How much do you all hate this
I'm making a reimagining of the 1942/1943/19XX games. Because so many of the design choices were made before I actually knew anything about traditional shmup design, I found I was committing typical euroshmup sins: acceleration, health and armor, etc. It seems the root problem of the euroshmup design choices is that they clash with the core mechanic of tradtitional shmups: microdoging. So instead of removing the euroshmup elements, I decided to get rid of bullet patterns and micrododging entirely.