Mahomet Approached by Data Center Developer for Future Location

Mahomet Approached by Data Center Developer for Future Location

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Link to article below; copy pasted here, in case no one can access the link. Or if no one wants to click it.

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Mahomet approached by data center developer for future location

Village says proposal requires “careful and thoughtful” evaluation

By WAND Digital Staff

Published: Sep. 28, 2026 at 2:30 PM CDT | Updated: 18 hours ago

MAHOMET, Ill. (WAND) – The Village of Mahomet announced Monday that an energy development firm is considering the community for a potential data center.

According to a statement from the Village, Clean Cloud Energy approached Mahomet about data center development in a rural area and is discussing a “possible development agreement."

Even though the area would be outside the village limits, Mahomet would still have authority over any planning, as the site is within its jurisdiction.

“The Village has a responsibility to consider economic-development opportunities that could strengthen our tax base and support the long-term financial health of our community,” said Mahomet Mayor Jason Tompkins in a statement.

“At the same time, the size and nature of this proposal require careful and thoughtful evaluation. We must fully understand its infrastructure needs, financial benefits, environmental considerations, and effects on residents before making any decision. The public will have opportunities to review any officially submitted proposal, ask questions, and provide comments to the Planning and Zoning Commission and, ultimately, the Village Board,” Tompkins continued.

Tompkins said that any evaluation would focus primarily on the proposed location’s distance from neighborhoods, protecting the Mahomet Aquifer and reducing light and noise pollution.

The Mahomet Board of Trustees has not received a formal proposal, and there are currently no plans to take action on the issue.

Additional information is available on the Village’s website under the Transparency tab.

Link to article: https://www.wandtv.com/2026/09/28/mahomet-approached-by-data-center-developer-future-location/

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Residents should really consider swaying your Board Members to vote no on this and place a moratorium to prevent development for a limited time.

These data centers consume rescources and increase your bills. While an attempt appears to have been made on preserving reacources and reducing light and noise pollution... it's likely there'll still be problems along the way.

And unless they do something different, it won't make jobs for locals. They often contract workers from out of state to install these and once it's online it takes maybe 10 people at most to remain there on payroll.

There's zero benefit to Mahomet and its citizens in passing and installing a data center. Push back to better preserve Illinois and citizen well-being.

u/Allasdair — 16 days ago
🔥 Hot ▲ 7.4k r/luddite+9 crossposts

Concerning Developments From Walmart, Being Forced on Shoppers... When do we Boycott?

This is yet another play to further impose methodologies to steal biometrics and read signs from our bodies (that we may never understand ourselves) to rack up prices and pinch us for every single penny we're worth.

This needs to stop. We need to push back.

u/Aesterix_ — 21 days ago
▲ 104 r/LouisRossmann+1 crossposts

Protect your children. Do not post them online.

This video showcases the very real danger META and Facebook have been integrating over time.

It doesn't matter how your child is posted online. METAs AI will scrape all Facebook feeds and correlate differing sources to pinpoint not only your child's identity (face unless name is also posted), but will also encourage users to share more PII (Personally Identiable Information) to really get the child into METAs system.

Give enough info, and suddenly the place your child lives is exposed.

And you don't have control over that.

Your child's grandparent may get this prompt, uploading an image of a "new child / unfamiliar face" and META AI will ask them for details, making a fun interaction where the grandparent can brag about their grandchild to an AI.

Yeah.. suddenly Facebook knows everything about your child (and likely you now) because MeeMaw feels this is way better than a photo album..

Take control of your child's data and life while they can't defend themselves from the onslaught of privacy violations and data harvesting. They'll be a product to data brokers before they even know what a phone is. When they're older, *TEACH* them about data hygiene and how to best present themselves. Yeah some may try to push back and say a parent is too controlling... but we need to make the effort here.

Oh, also, anyone do any research on United States v. Steven Anderegg?

TL;DR protect your kids the internet (META) thinks they're a product and not a human, which is awful. They'll scrape data from *ANYWHERE* to find a child's identity when posted online. (also look up and become familiarized with United States v. Steven Anderegg). 🤷🏻‍♂️

u/Allasdair — 1 month ago
▲ 20 r/pokemmo

Changelog: Shiny Wars 2026

Haven't seen a post yet with the recent patch notes. See below, extracted from Pokemmo site:

https://preview.redd.it/m9bxpqaaz6gh1.png?width=1200&format=png&auto=webp&s=a9a215a967b2547a6e5f60faec0a8b8e45ebe3ba

Shiny Wars 2026

The 3rd annual Shiny Wars runs from August 1st 00:00 UTC+0 to August 28th 23:59 UTC+0.

Registration is open from July 23rd 00:00 UTC+0 until July 29th 23:59 UTC+0 - See the [registration thread] for the full rules.

  • A +10% wild-only Shiny bonus is in effect for the duration of the event
    • This applies to every player, regardless of whether they are registered
    • It does not affect eggs, fossils, Game Corner purchases, Shedinja, or any other non-wild capture
  • For the duration of the event, seasons rotate every 7 days, in the order Summer, Autumn, Winter, Spring
  • The current season is now shown in the HUD
  • Encounter tables across the game have changed. The Dex's new Wild Locations tab let you preview and study each season before the event begins. See below for more information!
  • Shinies caught by registered participants are recorded automatically, and a team's score now updates the moment a Shiny is caught. Last year the Shiny had to be held for the rest of the event to count
  • New exclusive prizes have been introduced for the top teams!

Dex Updates

The Dex has been extended alongside the encounter table changes, so the species you will be hunting can be studied before the event begins.

  • Encounter rates are now shown as actual percentages
  • Rates are listed separately for Morning, Day and Night
  • Players can now navigate all seasons' encounter tables, no matter the current season
  • Locations now name their specific area where they have one, for example "Sky Pillar (2F)" and "Pinwheel Forest (Outer)"
  • Honey Trees and Johto's Unown are listed, and Sweet Scent is listed as its own encounter type
  • Formed species like Shellos, Gastrodon, Basculin, Deerling and Sawsbuck now show which form an encounter yields
  • Species with no wild locations say so rather than showing an empty table
  • Added a Current Location button, listing every species available where you are standing and at what rate
  • Added Advanced Search. Species can be searched by Egg Group, primary and secondary type (including "none", to find mono-types), possible Abilities, wild held items, base stats, and ownership status: unregistered, seen, owned, caught OT, caught Alpha, or Shiny
  • Added a horde search listing every location that yields 10 EVs of a chosen stat per horde, including locations where several species all give the same yield
    • This unlocks once you have defeated the Elite 4 in any region!
  • Added a Type Matchups tab, showing a species' weaknesses, resistances, and immunities
  • The Summary tab now shows gender ratio, experience group with the total needed for level 100 in brackets, and catch rate
  • If you have owned a Shiny of a species, a button toggles its Shiny appearance
  • Clicking a party member's icon during a battle opens its Dex page
  • Species captured as a non-standard form now have their base form unlocked automatically
  • Added a type matchup chart

Monster Costumes

Some species can now be found wearing costumes. This is currently limited to the Shiny Wars 2026 rewards, but you can look forward to more in the near future!

  • A costumed monster keeps its own species and stats; the costume is part of its appearance
  • Costumes are inherited through breeding
  • Costumed monsters show their costume as a follower and in the Dex
  • Costumed monsters are listed on the GTL under their costume name

Wild Encounters

  • All spawn data in Kanto, Johto, Hoenn, Sinnoh, and Unova has been comprehensively rebalanced to improve level scaling, horde hunting variety, and EV training variety
  • Added Sweet Scent-exclusive hordes to many areas
  • Trophy Garden and Great Marsh now have some semi-random daily spawns
  • Johto's Safari Zone's randomization has been improved
  • Wild encounters have been enabled on Sky Pillar 2F and 4F
  • Altering Cave's inhabitants and pickup contents now change from day to day. Each day the cave adopts an elemental type and attracts that type of species to it
  • Altering Cave's encounter rate has been raised to match other farming areas

Gym Puzzle Skips

Once a Gym's badge is earned, its puzzle can be walked past on later visits.

  • Celadon Gym - the trees clear with the Rainbow Badge
  • Saffron Gym - the warp maze is bypassed with the Marsh Badge
  • Fuchsia Gym - the invisible walls open with the Soul Badge
  • Petalburg Gym - the room puzzle is bypassed with the Balance Badge
  • Lavaridge Gym - the floor puzzle is bypassed with the Heat Badge
  • Mossdeep Gym - the warp puzzle is bypassed with the Mind Badge
  • Sootopolis Gym - a path is cut through the ice with the Rain Badge
  • Fortree Gym - the ledges clear with the Feather Badge

Client Display and Performance

  • (Desktop) PokeMMO no longer requires a Java runtime environment on your machine. The client is now built as a native application, noticeably improving performance
  • The user interface is now scaled by your display's scale factor. This change fixes seams seen in UI textures, smeared glyphs, and blur on high-density displays
  • Added a "High Quality UI Scaling" toggle, on by default. On hardware which does not support HiDPI UI scaling, this option is unavailable, and will revert to old behavior.
  • Frame rate selection now has two modes, replacing the fixed FPS cap:
    • "Auto" follows the refresh rate of the display the window is currently on, and updates when the window moves between displays or the refresh rate changes
    • "Fixed" targets the number you set regardless of the display
  • The default vsync mode is now adaptive (Variable Refresh Rate)
    • (Windows) The vsync setting is temporarily unavailable while a frame presentation problem is investigated
  • (Mobile) The interface no longer draws underneath a display cutout
  • (Android) Added handling for notches and rounded corners on devices that report them
  • (Desktop) The window's minimum size is now 320x240

Other Features

  • Sinnoh now has Pickup tables. Every Sinnoh area with wild encounters awards items, themed to the area and scaled by how far into the region it sits
  • Johto's Pickup tables have been rebuilt under the same rules, noticeably improving its reward pools
  • Shiny monsters now have their own party & PC icons, rather than sharing the icon of their regular form
  • Battle backgrounds are now randomized in Randoms modes
  • Learning a move now uses one interface everywhere it can happen
  • The battle camera now pulls back far enough to keep every participant on screen. Wide layouts (co-op raids, hordes) and narrow windows no longer cut sprites off at the edges

Balancing

  • Apricorn trees now require visiting a healing center before they can be harvested. They still require 1 in-game day before a new harvest can occur

Changes

  • Double Battles Matchmaking is now BO1 instead of BO3
  • The Mart now always asks for confirmation before a purchase or a sale
  • Theme values can now be given names. Added a setting to show a widget's theme path in its tooltip for mod authors

Notes

  • (macOS) Intel Macs are now marked as deprecated. Support for them may be removed at any time in the future
  • (Windows) Windows 7 & Windows 8.1 are now unsupported platforms
  • (Linux) Support for 32-bit Linux ARM (armhf) has been removed
  • (Windows) Support for 32-bit Windows has been removed

Bug Fixes

Game Server

  • Fixed an issue where defeating a wild encounter that had called for help would end the battle against every participant
  • Fixed an issue where uncatchable monsters called in for help by bosses were counted by the encounter counter
  • Fixed an issue where monsters moved from the Account PC directly to the party were not added to the Dex
  • Fixed an issue where locked monsters could not be placed in the Account PC
  • Fixed an issue where a monster knocked out by Set KO at the Battle Arena facility was removed entirely
  • Fixed an issue where a Battle Frontier rental's held item was reset when it could not be replaced, and where the reset was broadcast incorrectly
  • Fixed an issue where a battle's counter-attack target was overridden even when a target had already been chosen
  • Fixed an issue where visual-only battle transforms, such as Cherrim's Sunlight Form, would not apply
  • Fixed an issue where an ability's swap-in effect did not activate when the ability was set by Simple Beam, or when an ability override was cleared
  • Fixed an issue where damage was reported out of order when a swap-in ability caused a faint
  • Fixed an issue where phantom party members could be shown in-battle as alive even though they fainted due to entry hazards
  • Fixed an issue where, in the Battle Factory, if a held item was consumed, it was never restored
  • Fixed an issue where deleting a character discarded its encounter counter and incubator data even when the character could still be restored
  • Fixed an interaction between Pure Amulet & Seed Flare (Star) which did not fully block the stat drops
  • Fixed an issue where the amount of Gems consumed by a Hidden Power type switch would not correctly show during the action's broadcast
  • Fixed an issue where Swaps in Doubles (Official) battles would not give time back
  • Fixed an issue where a monster with no remaining learnable moves would still be prompted to learn one on level-up
  • Fixed an issue where Weather Ball's effectiveness label did not update when its type changed
  • Fixed an issue where the boosted experience message was shown for a trainer bonus alone
  • Fixed an issue where Team Preview ignored a battle's music override
  • When Shaymin is switched into Sky Forme, it no longer unlocks the base Shaymin Dex Entry if you were not the OT
  • Fixed an issue where deleting a character renamed it before removing it from its guild, showing nonsensical guild log messages
  • Fixed an issue where, in the Battle Arena, the Body category's numbers could display incorrectly
  • Fixed an issue where the channel change cooldown was displayed incorrectly
  • Fixed an issue where Dragonspiral Tower would not show lighting correctly in its grass
  • Fixed an issue where players could not fly from external areas of Dragonspiral Tower
  • Fixed an issue where the log bridges in Pacifidlog Town did not sink underfoot. Bicycles can no longer be ridden across them
  • Fixed an issue where Alphas released for Lunar New Year were missing from the Alpha Dex
  • Fixed an issue where some tiles in the GBA regions were wrongly eligible or ineligible for wild encounters
  • Fixed an issue where Trampled ash on Jagged Pass could not produce wild encounters
  • Fixed an issue where ability information was not broadcast when a party was emptied, such as when a player transfers to a new region for the first time
  • Fixed an issue where a Shiny with an unknown original trainer was handled incorrectly
  • Fixed an issue where monsters received in NPC trades showed an unformatted nickname and original trainer
  • Leftovers and Black Sludge now heal in Gen V order
  • Exp. Candies used at the level cap now store the excess as rollover rather than discarding it
  • Shed Skin now activates 33% of the time instead of 30%
  • Jaboca Berry and Rowap Berry no longer trigger on self-inflicted recoil damage
  • Tournament bans are no longer applied to the Unlimited tier
  • Gem type is now enforced correctly in Randoms modes
  • Interacting across a counter now reaches at most 4 tiles

Client

  • All monster sprite animation issues have been resolved
  • Fixed an issue where the last-Shiny widget's sprite was off center
  • Fixed the border color of icons for monsters that are both Shiny and Alpha
  • Fixed an issue where the particles in the evolution animation were layered behind the rings instead of in front of them
  • Fixed an issue where NPCs using a player appearance such as the Stylist cast no shadow in GBA regions
  • Fixed an issue where the front layer of a bicycle could draw behind the rider
  • Fixed an issue where the login field kept its contents after a saved password was deleted
  • Fixed an issue where blank lines were removed when text was wrapped, and where the cursor was positioned incorrectly in a wrapped field
  • Fixed many issues with window positioning for text bubbles in NDS areas
  • Fixed an issue where a nickname containing a substituted string was shown as {STRING_XXXXXX} in battle
  • Fixed an issue where, when entering an invalid number in the GTL's price reduction menu, its price would be set to the minimum ($100) instead of cancelling the request
  • Fixed an issue where a hotkey bound to the space bar could repeatedly start battles and act in them
  • (Mobile) Fixed an issue where autocomplete opened over the native keyboard
  • (iOS) Fixed an issue where the battle skill interface would not layout correctly if a controller was attached
  • (Android) Fixed an issue where the border tiles option would not save
  • Fixed an issue where a Zorua with no particle selected would not copy its target's
  • Fixed an issue where, if a Random Particle Zoroark disguised itself as a no-particle party member, it could freeze the battle
  • The Random Particle mode no longer selects Shiny / Secret Shiny particles
  • Fixed an issue where a battle's ability name animation played much slower than intended
  • Fixed an issue where the Flower Cape was missing its event metadata
  • Fixed an issue where a Shiny Alpha's glow was the wrong color in the encounter tracker
  • Fixed an issue where team tags were parsed as markup
  • Fixed an issue where triggerable animations for cosmetics did not play correctly while the character was standing still
  • Fixed an issue where "None" was offered for facial hair outside of the Makeover Kit
  • The Breeding PC no longer shows the Account Box/Battle Boxes
  • Items already attached to a piece of mail are no longer offered again in the attachment picker
  • Fixed an issue where HP percentages in the client could display nonsensical values, such as 0.0% when rounded <0.1%
reddit.com
u/Allasdair — 3 months ago
▲ 282 r/ObscurePatentDangers+1 crossposts

Flock ALPR Cameras Retain 30-Day Travel Records for Every Vehicle Building Mass Movement Profiles

Flock license plate readers capture timestamped images of every vehicle that passes each camera and retain the records for thirty days in a searchable database. This process logs passages at specific locations across the network and allows investigators to query historical travel data for any plate without prior suspicion of a crime.

The retained information enables reconstruction of vehicle paths through multiple cameras over the full retention window, which creates detailed movement profiles equivalent to a month-long GPS record according to security researcher Ben Jordan. Flock's own materials describe the ability to track vehicles from location to location while the company maintains that individual camera hits differ from continuous tracking. Shortfalls arise because the system collects data on every vehicle rather than limiting storage to those connected to reported incidents.

Flock expands adoption by offering law enforcement webinars on funding license plate reader technology without grants and by highlighting seven hundred thousand crimes solved annually with its evidence. These promotional resources lower barriers for police departments while corporate data systems keep query details and retention practices shielded from routine public audit.

Once active the thirty-day database permits review of any person's movements without individualized warrants or suspicion, which chills lawful travel and enables potential abuse through broad access. Residents possess few direct remedies against the aggregated records because data sharing and query oversight remain internal to participating agencies. The Electronic Frontier Foundation supplies research on the privacy implications of automated license plate readers and the American Civil Liberties Union documents strategies for communities to demand greater transparency and limits on mass surveillance systems.

Sources

Flock Safety. Automated License Plate Recognition Technology Overview. Flock Safety, 2026.

https://www.flocksafety.com/technology

This vendor page describes the real-time image capture, thirty-day retention, and searchable database functions that form the core capability analyzed.

Electronic Frontier Foundation. Automated License Plate Readers. EFF, 2024.

https://www.eff.org/issues/alpr

This resource details how ALPR networks create persistent tracking records and the privacy risks that arise when systems collect data on all vehicles rather than only suspects.

ACLU. You Are Being Tracked: How License Plate Readers Are Being Used to Record Americans' Movements. ACLU, 2023.

https://www.aclu.org/issues/privacy-technology/location-tracking/you-are-being-tracked

This report documents the expansion of ALPR systems and the resulting gaps in limits on data collection and public oversight.

Institute for Justice. Challenging Government Surveillance. IJ, 2025.

https://ij.org/issues/surveillance/

This page outlines legal and community strategies to contest broad surveillance data collection and demand stronger accountability mechanisms.

Brennan Center for Justice. The Surveillance Gap: How License Plate Readers Expand Police Power. Brennan Center, 2024.

https://www.brennancenter.org/our-work/research-reports/surveillance-gap

This analysis examines how aggregated ALPR data enables movement profiling beyond original investigative justifications and creates pathways for expanded use.

u/Allasdair — 3 months ago

PSA: You can turn off Meta's Messenger AI and prevent it from scanning your chats and prompt you to use the summary

Hello Community,

Saw a post asking if they can turn off the AI summary feature in Meta's Messenger app, which would (should) prevent it from reading your chat history and get rid of that annoying AI Summary Prompt.

Good news, you can!

[Meta Help Center](https://m.facebook.com/help/messenger-app/2016594885417423/?helpref=uf\_share)

Navigate to a messenger chat you want it turned off, tap on the chat name (or info button), find the privacy and support tab and tap on Message Permissions.

Tap the toggle next to allow message sharing to 'off' and you're all set.

Hope this helps those wanting privacy but have friends that don't want to use Signal, etc. and insist on using Messenger. You can at least put a stop to the AI harvesting..

Group chats: Admins (if there is one) can only turn the setting on/off.

1-1 chats: You both have the ability to turn it on/off. It's the same switch so if you turn it off, your friend could turn it back on.

reddit.com
u/Allasdair — 5 months ago

https://reddit.com/link/1svv6ni/video/krlh8l154gxg1/player

In light of the news on Ford having patents surrounding technology that harvests your biometric data to determine if you're fit to drive, I found this video giving a great breakdown on how this is a violation of our rights.

We should avoid this technology and really push back at alternatives.

I'm all for more modern ways to better road safety. But not at the cost of some corporation selling off my data and insurance companies filing a subpoena for the data to use against us for claims and raising our rates.

The video abruptly ends. I made a part two so you can watch the rest in a different post.

Part 2 link: here

reddit.com
u/Allasdair — 6 months ago