
Share what you're building
Pitch your product in 1-2 lines - and drop a link here.
I'm building a community where makers can share what they’re building and get fair visibility. Here's the link: https://vibecodedit.com/

Pitch your product in 1-2 lines - and drop a link here.
I'm building a community where makers can share what they’re building and get fair visibility. Here's the link: https://vibecodedit.com/
Been a few weeks working on this, majority of it was done in like 10 days, but then life, and bugs needed fixed and feature creep, and everything. Either try it out or not, I needed something specific that I had more control over for my other projects, so now this exists.
Would you use that?
The idea: You’re coding live in VS Code (streaming, a freelancer demo, pair feedback, whatever). Instead of viewers just seeing a video of your screen, they open a link and get your app actually running in their own browser — fully clickable and usable, with live updates every time you save.
And if someone spots a bug, they can simply click on the broken part. In VS Code, you automatically get a ready-to-use prompt containing a screenshot, console errors, and the affected element.
I think its especially nice for vibe coding streamer that create games or stuff that the community can instantely use then together and provide feedback in structured form.
lmk if u think i should make that
Day 1 of letting Reddit decide what I add to my game
Comment ONE thing you want me to add.
Top comment gets built into Day 2 and I’ll post the result.
For anyone wondering, the app I'm working on is https://www.AppScout.co.
It helps people discover web and mobile apps from across the internet by showing them one app at a time. People like apps in order to get personalized app recommendations.
If you run a software startup or side project, you can list it for free to get free extra traffic here:https://www.appscout.co/submit/
(Affiliation Disclosure: I'm the sole creator and developer behind AppScout.)
i tested my app like 40 times and somehow tested it the exact same way every single time lol then 3 people used it.
person 1 double-clicked submit and the button stayed loading forever.
person 2 opened it on mobile and the validation error appeared outside the screen.
person 3 refreshed after login and got logged out immediately.
beautiful.
the app wasn't unfinished. my definition of "working" was just me following the perfect path i already knew.
not saying stop vibe coding. i'm still building the same way.
i've just started making the agent replay boring human flows before i ship.
currently using Kane CLI from TestMu for this. i describe the flow in plain english, it runs it in the browser and gives me the failure evidence instead of "looks good".
it won't magically find every bug. but at least i'm not personally clicking the same happy path 40 times anymore.
what's the dumbest user flow that broke your "finished" app? 😭
Hey guys! Built this app cause I was struggling with keeping up with my daily routine and life but a habit tracker doesn’t tell me why my days keep falling apart… it doesn’t help me understand where things got away from me or what habits are keeping me in the loop… stillcloud.lovable.app is the answer to that problem. I tell it my day, it finds the patterns and gives me one way to interrupt it…
After so many people provided feedback on the app and the language, I wanted to do one more showcase of the latest version to hear what everyone thinks.
l kept struggling to find Skia shader components that were actually ready to drop into an RN app. most shader code out there isn't built for RN's Skia renderer at all. So l put together my own library. Some shaders are free, others are from artists who charge for their work
l know ShaderToy exists, but that's generic GLSL you'd have to manually port to SkSL and adapt for RN UI. Мinе is already RN-Skia-ready and built specifically for UI components like buttons and panels etc.
Let me know if you'd use something like this
I bought a Mac Mini a couple of months ago, in the hype of OpenClaw.
I have been using my spare Windows keyboard for the Mac mini, while my 9 to 5 job still happens on Windows. Every time I switch machines my hands are wrong and I hated having to remember different shortcuts and UI behaviours. That was the whole reason any of this exists.
The first thing I tried is macOS modifier keys. There is a setting that swaps Ctrl and Command. I turned it on, copy and paste felt right immediately, but a lot of the other apps doesn't feel right, e.g. in finder you can't Control + X to cut then paste to a different path. Also maximising windows without making it full screen is what I really missed from Windows, along with the split screen shortcuts.
Then I read for a while and found out what I wanted was actually two separate problems that two separate communities work on. Keyboard remapping is one world. Window management is another. Almost nothing sits in both.
So I did what the internet told me to do, with a lot of help from ChatGPT. Karabiner-Elements for the keys, Rectangle for snapping windows to halves of the screen. It worked. I want to be clear about that, because it is still a completely reasonable setup and both are good software.
What made me start building my own was more specific than wanting one app instead of two.
Some of the behaviour I wanted only matters inside particular apps, and that turns out to be the hard case. A general mapping gets you most of the way and then falls over exactly where you need it. The one that finally pushed me over was Home and End inside a web text box. In a Reddit reply or a ChatGPT prompt, I want Home to jump to the start of my line the way it does on Windows. Getting that right needs rules for that specific app, and writing and testing per app rules in a config file is slow and miserable. In a native app I could just try something, run it, and watch what happened.
The window side was the same problem wearing different clothes, except there it was personal taste. Two things I could not get the way I wanted: maximising a window without going full screen, and not letting a maximised window slide underneath the Dock. The second one sounds trivial until you are mid conversation with an AI and the Dock is sitting on top of the input box at the bottom of the window.
So this ended up being a tool for a fairly specific person, and I suspect that person is on this subreddit. Someone who has to use Windows all day for work, comes home to a Mac to vibe code in peace, and would like their hands to work the same in both places.
What is in each version, since that is the practical question.
The free edition is the typing layer, and it stays free permanently. Ctrl+C, X, V and Z and the ordinary Ctrl shortcuts, Ctrl+Y for redo, Home and End, Ctrl+Arrow to move by word, Alt+Tab and Alt+F4, and the Insert key copy and paste that Windows people still have in their fingers. Terminals are handled properly, so Ctrl+C stays interrupt instead of becoming copy. That layer is open source under GPLv3.
Pro is the rest of what I originally wanted. Finder behaving like Explorer, so Ctrl+X cuts files and Ctrl+V moves them, and F2 renames. The system keys, so Win+E, Win+L, Win+D and Print Screen. And the window management, which is Win+Arrow tiling, dragging a window to a screen edge to snap it, and layouts across multiple displays. It is 19.99 USD once for three Macs, no subscription. Every download runs Pro for 14 days and then quietly becomes the free edition rather than nagging you.
It is live now, and I am around if anyone has questions.
Free edition source: https://github.com/Fuzzy-and-Fluffy/windsify-free
Hey All,
I'm the moderator of this community and have been involved in the vibe coding community online and offline
Hosted dozens of hackathons and joined many events
Here is my two cents on where the money is and current state of vibecoding from my lens ( unfiltered)
Some try to build a product , bit it dies as quickly as its built due to no distribution strategy. Burning token in the process
Pretty much built by people who know one area of tech and then use AI to compensate in other areas.
Example: a data scientist building an mobile app or a front-end developer building a backend
Previously these people used to pitch on PowerPoint but now that's got replaced by a simple vibe coded app to demonstrate the idea
In the last couple of weeks we helped someone who has sell a sales analytics platform which was quite basic for 200K , now he used us to make the proper software from the ground up.
An existing business entrepreneur who has more than 100 franchise stores in the past has raised €2 million just showing the vibecoded idea. He already has an amazing track record. All he wanted the funds to build his next business. He wants us to make the software more polished.
An employee of a 8 team small business has built internal using Base44. He is from a non-tech background and they paid us to scaffold a harness instead of building software for them, they will build the software themselves but they hire us as someone who can review and give them directions. They are using this internal tool in many franchises. So passing on the profit sharing to us.
All I'm trying to say is that I see on the community people building a lot of software and tools, a real software developer quickly judges that these are vibe-coded apps, which don't have much taste or software quality and are useless - which is true.
However the real money is not where you see. The real money is within business and often being used by people who have an existing network and connections
Hi everyone trying to push the limits on game ideas what do you think has it got potential?
Around 2-3 weeks ago I launched my SaaS, SeoLoupe.
It is a lightweight SEO tool that helps you find and fix SEO issues holding your website back, currently I am at 432 users and 5 paying users.
Essentianly the main purpose is to help your website rank higher on Google search and LLMs.
Since I am always trying my best to improve the product, I am happy to answer any questions or any feedback in the comments.
(here is the product if you want to check it out)
This week I spent some time improving the tennis section on https://www.sportlive.win/?league=tennis.atp
I wanted a simple way to follow ATP matches, scores, and players without bouncing between multiple sites, so I've been building it out little by little.
What did you ship this week? Curious to see what everyone is working on 👇
Hi everyone,
I've been building an open-source project called Kodiak.
The goal of Kodiak is to become an autonomous AI software engineering platform that can:
• Understand an entire codebase
• Build a semantic repository index
• Retrieve relevant context using RAG
• Plan multi-step development tasks
• Execute tools safely
• Learn from previous executions
• Improve through reflection and memory
Current progress:
✅ Repository indexing
✅ Semantic search
✅ Embedding pipeline
✅ RAG retrieval
✅ Memory system
🚧 Workflow engine
🚧 Multi-agent orchestration
My current focus is making the architecture modular so future components (planner, coding agents, memory, tool execution, GitHub integration) can evolve independently.
I'm not looking for someone to build the project for me.
Instead, I'd really appreciate feedback from developers who have built AI agents, developer tools, or large Python systems.
I'd especially love opinions on:
• Overall architecture
• RAG pipeline design
• Repository indexing strategy
• Memory architecture
• Scalability concerns
• Features that would make Kodiak genuinely useful
GitHub:
https://github.com/ShamGaneshan2008/Kodiak
Any honest feedback—positive or critical—is appreciated. I'm building this to learn how large AI systems are designed, so I'd love to hear from experienced engineers.
Thanks!
hey everyone,
wanted to share something i've been building here for the last few months,
DecisionTheatre is live on product hunt today.
it's a psychological reflection tool for decisions you're stuck on.
7 sequential stages, claude API for the reflection output, supabase backend, paddle payments. all built on lovable.
the reflection output is the part i'm most proud of.
claude generates a full pattern diagnosis, prediction, and reflection cards specific to each user's session inputs. it's genuinely accurate in a way that surprised even me during testing.
it's not perfect. but it's the most meaningful thing i've shipped and i'm really proud of seeing it through.
would love your support on product hunt today if you have a minute 🫶🏻
Building a SaaS is one thing. Getting people to notice, visit, and actually engage with it is another.
Drop your SaaS below with:
I’ll check out as many as possible and share honest feedback.
I’m building Shipflash, a production-ready SaaS foundation that helps founders skip repetitive setup and focus more on building, launching, and growing the actual product.
Drop yours 👇
I've spent the last few months building something and I'm finally at the point where I want to share it properly rather than just quietly hoping people find it.
The idea came from a frustration I kept seeing (and feeling myself): SQL tutorials teach the syntax fine but there's never a reason to care about the answer. You filter a table called employees, get a result, and nothing happens. Your brain doesn't bother keeping it.
I wanted to try a different approach. QueryCase teaches SQL through detective investigations. You get a briefing from Chief Fox (our mascot), a real database to query, and a mystery to crack. The JOIN matters when a suspect has an alibi. The WHERE clause matters when you're trying to find who entered the building at 22:13. The SQL is the tool for solving something, not the point in itself.
Here's what's actually in it:
I'm a solo developer and this is genuinely early days. I'm sharing here because this community is exactly the kind of people I built it for, and I'd rather get honest feedback now than find out later I've built the wrong thing.
What's missing? What would make you actually stick with something like this versus what you've used before?
querycase.com if you want to take a look.
Any feedback appreciated!