OpenDRT

I love OpenDRT. It's so in-depth and full of parameters that can radically transform images and create amazing looks. But I dislike the fact that you can either just completely use drop down lists to pick presets, without further control, or you can have the stick shift version, getting full control but no presets, not even as a starting point. I'm not sure if DCTL even has that feature, but I wish you could pick some parameters and then tweak them. And idk how to contact the devs to make that feature request. Neither of them seem to have a publicly available email address or social media accounts where you can address them for non-professional purposes

reddit.com
u/iLikeTheUDK — 1 day ago
▲ 2 r/vfx

Dissolves in the optical/film era

To anyone who knows for sure - or better yet, operated an actual optical printer - how were dissolves done in the film days? I assumed they were on an optical printer, in two separate exposures on the same final reel of film, from two different rushes. One had the printer lights gradually dimmed or something, and the other one had them gradually un-dimmed in the same speed. So the compositing was additive. But in this short BBC doc from the 60s the colour of the suit in one shot really seems to darken the other shot, so it looks like there's something subtractive going on. So what's happening here? What exactly did they do in the opticals to realise this dissolve?

u/iLikeTheUDK — 1 month ago

Door guy

Venjent (I was trying to remember the stage name of the producer that sampled a door creaking in a DnB track)

reddit.com
u/iLikeTheUDK — 1 month ago

New way to render text on the GPU

YouTube recommended this video to me and it really fascinated to me. I have yet to try and implement this myself but it seems really cool and I hope this technique really does turn out to be good enough to be used in production

youtube.com
u/iLikeTheUDK — 2 months ago

3DV (1983)

Early 80s computer-animated short from the New York Institute of Technology's Computer Graphics Lab (1975-1992), much of it made from scraps of their attempt to make a fully computer-animated feature film in the early 80s, titled The Works. A teaser for The Works is included in this short as well

youtu.be
u/iLikeTheUDK — 2 months ago

Doctor Who opening titles (1987-89)

The first intro the series ever had that was almost entirely (except for the photos of Sylvester McCoy) computer-generated. Unfortunately the series would be cancelled in 1989, and this would be the final intro of the original 20th century run of the series, having launched in 1963 and lasted 26 seasons.

Computer animation created by Cal Videographics. Music by Keff McCulloch, arranging a theme by Ron Grainer

youtu.be
u/iLikeTheUDK — 2 months ago

Doctor Who (1996) Opening Sequence

Second ever Doctor Who intro (after the one used from 1987 to the first cancellation back in 1989) to be mostly computer-generated, and evidently the first one ever rendered in an HD resolution

youtube.com
u/iLikeTheUDK — 2 months ago

Question for the audio editors and such here

Tell me if this is a question for a different sub, but do movie mastering facilities aiming for like theatres use any published algorithms to measure the loudness of their audio? I've been getting the impression that they tend to use BS.1770, but somehow that seems too broadcast-oriented for that sort of thing. Anyone have any knowledge of that?

reddit.com
u/iLikeTheUDK — 2 months ago

Stereo pitch shifter fattening effect - how do you make that transparent enough?

Anyone know that vocal fattening trick from like the 80s or the late 70s, where you send a vocal into two Eventide H910s (specifically H910s or some other pitch shifter that gets a bit glitchy and inconsistent; I have a plugin of that already), set one to shift one cent up, the other one cent down, and then in the downmix the two resulting channels are panned hard to each side? I tried it, but one major issue that I'm running into is that it's not very mono compatible! You introduce any kind of correlation between what your left ear gets and what your right ear gets, you're in phase city. How do you tackle that in our modern DAWs? Do you go in a mid side processor and completely mute that in the mid, and then mix that with the dry vocal that's already centre panned? or what do you do?

reddit.com
u/iLikeTheUDK — 2 months ago

(Digital) visual effect - filmmaking-related resources

I would really like to recommend some resources for filmmakers who want to have VFX in their work and want to learn more about how this kind of thing works.

First of all, the book The Filmmaker's Guide to Visual Effects by Eran Dinur (preferably the second edition, currently the latest one). You can find it on Amazon here. It's relatively recent (3 years old as of me posting this) and very informative without being overly stuffed with technical details.

Second, while considerably more dated in some respects (over a decade old), the paid video series (originally a series of DVDs) Visual Effects for Directors from Hollywood Camera Work. It hasn't been updated since its release in the early 2010s, and technology has advanced a fair bit since then, but generally best practices on-set have stayed the same. The main page for it is here.

Finally, if you're really interested in how this all works, I recommend you read the articles available over on fxguide and Befores and Afters. Even the posts on their socials I find fascinating. Cave Academy also has a plethora of information on VFX, focusing on on-set information gathering. They have a wiki and socials where you can find a lot of info for free. And of course don't be afraid to ask anything you want in r/vfx.

The best idea though, even if you do any of those things, is to hire a VFX supervisor in pre-production, and keep them throught the entirety of production and post-production. So you can budget for the VFX, change plans if the original is too expensive, plan out the shoot, gather data and reference, get the best live action plate you can, and keep updating the budget so you can make the best decisions you can.

reddit.com
u/iLikeTheUDK — 2 months ago

(Digital) visual effects - filmmaking focused resources

Not a tutorial per se, but I couldn't find a flair that seemed more appropriate

I would really like to recommend some resources for filmmakers who want to have VFX in their work and want to learn more about how this kind of thing works.

First of all, the book The Filmmaker's Guide to Visual Effects by Eran Dinur (preferably the second edition, currently the latest one). You can find it on Amazon here. It's relatively recent (3 years old as of me posting this) and very informative without being overly stuffed with technical details.

Second, while considerably more dated in some respects (over a decade old), the paid video series (originally a series of DVDs) Visual Effects for Directors from Hollywood Camera Work. It hasn't been updated since its release in the early 2010s, and technology has advanced a fair bit since then, but generally best practices on-set have stayed the same. The main page for it is here.

Finally, if you're really interested in how this all works, I recommend you read the articles available over on fxguide and Befores and Afters. Even the posts on their socials I find fascinating. Cave Academy also has a plethora of information on VFX, focusing on on-set information gathering. They have a wiki and socials where you can find a lot of info for free. And of course don't be afraid to ask anything you want in r/vfx.

The best idea though, even if you do any of those things, is to hire a VFX supervisor in pre-production, and keep them throught the entirety of production and post-production. So you can budget for the VFX, change plans if the original is too expensive, plan out the shoot, gather data and reference, get the best live action plate you can, and keep updating the budget so you can make the best decisions you can.

reddit.com
u/iLikeTheUDK — 2 months ago