




The Keep
Had another brutal and fun three-player game yesterday. We played "The Keep".
The discs were fun and always teleported people where they didn't want to go.
We had two wolves, one snow leopard and two bears enter the board. One of the bears was hunting a lone soldier that was in plain sight(picture 3). The bear ran right over an arcane disc and was teleported right to combat with two happy soldiers from the Necromancer warband that were celebrating victory over another enemy soldier. The bear ripped the head off one of them with a 20 roll(picture 4). It ended the good time and started chaos that was to be followed by a grenade spell that took out the Necromancer apprentice.
The Elementalist warband tried to get his soldiers into the big central building(picture 5) to get the central treasure but the illusionist was guarding it well and killed everything with insane roll luck.
The Illusionist warband was defending themselves from both of the others warbands after taking the central treasure. He was 4 inches from the table edge when he finally died with his last soldier trying to carry the treasure from the board.
30 brave men went into the Keep. Only 8 men went out.
After some bad rolls in the survival table, only one warband made it to another game in the future. I guess that two-player games are better if you want to have people surviving the game?