








Skyrim now supports HDR through the Community Shaders mod
It finally happened. Humanity has peaked.
Skyrim now supports HDR through the Community Shaders mod:
https://nexusmods.com/skyrimspecialedition/mods/179371 (HDR screenshots are in there)
HDR Den developers worked closely with Davo & Doodlum to bring this to life, in a process that lasted almost 2 years: the results are absolutely stunning!
Skyrim basically didn't do any tonemapping: it simply clipped all highlights. Since the game’s average brightness is very high, a huge amount of the scene could end up clipped at any given time: snow, fire, skies, spells, sky, etc.
With HDR, these finally retain detail, showcasing the art as it was made!
We also tweaked shadow to keep more detail, without losing contrast (the game clipped a lot of near-black colors due to ancient contrast formulas).
Stay tuned as there's more to come (HDR support for post-processing rework mods)!