r/Medieval2TotalWar

Recruitment Question

Does anyone know of a mod that makes recruitment work in Medieval 2 similar to how it operates in the later games with units healing over time. I was just wondering if such a mod exists, if this question isn’t allowed the people running the sub can delete, I was just hoping someone might have an answer.

Have a good day.

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u/PleaseSirOneMoreTurn — 6 hours ago

Yes, Tower Defense is worth it

Tip for Newcommers:

Cities -> Canon Towers,
Castles -> Ballista Towers (Cannon Towers are to inefficient on the inner circles of your castle: CTs often shoot your own troops on layer 2 and have blindspots that ballista doesnt have.)

u/DeEszeHaI — 1 day ago

Apprantly There is a Max - M2EX Community Update

Hey Everyone! KaneKaiser here!

So I will just note that the delay on the world map hit a bit of an issue. Called the max resolution for a TGA file. Crazy I know. Anyways. If you ever want to experience what it would be like to crash your game because TGA can't contain your map! Here you go!

At the very least the purpose originally was to help out with editors and modders for the maps and sort. And point out that people should never be doing their map at this scale to begin with. 65535×32767 is the TGA file's max. I am also trying to remember a reply from Pann a month back but all well.

The roadmap will be cleared sometime this week and "should" be posted. By the end of the week, it should be more clear on who we have on our mod team for current (Of course we are happy to have people contact me to apply to help as well.)

youtu.be
u/KaneKaiser — 1 day ago

Whats the best start for Venice

I started playing Venice it's easier then I thought but i wanted to ask whats the best to do grist and what to invade frist

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u/laki1639 — 1 day ago

Even after nearly 20 years, Medieval II: Total War still looks absolutely stunning!! These atmospheric buildings bring so much life (and death) to every fight...🪦🕯️ 🔥🏰

u/Darkness_Crown — 2 days ago

Wanna ask about the REX, M2EX project

Hi all, yesterday I found out about this project and I literally got the most excited I've ever been in a while but wanted to ask - is it too good to be true? Is it safe? Is there an available source code that people can check?

Personally, I wanna say I absolutely do not care about the legal matters of it as I've seen that this has been a debate for some. Med 2 and Rome 1 are my favorite Total War games and seeing M2EOP and M2EX actually make these games better is my childhood dream.

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u/ParryHotter1232 — 2 days ago

My (unexpected) Agincourt

So M2Ex was the final nail in the coffin and I just had to reinstall M2TW

As old as this game is, it only took some turns to remember why it is one of the best TW games. I play Attila quite a lot, Rome 2 as well, but I can not remember last time a battle felt actually like a battle and not a repetitive simulator.

https://preview.redd.it/wvof0xsbl5bh1.png?width=2559&format=png&auto=webp&s=2dbe926c613ccfd58305929a53191ee538155cf0

Anyways, I was laying siege in Dijon and suddenly my King was surrounded by all sides. No retreat, nothing. It was all for nothing.

I found a mill in the edge of the map and barricaded myself, splitting forces left and right. I was attacked by all sides, somehow lines held, got an unexpected breakthrough by charging the cavalry forwards, routed one army, ballista got another general and general rout ensued.

King died next turn inside the city, guy did his job for one last time

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u/DaredevilGR — 2 days ago

Your typical Egypt Playthrough on VHVH *sigh*

I hate the mechanic, that your reputation suffers once youre at war with a faction. After a crusade its basically impossible to ever get peace again and it snowballs, even at honor playthrough. Else, its a lot of fun

u/DeEszeHaI — 3 days ago

Which mod would you prefer to play ass the Ottoman Empire?

Would you pick Lucium 3.0+1.1 or ROCSS?

Here is the criteria:

  1. map size

  2. historically accurate as much as possible

  3. accurate units/ variety

  4. there is enough settlements to conquer and in the right locations

  5. fun and not my boring

  6. accurate map painting when take settlements

Can't decide cause both are good. It's just weird that Lucium barely have units, but ROCSS does. It's also weird that ROCSS don't have wallachia and moldavia but have Bulgaria in their Territory and that taking targoviste, also takes thracian area.

Help me decide.

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u/GreenAcceptable7224 — 3 days ago

Is it possible to change this in preference settings?

When I zoomed out, there's like box textures from units. I wonder if I need to change something in the graphic settings?

u/DejavuDeckard — 3 days ago

How does one play pike&shot properly in M2EX?

Pike&shot feels actually playable now since they don't automatically pull out swords instead of holding their pike.

But my musketeers won't stay in alignment as seen in the picture because the target isn't exactly in front of the tercio formation.

How should you play pike & shot? What are the best tips? Should you keep skirmish and defensive mode off on the musketeers?

How do you set up your actual formations, 2 lines of pikemen with 1 musketeer unit at the front between the pikes? Or do you have the gunners behind your musketeers? Do you bring artillery?

Sorry for the amount of questions.

u/SnooSquirrels9906 — 5 days ago

Why does everything die so easily in Stainless Steel?

Just something I’ve noticed after playing vanilla for so many hours, but every unit feels like it’s made out of glass in Stainless Steel. My generals bodyguard or elite knights drop like flies against units they would normally destroy. Sometimes men die for what feels like no reason at all. I’m only playing on medium difficulty too.

Why does everything die so much easier in Stainless Steel? Is there a way to play the mod with the same balancing as vanilla?

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u/AffectionateSinger48 — 4 days ago

M2EX Campaign Community Post - Plans for the Next Week

Hey everyone! KaneKaiser here!

I want to inform everyone that I and the team appreciate your excitement and worries. Both accounts we are trying to take into. By sometime next week I plan to have a video of a roadmap set for our plans for this mod. (We're trying to get everything formatted on what we are working on)

And I should have a video pretty soon. (Before the 5th of July) Which I have to clarify this will of the world map that I made. This is to show more of the potential of engine at 88k x 44k (Most amount that current Earth Data offers). People shouldn't be using it at this scale. But this is just to show what this is capable of. I will make sure to have toggle_fow on for the people that care for the brightness.

If you have any questions. Feel free to ask. However, I will be answering whether we can, something might be around for the time being, or if something might be a bit more complicated (i.e. adding land to Dutch lands - Get it, trust me; that would awesome) then I won't make any promises, but the team will at least look into it.

I also want to put these posts both for YouTube and Reddit so more people can put their two cents to this.

So:
- Before the 5th of July - World Map
- Before the 11th of July - Roadmap on M2EX Plans/Ideas

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u/KaneKaiser — 4 days ago

"Well, there is no pleasing you."

Assassin's guild getting too big for its britches.

- They will think less of me but give me some monies

OR

- They will think less of me AND they might kill a few of myFamily Tree.

I love that even several years after release we seem to find new, mostly odd quirks about the game.

u/ApexPredEmu — 5 days ago