
u/galapag0

Ongoing *Rats!* (1994) source code reconstruction using Qwen 3.8 27B
github.com“Vigilia”, el videojuego rosarino que fue reconocido en el Concejo y que narra la historia de la biblioteca Vigil
rosario3.comThe Rebel Alliance Needs YOU! Rebel Assault I & II Ready for Testing in ScummVM!
scummvm.orgList of GOG games that are NOT using ScummVM (but maybe they should!)
gog.comWeight-Aware Streaming Tensor Engine: run Kimi K3 using 29 GB of RAM at 0.50 tok/s
github.comMurder on the Quarter Hour: a bite-size whodunnit
Frida was murdered in the kitchen 🍲, some time between 4:00 and 6:00. Only two other people were in the mansion Bob and Dave and one of them did it.
House rules:
The clock moves in 15-minute steps (4:00, 4:15 … 6:00). At each step a person either stays put or moves to a connected room.
Rooms: kitchen 🍲, dining room 🪑, bathroom 🚽, bedroom 🛏️. Every room connects to every other, except the kitchen and the bedroom (not connected).
Before the crime, the killer picked up the murder weapon from the room where it was kept, and no one saw them retrieve it. The weapons:
wrench 🔧 in the kitchen (a contusion weapon)
poison ⚗️ in the dining room
pistol 🔫 in the bathroom (a projectile weapon)
chain ⛓️ in the bedroom (a strangulation weapon)
The murderer was alone with their victim, and the body remained unmoved.
Everyone tells the truth, even the killer (they just don't tell the
whole story).At 6:00 everyone's location is known: Bob in the dining room, Dave in the bathroom, Frida's body in the kitchen. No one else was present.
The three clues:
1️⃣ Dave: "I went to the kitchen to brew some coffee at 4:00 and stayed until 4:15; then I went to the bathroom to wash my hands at 4:30 and stayed until 5:00."
2️⃣ Bob: "I went to the dining room to wipe down the table at 5:00 and stayed until 6:00."
3️⃣ Forensics: a blood-curdling scream from the victim was heard between 4:45 and 5:15. The crime-scene inspection shows the victim was still alive at 5:00, and the body shows no signs of contusion.
Who did it, with which weapon, and when?
Rebel Assault 1 and 2 available for testing in ScummVM with improved controls!
Hello everyone!
I'm working on an upcoming ScummVM reimplementation for both Rebel Assault games and I need people to test the game. I hope we can fix these horrible, horrible controls that traumatized so many children in the 90s.
To play the games, use the latest ScummVM daily build from here: https://buildbot.scummvm.org/#/dailybuilds
Fun fact: some internal LucasArts jokes were discovered during the RA2 reimplementation: https://github.com/scummvm/scummvm/blob/f2509c1836f4ab900941d2d8c083abda169d7007/engines/scumm/insane/rebel2/render.cpp#L79-L108 Bonus points if you can explain all these obscure references!
Experimental support to play ZX Spectrum Freescape games using Anaglyph 3D (red and blue goggles) in ScummVM
Mixtape controversy regarding gameplay and mixed review (pun intended)
Can anyone summarize the criticism for the game and if the reasons make sense or not?