Core LL0 Builds
I'm going to be starting my first campaign soon. the GM has limited us to the core rules for LL0, and being new to the game I'm not super familiar with the basic synergies.
I'd like to play a ranged character that has a mix of control, artillery, and support (hacking is a plus), ideally one that has a lot of options and action economy. Can anyone with more experience than me make some recommendations?