com/docs/agents/run/approvals#_automatically-approve-terminal-commands describes how you can "block" certain commands so that a prompt appears and asks for approval to run them.

What I actually want is to hard-block a command. It doesn't need to ask me for permission to run, just straight up deny that request. Like an auto-deny.

The snippet from the page is misleading:

{
  // Allow the `mkdir` command
  "mkdir": true,
  // Allow `git status` and commands starting with `git show`
  "/^git (status|show\\b.*)$/": true,

  // Block the `del` command
  "del": false,
  // Block any command containing "dangerous"
  "/dangerous/": false
}

This doesn't block anything per-se. If a dangerous command is used, the setting will just prompt the user for confirmation, not block the command fully.

u/TheTobruk — 1 month ago
▲ 16 r/heroes3

This HAS to be either unluckiest game ever or Town Portal/DD is straight up blocked here. 7 maxxed guilds, 4 rerolls with research, and still NADA. "To Build a Tunnel", SoD

u/TheTobruk — 1 month ago
▲ 25 r/HoMM

While playing as Sandro now I am actually dreading playing against him later in the mission. Why the hell did I min-max him like that?

u/TheTobruk — 1 month ago
▲ 22 r/HoMM

What creature from HoMM is this monke in Unholy Alliance Shadow of Death?

u/TheTobruk — 1 month ago
▲ 6 r/HoMM

Does VCMI take like 30 sec. to open save/load screen for you too? For some reason it's been coded to start a server... for loading local files?

Just for context for anyone wandering what VCMI is:

>VCMI is an open-source engine for Heroes III, offering new and extended possibilities. To use VCMI, you need to own the original data files.

The issue tracker on github is restricted and I cannot get an answer from there: https://github.com/vcmi/vcmi/issues?q=save%20load

u/TheTobruk — 2 months ago

Did you ever experiment with a separate station for filled up trains? Are there any pitfalls compared to general-use depots?

u/TheTobruk — 2 months ago
▲ 387 r/factorio

Ladies and gentlemen, after 165h into my save (1000h total) I actually started using blue belts

I never needed this extra throughput until now. Granted I build and re-build my production lines any time I think of a more sexy design so it's a slow journey.

u/TheTobruk — 2 months ago
▲ 2 r/Steam

Seems like Steam API only exposes total playtime - can I get a day-by-day from somewhere?

Steam definitely tracks it internally as evident from the Steam Replay 2025, but I don't see a place where it can be downloaded in a machine-parseable format.

u/TheTobruk — 2 months ago