r/Famicom
Went to Akihabara.
Was just digging through junk there, poking around Famicom stuff, and grabbed an RF switch and a Disk System RAM adapter.
Old forgotten game
I'm trying to identify a game I played around 1998–2000 on a Famicom/NES clone in India. It came on a black 3-in-1 or 4-in-1 cartridge.
Here's everything I remember:
It was entirely in Japanese.
Graphics were very good compared to most NES/Famicom games.
It was a 2D side-scrolling action shooter.
The playable characters hovered/glided instead of walking.
There were more than two playable characters, each with different abilities and weapons.
One character was pink.
Another character was green with very long hair.
The characters weren't completely human-looking and wore what I remember as futuristic armor or space suits.
If my current character died (for example, by falling into a pit), I had to manually choose another character to continue. The characters became available again after restarting.
One common enemy looked like a bubble that required repeated shots to destroy.
The first stage was outdoors, but not a forest—more like rocky or alien terrain.
The opening/introduction reminded me a lot of Saint Seiya with an anime-style presentation.
Bosses were large humanoids wearing gold armor.
Boss fights switched to a completely different screen:
My character was shown from behind at the bottom-left.
The command menu (Attack, etc., in Japanese) was at the bottom-right.
The boss appeared as a large animated sprite in the upper-right.
The game had music during both the stages and the boss fights.
I also remember at least one boss seeming impossible to beat, although that could have been because I didn't understand Japanese.
Games that it is NOT:
Bucky O'Hare
Layla
Xexyz
Moon Crystal
Metal Storm
Cocoron
Ginga no Sannin
Captain Commando
Cosmo Police Galivan
Saint Seiya games
Getsu Fūma Den
At this point I suspect it may have been a Japan-only game, a pirate multicart exclusive, or a port from another Japanese computer system (MSX/PC-88/PC-98).
Does this sound familiar to anyone?
I can't help but think Famicom runs on some dark Japanese magic
Booted up Castlevania III on my original square-button 1983 Famicom, reached this spot, and just froze in awe.
Official Nintendo casette tape games on the Family BASIC Data Recorder
I hate for my first post in this community to come off as a plug, but I made a video about the Family BASIC and the Data Recorder that I feel like this sub would find interesting. Loading games from cassette tapes is peak 80s tech in my opinion.
Booting up my first Famicom Disk System with an error!
I’m so excited, because I just bought my first famicom disk system, and all the parts necessary! But I’m noticing I get this error upon Boot up, and I’m wondering if it’s the Famicom disc system itself or just the AC adapter I’m using. It’s a sega genesis one AC adapter, and I read something along the lines of it being not the right size to properly power the device. I just want to get the two sense of people who knew what they were talking about when it came to this stuff, and I humbly put myself before you! I’m considering buying the C batteries in the next couple days to verify
Edit: it’s says batt error number 2! I will never use text to speak to post again! lol
One of Nintendo's early racing game on the Famicom
Today I got to try F-1 Race for the first time. Its nothing too special its basically Nintendo's version of Pole Position. That said I thought its cool that Hal Laboratory developed this, with Iwata being one of the main programmers from my understanding. He even stated that this paved the way to Mario Kart.
Famicom Legend of Zelda battery and cap service: dumped the save first, fit a CR2032 holder so the next swap needs no soldering
The teal Famicom Legend of Zelda is a lovely cart, and like every battery-backed Famicom title its save lives or dies with a coin cell that is now decades old. So before that became a problem I gave it a service alongside a Super Metroid cart.
The part I want to flag for fellow Famicom owners is the order of operations:
First time around I had lost my coin cell holders, so I soldered in tabbed cells as a stopgap. Once the holders turned up I went back and fit a Maxell CR2032 in a proper coin cell holder, so the next swap is solder-free, just pop the old cell out and drop a new one in.
Tested fine on an AV Famicom afterward with the save intact (dumped and restored).
If you collect Famicom carts, have you moved your battery-backed ones over to coin cell holders yet, or are they still on the factory soldered cells?
Connecting Famicom to US TV
I have the famicom connected to my CRT thru a vcr. When the famicom is on channel 1 I get something at 8, but nothing at 95. It’s somewhat playable. When set to channel 2 I get a much worse picture on 10 and nothing on 96. From everything I have searched this doesn’t make sense. Anyone have any insight?
Hopefully new question about contoller cord length
I see many great solutions to the cord length issue, but I'm curious if anyone here has tried using a male to female molex cable assembly to extend the length?
You'd disconnect the current controllers, attach and run a new cable from through the chassis out of the case, then connect the controllers original plugs into those.
Could probably just replace the cable wholesale but this would prevent the need to solder anything (or have mismatched cable lengths due to measurement variances).
Famicom HVC-001 grey screen problem
Edit : As suggested in the comments, I cleaned the cartdrige connector with IPA alcohol, and now it works perfectly. Thanks for your answers !
Hey everyone!
I bought a Famicom HVC-001 in South Korea with Super Mario Bros 3 "HVC-UM". Looks like I should have made more searches about this console before buying it cause seems like it's very hard to get this thing to work outside of Japan...
As you can see on the pictures, the console came with RCA cables apparently directly connected inside the machine. I didn't know it wasn't supposed to be there, I didn't even know the first famicom used ANALOG SIGNAL (btw, what the fuck?) (Edit : By analog I mean using a coaxial cable and considering the console as a TV channel. I was very surprised.)
I plugged everything, inserted the cartdrige and turned on the beast, and only got a grey screen. If it means the same thing than on the NES, it means that was the console does not detects any game. I tried resetting, switching between "TV" and "Game" mode, removing and putting again the cartdrige, blowing into the cartdrige and into the drive... Nothing does the trick.
It's hard to find recent and useful informations about this model. Do you guys have any ideas on what should I do ? Did I missed something ? Are "HVC-UM" cartdriges actually compatible with the HVC-001 ?
Thanks.
Sd cartridge “ alternative?”
I just bought a super famicom and am just starting my retro game setup. I don’t want to collect a bunch of games of this console “as I don’t know Japanese” but I do wanna play quite a few. I see these cartridges that have SD cards in it so you can grab Roms. Is there any alternative? Or are their even any legit ones out there? I super new to the retro world.
Is PRO ACTION ROCKY just a PAR clone?
Feels like PAR but idk if it's the same thing
Wierd Request
I Know There's A Lot Of Talented Photoshop Artists Out There, So I Need Someone To Design Me An Updated Logo For The Famicom Disk System To Look Like An NES Disk System. I've Attached A Picture Of What I Want It To Look Like (Microsoft Copilot Made It, Not Me. I Don't Know How To Use Photoshop.).
Looking for help regarding Lava RGB 2.0 Twin Famicom kit
Hello to everyone. I've decided to take a leap of fate into the bottomless rabbit hole of retrogaming, bought my first CRT TV (Sony Trinitron KV-14T1U) and currently waiting for Super Famicom, Twin Famicom (which I'm planning to mod for RGB out) and Sega Mega Drive 1 (which I'm planning to do 60hz mod).
However I still have a few questions, which I hope you guys will be able to help me with.
I've got a Lava 2.0 RGB mod kit for the Twin Famicom and it used a 10 pin out for the RGB. My fellow friend Gemini told me that this is a typical Sega Saturn video out and in order to output the RGB signal from modded Twin Famicom to my Trinitron, I need to buy a stock SCART Sega Saturn cable. I found locally a cheap pair of what appears to be genuine Sega Saturn SCART cables and receiving it , I realized that they have the connectors with different amounts of pins in: one comes with 7 pins connector and another with 10. Doing a quick search in Google, I found that the one with 7 pins could be a PAL SCART cable and the one with 10 pins - NTSC (also I might be wrong here, as the search was really brief). Can you please tell me if I'll be able to use both of these cables to connect my modded Twin Famicom to the SCART of my Trinitron with 60hz RGB signal?
Do I need to modify my NTSC Super Famicon, to be able to have 60hz RGB signal with my Trinitron or all I need is just a SCART cable for it?s