u/Willing-Loan-1700
Ice caves Ghost Kill Method with Cgloves (Cant use ankh. It kills you for some reason): 1: Line toes with bottom of screen, 2: drop down with the jump button 17 times. 3: Drop rope down. 4: Drop Cursepot (must do before descending rope) 5: Climb down rope for 1.2-1.5 seconds. 6:Ghost dies
Teleporting Out of Bounds in Olmec's, 4-3, and Hundun's
Gobattle.io map: I made a mostly complete map of the hubworld at level 7 and I'm proud. I used bats to jump infinitely. This took 4 hours. ... and was made 4 years ago.
(Porgy) If you kill the final boss and leave immediately, he will disappear forever. Ruining your save (unless this was patched since i made it)
(Ninpek) I counted how many points there are in total
32000(enemy souls. fifty points each) + 12600(spikes) + 37100(cherries) + <8400-13800>(umbrellasouls&crowns) + 16000(sandwiches) = <106100-111500> total points
part 1(before the first cherry set) has 7 sandwiches, (x2) 13 spikes, (x2)
part 2 has 6 sandwiches. (x2) 23 umbrellas (x2, but only 4 can exist at a time) 17 spikes (20 in loop2)
part 3 has 3 sandwiches. (x2)
souls count (50 points per soul) is 35Beforespike, 30Bsnail, 62Bcherry, 21Bshroom, 68Bshroomend, 18Bcherry, 56Band, 32Bend
loop 2 has less points than loop 1. 12 Bcherry, 10 Bshroom, and -26Bshroomend (because the flying shrooms are worth less). totallng at -4
suddenlyjesters pb gets 24 crowns from the umbrellas and kills 12 of them. so we know you can get between 8400 and 13800 points from umbrellas
(Porgy) I edited this map made by YellowAfterlife on Steam (source in comments). I highlighted the locations of all the upgrades, and put a count of them in the top left!
I made a blueprint for mortol 2 that, When applied, you'll be able to traverse (nearly) every inch of the map as scout (and win) with no chance of dying whatsoever! This uses 5 scouts, 17 engineers, 1 gunner, 7 bombers, and 68 warriors, for a perfect total of 98 lives lost.
Weapon Damage Values (and an ad for the Phoenotopia Compendium)
The bats' base damage is wooden 7, composite 9, steel 11, night star 14
jump attack is + 2 (running jump attack is + 2 extra)
charge is x2 (non compounding) + 2
attack up buff is +3 (only affects bat and tusk strike)
jump charge attack is x2 (noncompounding) - 2, and hits twice
running jump charge attack is x2 (noncompounding) - 1, and hits twice
landing repeated normal attacks subtracts 1 up to two times. damage values numbers weapon damage
cranklamp is 1,
slingshot is 5, treble is 7x3
crossbow is 8, double crossbow is 9+9,
spear is 13, chargespear is 20+6+6 (impact damage and explosion are mutually exclusive and have the same effect)
bomb is 15 (self damage is 8), timebomb is 20(self is 10),
blaster is 9 x 5 and 25(self is 15),
boots are 10, tusk is 22 (self is 4)
liag trebleshot deals 15 explosive dmg x 3, + 7 for each pellet impact (usually only one pellet hits, causing the others to blow up)
liag slingshot deals 5 + 15 explosion damage. (self is 8)
Also the compendium, which already had this info by the time i wrote it so i wanted to advertise it
Raindrops on Roses - A map of all the mini tiny berries.
Pagarus has a duck allergy
I don't remember why i did all the MSG stuff in this video. i guess i was trying to one shot him but it didnt work.
I recorded all the balance damage values!
fizz = 1... shock/eel/ebb/block/slash/twist/twinkle/urchinpoke/chum = 3... tentacle/fizzleactivate = 5... combo/ebbfinish/charge/hammer/bothplunge/bothdash/squash/bullet/pop/party/twistfinish/jumphammer/RIPOSTE = 7... wave/bobbit/ring/shards/PARRY = 10... wavebreaker/urchin/roll/chargehammer/gun = 12... hook = 25... mantis/bomb = 50
other damage info can be found here https://www.reddit.com/r/AnotherCrabsTreasure/comments/1u8rs2m/how_damage_is_calculated/
Blocked attacks seem to deal 1/2 balance damage.
Hammer DEF, weight, or lug nut dont make a difference.
Fishing hooks are not affected by balance damage stowaways.
As some examples; in NG+, Gumpounders have 65 balance hp. Roland has 150. Red Danglers have 181, maybe the most in the game. (nvm royal shellsplitter has 200)
Praya Dubia Speedkill (NG+) (Spliced)
All 52 Museum Bestiary items, for anyone searching
SHALLOWS 1 (5):
Turbo Snail (angry snail)
Trashimi (hookface fish)
Rangoon Wayfarer (crab)
Nephro
Royal Shellsplitter
SHALLOWS 2 (5):
Slacktide Cavalryman (lobster knight)
Slacktide Footman (bottlecap crab)
Rangoon Beachcomber (comb crab)
Polluted Platoon Pathfinder
Magista
SANDS BETWEEN (7):
Seahorse Sentinel
Bobbit Wyrm
Dire Trashimi
Celebrant (pufferfish)
Rangoon Impaler (needle and thread crab)
Wayward Hermit
Pagarus
GROVE 1 (6):
Rangoon Duelist (toothpick crab)
Snapbandit Marksman
Snapbandit Deadeye
Rangoon Bulwark (umbrella crab)
Curdled Carbonara Connoisseur
Heikea
GROVE 2 (4):
Gumpounder (gum hammer)
Rangoon Kelpie (mossy crab)
Diseased Lichenthrope
Topoda
FLOTSAM 1 (6):
Boxhead (box crab)
Glocktail Shrimp
Woeful Frogfish (bagfish, no white variant included)
Ceviche Sisters
Scuttling Sludge Steamroller
The Consortium
FLOTSAM 2 (4):
Rangoon Hullwrecker (drill crabs)
Stunpounder (shock hammer)
Voltai
Roland
UNFATHOM (7):
Swarmite (tiny crab)
Glasshimi
Dangler
Ambassador (spider crab)
Abyssal Hypnotist
Petroch
Inkerton
OLD OCEAN(8):
Seahorse Scourcaster
Rangoon Revenant (zombie crab)
Bleached Bombardier
Scoured Celebrant (pufferfish)
Carcinian Holy Knight
Camtscha
Praya Dubia
Konche