▲ 14 r/fuga

I just got the true ending for FUGA: Melodies of Steel 3. I don’t have any words. That was jaw dropping and mind blowing.

There is still a lot of things that are confusing to me and still stuff yet to unlock. But I’m going to collage soon so that’ll have to be at a later date. (I don’t want my roommate catching me playing the furry war game).

This series has been incredible. I have never played a game or game series with a story and lore quite like this one.

It is rare that games get me to applaud at the end. And this series has been able to get that reaction out of me all three times. This has been an amazing and emotional ride.

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u/gamepack10 — 12 days ago

Question about the LA-5

In these images I noticed that the engine intake cover is closed even though it’s in flight. But I’ve flown this plane a few times and so far this has not happened. Why is it closed even when the plane is flying and the engine is on?

u/gamepack10 — 13 days ago

HE vs AP rounds. Which is best for shooting down aircraft in Great Battles?

Or does it depend on the type of aircraft? (ie fighters, attackers, bombers, transport).

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u/gamepack10 — 18 days ago

HE vs AP rounds. Which is best for shooting down aircraft?

Or does it depend on the type of aircraft you are planning and encountering and shooting down? Or is taking both the best?

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u/gamepack10 — 19 days ago

How would you feel about trainer aircraft being put in GB?

I know you probably wouldn’t be able to do much with them due to them not being armed but they still might be cool to fly around in. Plus maybe there can be a training section in the career mode where you fly a training aircraft respective to your country.

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u/gamepack10 — 22 days ago

How fast does the JU-87 have to be going before the sirens sound?

Multiple times when I flew the Stuka I’ve had the sirens equipped. But even when I would be going more then 400 KPH and they wouldn’t even spin.

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u/gamepack10 — 22 days ago
▲ 1.5k r/WWIIplanes

Why didn’t American WWII radial engine aircraft have prop spinners even though basically all other nation’s radial aircraft did?

Here are some examples

u/gamepack10 — 23 days ago

Which campaign(s) would you recommend someone buy?

Also while I’m thinking of it are all of them buyable or do some you have to obtain by other means?

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u/gamepack10 — 23 days ago
▲ 21 r/IL2Series+1 crossposts

So 1C is focusing all its efforts and resources on Korea. What they will do with Great Battles after they worked out Korea is a bit unsure. If after Korea releases they come out at say that over time they will slowly stop supporting GB what is one last big thing you want them to add.

Personally for me there is a few things but one of them for me is revamping the career mode. I’ve heard how good the career in Korea is and I hope they bring some of that over to GB.

Also adding the time warp system from Korea.

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u/gamepack10 — 24 days ago

Do you have to land in missions after completing the objective?

Your base can sometimes be very far away and traveling back there can be a pain. And even if you have autopilot do the work it still takes forever because all the planes land on at a time.

And if you can, can you do it for all types of missions? (Career, campaigns, missions, etc)

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u/gamepack10 — 26 days ago

What are some features that you are most excited for in AC8?

Some of mine are;

- the ability to change your wingmen’s plane
- squadron commands
- the in between POV cutscenes
- avatar customization in multiplayer

These are just some of what I am looking forward to

reddit.com
u/gamepack10 — 28 days ago

The Voslage Air Force emblem kinda reminds me of the Greek Air Force emblem

u/gamepack10 — 1 month ago

What are some advantages to AOA compared to flares?

I’ve always used flares but there has to be a good reason to use AOA instead besides from looking cool.

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u/gamepack10 — 1 month ago

The Crimson Knights (no relation to PK squadron Crimson)

The Crimson Knights is a large top elite fighting force covering both air and land. These guys are called in as a last resort or just to get a smaller conflict done quickly. They can also be used as a strong negotiating tool because due to how feared they are most governments don’t want them appearing on their nation’s doorstep.

EQUIPMENT

Aircraft;

MG-21 (used to train/test new recruits and not in actual deployment)

F/E-4

F/C-16

SK.25U (they don’t have as much of these as the other aircraft and are only deployed when enemy air is considered no factor)

MG-31 (only used in specific missions when intercepting/engaging larger and slower enemies such as bombers and airships)

F/D-14

MG-29

F/E-18

F/C-15

SK.27

SK.30

SK.37

SK.47

F/S-15

VX-23

ACG-01

SP-34R (very limited number)

PW.MK1 (courtesy of Icarus Armories as a gif in exchange that the Crimson Knights can be called up to defend a Icarus Armories plant at a moments notice if need be)

I/A-52 (yes the Crimson Knights has bombers however these are mostly used in conjunction with regular bomber wings)

X-PF (limited number)

MG-21 MK.2 (unlike the traditional MG-21 this variant used by the Crimson Knights are used in combat but not very often)

CR.105 MK.2 (just like the MG-31 it’s only used when targeting slower enemies)

Airships;

Anura class air cruiser

Arcion class air heavy cruiser

Littoria class air battlecruiser

205 class air battleship

Suriname class air carrier (if it wasn’t cut)

The Crimson Knights uses all variations of each class.

This was just a fun thing I thought of. You may have noticed I didn’t say where these guys are from. That’s because I was originally thinking the Federation but then I remembered that there are at least two other superpowers in this world. So I wanted to leave it to the imagination. Although with Icarus Armories being involved they may unfortunately be limited.

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u/gamepack10 — 1 month ago