Dungeon XP 20% buff was a step in the right direction. Still not quite there though.
Obligatory to my other post I made about this. We did get the 20% bump a few days ago. However, it still is not quite there. Running dungeons are still not viable or worth it comparatively to questing.
I’m still having the issue with groups trying to take the short way and skipping mobs, hugging walls etc. This is still not a great experience for dungeon running. Also they still do not feel worthy to run more than once. Only if you have quests and even then it doesn’t not quite give the amount of XP that is worthy of running them.
I know they said they were open to tweaking this more in the future. So hopefully they at least buff it by another 20-40%. Just posting to try to keep this on the radar.