
My Chinook, from the POV of my Apache escort CPG
Night landing from the POV of one of my escorts! Inserting troops Grayflag Syria :) If anyone wants to fly with us hop on in The Pub! https://discord.gg/b6Nejyt962

Night landing from the POV of one of my escorts! Inserting troops Grayflag Syria :) If anyone wants to fly with us hop on in The Pub! https://discord.gg/b6Nejyt962
Mission 5 of Sentry Pacific 25 has one of the most unusual setups I've flown in DCS: you're acting as a USAF Test Pilot validating whether the F-16C Litening pod can acquire a laser spot designated by a Stormcaster drone — the drone is airdropped from a C-130 into R-7201 and operated from a boat by AATC Special Warfare guys. Your job is to val/ver (validate & verify) the laser acquisition, then fire AGM-65D Mavericks for test completeness. What made it interesting tactically: - You need line of sight to the drone's laser, so altitude matters more than usual — climb as high as the cloud layer allows - The test card parameters are strict: this isn't a CAS mission, it's a precision test environment - You also need to hit the tanker on the East track for AAR currency before heading to the IP outside R-7201 - Intel notes Chinese Navy/Air Force still probing the area, so situational awareness stays high even during a "test" sortie Flew the full mission including the tanking and the 4-shot Maverick sequence (Stache takes first two, you take the last two). Video with all the procedures if anyone's curious about the R-7201 range setup:
https://linktw.in/xtdsEq <<< YOUTUBE LINK❤️
I know that someone made a post on this on the f-18 but I'm actually quite curious. The a-10 has things that are slight more harder like targeting pods, ccip and other types of systems that are highly accurate
Will I be able to effectively intercept those TU-95s at 35,000ft on the contention servers?
I know this happens about once a year and they fix it soon after, but I'm losing a bit of patience on this one. Servers have been dead since the mid-range computers can't handle it anymore. If I'm near another player, I'm lucky to get 15 fps, when it used to run smooth no matter what. I'm ranting, but I'd like to hear thoughts from the community :/
How is the F-100D as a dogfighter? Im not really familiar with its flight characteristics. Will it have any strengths it can exploit against the Mig-17/19/21? Is it generally a 1 or 2 circle fighter?
Edit: Thanks everyone for your comments! What I have gathered is don't try to fight on equal terms, you are better off trying to disengage and run in the F-100 unless you have an initial advantage or a lot of practice.
Hey guys,
I’m trying to expand my small webshop with more flight sim accessories and wanted to ask the community what products people are actually looking for.
I made a short survey about:
Mostly focused on 3D printed stuff like:
I’ll also give away 1 free product to a random person.
Survey closes June 30th.
Would really appreciate the feedback 🙂
https://forms.gle/Exmg7XqFn5Qw2tz46
(Mods have given permission)
Yesterday's 16 player test of OpenFreq went great.
OpenFreq is an open-source, drop-in IVC replacement with physics-based audio effects, improved GCI and modern network stack.
Coming soon!
Something is strange about the Mi-8/Mi-24 flight control, the Mi-8 DCS manual listed a 20~25kgf linear stick force (edited: for the collective stick), but from several YouTube videos you can see pilots moving the cyclic both with a firm grip and with fingers.
Is the super heavy cyclic a myth?
Collective Pitch Control System (www.digitalcombatsimulator.com)
Trimmer in Mi-24
Updated: I matched the centering speed and damping strength with the video using FFBeast app, the stick force is around 2.5~3.5kgf.
https://youtu.be/2kC3tWzwD_A?t=10
https://www.youtube.com/watch?v=zpSIY1S8504
https://youtu.be/Mmyhdt_iyqw?si=tIBiLMC8r5wbrjRK&t=151
Reading through the Mi-8 post by AlphaOneSix
>Each spring is set to a different maximum tension, but they all start at 9.1kgf (20lb). This initial tension must be overcome to begin moving the controls. As the controls move further and further without pressing the TRIMMER button, the tension increases in a linear fashion, up to the maximum, as listed below:
Spring force NOT stick force.
Breakout force: 9.1kgf (20lb)
>Foot pedals: 53 kgf (117lbf)
Lateral (left-right cyclic): 43kgf (95lbf)
Longitudinal (fore-aft cyclic): 55.4kgf (122lbf)
it'd be nice if we could get this added.
ED plz.
I recently got into the hobby and have been trying to figure out a good mounting solution for my VKB gladiator NXT and STECS mini +. Desk mounts would be the way to go, but I’m concerned that the edge of my desk will be a compatibility issue. Anyone have experience or suggestions for mounting to a similar desk?
I’ve already tried chair mounting, but my chair was not compatible with the mounts I ordered. I’m mostly looking at cheaper Amazon knockoff mounts like the hikig 2. Off the shelf solutions are preferred as I’m about as handy as a newborn baby.
Multyplayer has been rough and extremely frustrating lately. At this point, im genuinely happy and satisfied if I land my plane or helicopter.
Lately it's either been losing connection to the server, the game crashing (unplugging/plugging peripherals in usually does this), crashing all on my own, or getting shot down. These four things usually seem to have a rotation going. And when I think I've avoided all 4 and I just might complete a sortie, the server restarts! Maddening!
I don't even care if I didnt kill anything or I damaged my plane or I just flew around for an hour and didn't see anything. After this rut of terrible MP experiences, im just super pumped when I get to land the damn plane. I've taken off like 20 times if the last week or so and havn't landed once.
Just curious if anyone else feels my pain (...and satisfaction when simply landing)
I've been playing a lot of IL2 for the past few months and I've read mixed thing about VR. My gut feeling is that VR would probably help solve a lot of things that I feel are particular weaknesses of mine such as situational awareness, losing track of my target in close maneuvers or if I need to look down at my instruments.
But I've also read a lot about how people don't like it, and feel the cons outweigh the pros. My understanding is the most elite players still prefer a monitor for the spotting and ID advantages.
I'm curious to hear the personal experiences of people who switched to VR and if they felt that it helped them get significantly better at the game, or it just added immersion? I'd also be interested to hear if switching to an ultrawide monitor was helpful for anyone in terms of their actual in game performance.
I have spent some time in a smaller tomcat group and I have found a way to learn the tomcat, but now I am ready for larger scale operations, any milsims that aren't also full time jobs but offer larger scale operations?
Edited: The whole post is wrong, check. https://www.reddit.com/r/hoggit/s/vvARY1IbIj
>the clutch is adjusted manually using the handwheel to allow the stick to be moved, without releasing the clutch, with a force of 45 to 55 lb. The CLUTCH RELEASE button activates the hydraulic clutch release system, allowing the stick to be moved with a force no greater than 3.3 lb.
Hello everyone, I am setting up my stick for Mi-8/Mi-24, the manual says 20kg stick force with force trim, Is this kind of stick force accurate for a helicopter, or have I misunderstood something?
I've been working for some time on the latest F-22 mod, that I'm calling the block 40. I've acquired 3D models, so this will be completely separate from the Grinnelli Designs version. I wanted to share an update for those that are interested. So far here are the features I've built into the avionics:
It's still very much a work in progress, and I have no ETA for release just yet but wanted to spread awareness.
Some screenshots:
Here's a video demoing how the dynamic RCS works (SAM locks when bay doors are open): DCS World: F-22 Block 40 - Dynamic RCS and TWS Ripple Fire Demo
For more details, check out my Discord: https://discord.gg/cNZjqN2rP6
I've been using Neuralnet with Opentrack for the last few years but it leaves alot to be desired when I fly an aircraft with a HMCS. I've been looking at alternatives such as Beam, LookPilot, Stableview, etc. What software offers the best responsiveness, stability and accuracy?