r/MonsterTamerWorld

▲ 12 r/MonsterTamerWorld+1 crossposts

Can a nature based creature have lightning abilities?

Hello everybody!

Here a photosynthetic lizard lies. Would you call this an air based beast, or does this nature creature fit the bill to you?

Baliskins are tropical lizards that have evolved to feed on sunlight. They spend most of their time basking on warm beaches, absorbing solar energy through the green spines along their backs. Their spines are green because they perform photosynthesis, allowing each one to store up to 860 volts of electricity for a total capacity of 10,320 volts.

With this enormous reserve of energy, Baliskins can unleash powerful attacks. They can fire their spines as a defensive measure or release nearly all of their stored energy as a devastating 9,460 volt sphere of plasma. After using this attack, the Baliskin becomes exhausted and must spend time recharging in the sun.

Because they generate most of their energy from sunlight, Baliskins are nearly self sufficient. Their intimidating appearance and crackling spines are usually enough to scare off predators before a fight ever begins.

u/trexrell — 8 hours ago
🔥 Hot ▲ 9.5k r/MonsterTamerWorld+1 crossposts

Which generation of Pokémon sprites do you like the most?

Here are some examples of sprites from each generation, along with a few general characteristics. Some are my own opinions, while others (such as color counts) are based on technical limitations and may vary slightly. I chose sprites from the most "advanced" mainline version of each generation, excluding remakes.

Personally, my favorite is Generation V. The animated sprites gave the Pokémon so much life, and I absolutely love pixel art.

What about you?

u/Daalma7 — 1 day ago
▲ 1.0k r/MonsterTamerWorld+8 crossposts

The Dark Souls of Monster Taming

I have been working on this monster taming game since high school and I thought I would share it with you. As I grew up in a town where cockfights are common (called "Sabong"), I added my father's own fighter named "Labuyo". Both my father and Labuyo are now gone, but I can still be with them in the game. Labuyo is not that strong though, and he gets beaten by Tarhyak all the time. It would mean a lot to me if you could wishlist the game: https://store.steampowered.com/app/4190860/Neuralnx/

u/Okydonkigg — 2 days ago

I've drawn over 70 unique Blubbies over the past few months

I've drawn over 70 unique Blubbies over the past few months

It's pretty crazy to see how much the players care about these little creatures. I have several players playing all day everyday, it's really quite amazing seeing a community becoming so active so quickly. It's becoming such a cool community game where everyone has input and works together and trades.

Anyways just figured I'd show some of the cool blubbies I've drawn, do you have any favorites? any ideas? I added some of the outfit pieces you can find in the world.

u/Ivalisia — 1 day ago
▲ 32 r/MonsterTamerWorld+2 crossposts

I’m making Luminons, a cozy monster-taming game about breeding, hatching eggs and raising creatures

Hi everyone! I’m developing Luminons: Seeds of Starlight, a cozy monster-taming game where you collect, breed and raise creatures called Luminons.

https://preview.redd.it/v5d9ieaayd9h1.png?width=702&format=png&auto=webp&s=ad73d5d7cf557e859f5ecab0cc8fa6367bfe032e

The game mixes creature collecting, farming, egg hatching, stat growth, beauty contests and 3v3 auto-battles. I’m trying to make the breeding and hatching systems feel meaningful, so eggs can be improved before they hatch and each Luminon has its own traits and stats.

I’d love feedback from monster-taming fans: what makes breeding, hatching or raising creatures feel satisfying to you in these games?

Steam page, in case anyone wants to check it out:
https://store.steampowered.com/app/4818400/

u/AlvaroVillaFM — 1 day ago
▲ 99 r/MonsterTamerWorld+1 crossposts

Metamon's Steam Page is Live 💚

I’ve been working on Metamon, a desktop VPet inspired by Digimon, Monster Rancher, and old school virtual pets.

You raise a creature on your desktop while you work or browse.

Care for it, train it, send it exploring and watch it battle. Eventually it evolves into many surprising species depending on stats, care, neglect, and other hidden factors.

Each egg can evolve into ~20 species across 6 life stages, and I’ve been trying to make the evolution paths feel more experimental than “good route” vs “bad route.”

One thing I’m experimenting with is the battle - expanding on the old Digimon autonomous battles, Metamons fight in a 2D fighting game style, making decisions based on their stats and abilities.

I’d love to hear feedback from monster taming fans:

  • What do you want most from a PC virtual pet?
  • Do auto battles sound appealing or would you rather control actions directly?
  • How do you feel about the permadeath aspect of virtual pets and hard core raising conditions?

If it sounds interesting, i'd appreciate it if you checked my Steam Page and add it to your wishlist 💚

Music in the trailer is by the talented n0ke

u/Skaro1 — 4 days ago
▲ 27 r/MonsterTamerWorld+1 crossposts

What type of details about a mon do you want to see in your monster taming games?

In Alchemic beasts Hookwings are the definition of a creature biting off more than it can chew. They dive into the water at breathtaking speeds, using their hard, bowl-shaped beaks to scoop up fish in a single motion.

Their namesake "hooked wings" are what truly set them apart. They function much like a hummingbird's wings, rotating in a circular motion to generate incredible maneuverability. This allows a Hookwing to come to an almost instantaneous stop before folding its wings and plunging into the water.

But the Hookwing's greatest adaptation is its built-in contingency plan. If it's forced underwater, it can store air inside its beak and expel it in a powerful jet, giving it a burst of propulsion. Combined with its uniquely shaped hooked wings, which slice efficiently through the water, the Hookwing can swim at speeds of up to 20 mph. Once it breaks the surface, it's back to doing what it does best: skimming across the water and scooping up fish.

Do you think this would be possible in real life? I mean, that beak is huge and solid.

u/trexrell — 3 days ago

My Crittermon manga is live right now (Language Warning)

Hi, my name's Kevin and I have been building this world for the past couple years, saving money to develop more Crittermons. It's 24 pages, fully completed and ready for publishing. I've created over 400 mons to fill the world and make it feel alive. Like all of us here, I love the genre and want to create stories in it. Realistically I'll never get the opportunity to write for the franchises I grew up with and love, so I made Crittermon.

Crittermon live on the planet Usa (pronounced ooh-suh) or its moons, Canada and Mexico. This comic book takes place in the completely original, fictional, and made up California Region and follows Pepper, a two-tailed Vixbee with a rare color pattern and her blind little brother, Cookie on a normal day in the California wilderness. They meet Vail, a strange but kind former actress as she ventured into the woods unarmed and without any Crittermons and decide to travel together.

At the end is an unfinished page from Crittermon Origins which takes place in the 1800s Texas region and follows a wild Vixbee with a score to settle with a notorious outlaw Critter Coach.

https://www.kickstarter.com/projects/feralcomics/crittermon-california-version Here is the project, it is not doing as well as I'd hoped.

u/SaltierThanAll — 3 days ago
▲ 22 r/MonsterTamerWorld+2 crossposts

First game’s steam page just launched! Checkout and WISHLIST!

And let me know what you think, it’s still early so all feedback is welcome! Solo dev, first game, made on unreal engine 5 with only blueprints

store.steampowered.com
u/ClubMeth — 4 days ago

Monster Kingdom: Jewel Summoner - 2006

So this one here is released exclusively on the psp, it sets in a world where human and monsters live side by side and soon some human began to hunt monsters and capture them into a jewel; which will tame the monster inside and will take orders from the humans, these humans are called Jewel Summoners. The game have you play as Vice a jewel summoner on a quest for vengeance for his mother's death by a monster, the game itself features over 100 monster types for you to capture, you can use the Amalgamy system to alter the stats your monster either by quartz or by ability points which they can earn in battle, after the use of Amalgamy; monsters can evolve into new forms if they meet evolution requirements.

u/mryellow362 — 5 days ago

Twitch Enabled Virtual Pet

I have created a Twitch enabled Virtual Pet Manager. Let your chat raise a virtual pet. New Version 2 Update coming soon. Update includes, Viewer VPets, Battling, Raids/Boss Battles, Shop, and more! Made solo in Godot, based on the Digimon Virtual Pets. You can also provide your own VPet.

Check out my Twitch if you want to see a showcase as well as a 24/7 VPet Day Care:

https://www.twitch.tv/lokitrixter

Purchase the VPet Manager:

https://lokitrixter.itch.io/vpet-manager

u/Desperate-Nail2256 — 4 days ago
▲ 106 r/MonsterTamerWorld+1 crossposts

English Translation Patch Released for [Dragon Quest Monsters: Joker 2 Professional] - for the NDS - by Ceris White, Gerb, Ilario, Reflex, and team.

A huge thank you to Ceris White, Gerb, Ilario, Reflex, and many others for making and releasing the English translation patch for Dragon Quest Monsters: Joker 2 Professional for the NDS.

Dragon Quest Monsters: Joker 2 was already released in English officially, but we never got the enhanced version (Joker 2 Professional), which adds more than a hundred monsters, new locations, extends the story beyond the normal ending, adds a lot of quality of life enhancements, and much more.

~ Tags ~

  • Monster Collector
  • Turn-based
  • Enhanced version of Joker 2

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~ Description ~

Joker 2's gameplay follows closely to its predecessor. Players explore areas and tame wild monsters into their party. Monsters fight in turn-based combat and grow stronger. The battle system itself is very similar to previous Dragon Quest Monsters games. The player controls up to three monsters that make up the party, and can issue them direct orders or set them to one of 4 AI settings. This game features two new monster sizes: large monsters, which use up two spaces on one of the player's two benches, and gargantuan monsters, who take up an entire bench on their own. The main character, who is henceforth referred to as the Hero, does not directly participate in battles except for when the player uses items. He can, however, use any item in his possession and not just the ones 'in hand'. 311 monsters from the Dragon Quest games appear in Joker 2, with a few new species, many from the original Dragon Warrior Monsters games This is the second game in the series to feature Wi-Fi support, after the first Joker game, and the first to support direct battling between players.

Square Enix released Joker 2 Professional, an expanded version of the game, on March 31, 2011. Professional features over 100 new monsters, as well as new regions and abilities, but the same story. Players are able to import their old monsters from the original game.

(Source: Game's wiki page)

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~ The Links ~

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~ The Team ~

Technical Development:

  • Ceris White: Creation of the python toolkit used for ROM modification and English text injection.
  • Saneezore: Creation of the Patcher graphic user interface.
  • Mow: Implementation of the overlay 4 anti-piracy patch.
  • WireOn: Whose work on their DQMJ2 randomiser was adapted for this project.

Translation and Localisation:

  • Ceris White, Ilario, Reflex: Importing of existing English text and translation of game menus.
  • Gerb: Post-game translation and localisation.
  • GemSlimee: Proofreading and editing.

New Synthesis Recipes:

  • Darko, Hoodiniebobeenie, Anthcny: Creation of new recipes and game balancing.

Playtesting:

  • Ilario, Reflex, Gerb, Darko, GemSlimee, Hoodinibobeenie, Mad Raigo, Matthew McConville, Nurfed, Chris, diortememirp, Nightaura, Sloppydeck, Anti-Tank Guided Missile, Ghostface, Blark

The Dragon Quest Translations discord server:

  • For hosting collaboration efforts.
  • Manually Patching the Translation
  • Ceris White's Technical Tools

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Finally as always please drop a thank you to people who worked on this patch, it takes years of hard work doing hacking, programming, translating, editing, and testing to bring these patches to the JRPG community, and all of it is done for free, so if you're going to use it or hell even if you won't, it always nice to show that we appreciate the great work these translators are doing.

u/DiFarris — 6 days ago
▲ 0 r/MonsterTamerWorld+1 crossposts

E Mon GPT update

So this is the update , sorry I just been busy with this stuff so I forgot to come to Reddit.

Ok so now transformations are a bit more dark, also more monster like, things look a bit more cinematic and battle mode is a bit better :)

For those who don’t know , I’m the creator of E mons, E mons are environmental monsters that you can make by taking a photo of anything and uploading into my GPT. After that you can fuse yourself, do battles,capture other e Mon , simulations and post in our groups or add to the website.

u/Quirky_Spirit_1951 — 7 days ago

Does anyone else remember Rappelz? Why hasn't any modern MMORPG replicated its core Pet System?

Hey everyone,I’ve been feeling incredibly nostalgic lately. I was thinking back to the mid 2000, the golden era of MMORPGs, and one game kept popping into my head: Rappelz.I played it for years, through Epic 3, 4, 5, and so on. Even though the game was visually dated and eventual management choices left a lot to be desired, I genuinely believe that no modern MMORPG has ever managed to replicate the sheer thrill of its Pet System. For those who never played it, it wasn't just about having a passive pet following you around. The core loop was insane. You had to drop or buy blank creature cards (like a Panther, a Siren, a White Dragon, or a Cerberus). Then, you had to find a Tamer, or build an Evoker class yourself, and attempt the "Taming" process. Your heart would literally stop for a few seconds because the card could fail and break forever. But when it succeeded? The dopamine rush was unlike anything else. And then watching your pet evolve, change its form, and fight alongside you as a vital part of your build... it was pure magic.I look at the MMORPG market today, and everything feels so homogenized. It made me wonder: what if we could get that exact feeling back, but stripped of all the old, broken mechanics? What if we could experience that core gameplay without the suffocating Pay To Win elements, the mandatory Hidden Village passes, or the hyperinflation that eventually ruined the official servers? I’m actually a long time member of the community, and lately, some developer friends and I have been casually looking into the technical feasibility of a modern project. We are playing around with the idea of a "Fresh Start" spiritual successor or a deep standalone remake on a modern engine (like Unreal Engine), completely free of P2W, focused on cosmetic only shops, and with an economy starting from absolute zero.If such a project were to materialize something that respects the core Gaia/Asura/Deva mechanics and the original Taming thrill but built for the modern era how many of you would honestly dive back in? Would you prefer a pure fresh start where everyone starts naked at level 1 to experience the rush again, or do you think the old community is too attached to their legacy monopolies?I'm just gathering thoughts and community feedback right now to see if this dream is worth pursuing or if the nostalgia is just blinding me. Let me know what you think, let's discuss!

reddit.com
u/RappelzNostalgic — 5 days ago

Some of the locations in Tiny Monster Haven's campaign! Our desktop companion with monster raising and battling.

u/L0d3man — 6 days ago

Would you play this Monster Tamer with all robots?

Hi! This is BotHacker and I've been working on it for the last six months! The world is a post robot apocalypse where all the machines turned on humans and decimated their technological society. You play a Bot Hacker. Someone who has the tech and skill to take control of bots and command them to fight for you.

I have a stable vertical slice you can play on itch now! I'd love to hear your thoughts and ideas as I progress on the project! https://bothackergame.itch.io/bothacker

Thanks! :)

u/BotHackerGame — 9 days ago
▲ 17 r/MonsterTamerWorld+2 crossposts

Project Creatures - 3d monster tamer, real-time battles, MMO features

Hey everyone!

Project Creatures is an upcoming multiplayer monster collecting game with fast-paced, real-time action. Players have direct control over their creatures during every encounter. This is our latest DevLog. Join the discord server to get access to the next server tests.

youtube.com
u/Avaerys — 6 days ago