u/friggleriggle
Building a Tony Hawk style game set in space
Cybordz is a Tony Hawk inspired Roguelite about taking down the galaxy's corporate overlords, SciCorp, who left you for dead after their twisted experiments didn't go as planned.
Alter gravity as you bust out sick orbital combos in space. Complete challenges, stack upgrades and score big to add time to the clock. Make your way to their corporate headquarters before time runs out.
Worked out those bugs I was shamefully hiding before...
Transitioning at an angle was super broke, but now it's super fixed.
Are my rings juicy enough?
Working on adding juice to my booster rings after some playtesting feedback.
Any thoughts on this direction? Too much flashing?
Skateboarding in Space - Now with More Gravity-Bending Madness
It's been a while since I've shared my game here. The art is still placeholder, but the game loop is starting to take shape. Game dev is a grind, especially while being a stay-at-home dad, but I think the game is coming along nicely.
Would love any feedback you have to share!