4 team members rotating daily. Everyday they build something new

4 team members rotating daily. Everyday they build something new

instead of just using generic Claude for creative tasks, i often create creative teams of Claude agents. but with a twist

the team changes OFTEN...

in fact it's usually a different team for each iteration of a prototype or project. each member gets a method instead of a job title, so they find different problems and argue lol

e.g. today's team:

  1. service designer: give each idea 20 minutes, then move on (questions the brief)
  2. product designer: list the assumptions and check each one (plans how it reaches people)
  3. interaction designer: build the smallest version that works end to end (guards quality)
  4. choreographer: remove one element per pass until it breaks (pushes for a less expected result)

they propose, object to each other, decide, and build one small tool as a single html file. scripts check it, take a screenshot, and commit it. every monday new members join and the oldest retire.

today they built a running pace calculator: https://isas1.github.io/daily-team/
repo (also works as a Claude Code skill): https://github.com/isas1/daily-team

i'd like to make it a community project:

everything in the repo is AI-generated and labelled that way.

github.com
u/BuffaloConscious7919 — 12 days ago

Top 5 prompting tips for Opus 5.5 from official docs (Video Edition)

This i'm genuinely proud to share. it's far from perfect but it's not overstimulating and i feel it's brought all my hobbies together. after reading and collating official Opus 5.5 prompting tips in another post i decided to get a bit creative and test a new style of video: slower, a different voice, the art style i love. The results i'm really happy with, here's the process:

  1. Gather the information - this meant reading the article collating the points and structuring them (i wrote another post on this, links at the bottom)
  2. Turning the key information into a speech for suno's new speech mode. I added the style of speaker and I tried it with bg music but it just pumped out some corporate bs
  3. Use my video workflow but adapt it. the video was a bit generic on the first prompt (i'll share the first and second prompts below)...
  4. Get creative - i decided to add specific direction with a few things i'd been learning from the prompt guide, as well as the things i didn't like in other videos: specifically removing things rather that using, then using some of the shades and colors i like
  5. Add something unique - in this case it's a hobby i love, acylic pouring. imo added that special something that made this interesting
prompt type prompt
speaker (suno) confident, clear, kind, powerful but warm
first prompt review the repo. i want to turn the the speech in new_speech dir into an animation high production videos that is clear and engaging for users who like to watch videos in a clear way. it should be simple but powerful. think like a professional motion designer for a sleek eductational video. review kit but create an adaptation for speeches. consider high quality and premium sound design. you have 45 minutes for the task. tools, gsap, three.js, openrouter
second (follow-up) prompt the minmal style is good consider removing the lyrics, heading text and all other template text, em dashs yellow text and italics.improve the animation for steering in the hook. think AAA production quality. the text is good and bold here but the gauge can be changed to be improved.consider minimal text and add other dynamic animations aim for black and off-white #333 black and a suitable clean off-white. Use spashes of colour and aim for a arylics pouring effect in some cases for the accent. different colour for each one
stats values
time 11mins + 7mins = ~18mins
tokens "276,869 are in the context window now (28% of 1M). Totals so far: 102 uncached input, about 126k output, about 9.27M cache reads and about 237k cache writes."
api cost ~$3.71
tools 56 calls: 35 Bash, 9 Write, 9 Read, and 3 session lookups.
skills none - "What I read: I read the kit's README, render.js and main.js. That's how I got its approach to deterministic chunked rendering and to timing visuals to the audio."

the tips (by Claude for Claude):

  1. Set a ticking clock. Don't tell an agent to "hurry". Give it a hard time budget, like "you have five minutes". It will prioritize and pace itself.
  2. Secure your prompts. Wrap any outside data in tags with random IDs, such as <data-7F3A9C>…</data-7F3A9C>. The model can then tell your instructions from the data, so hidden prompt injections inside the data don't get followed.
  3. Ban specific styles. "Avoid generic looks" just produces new clichés. Name the exact aesthetics you don't want and ban those.
  4. Use the effort dial. Medium effort on Opus 5.5 now matches Opus 5 on high. If the model overthinks, turn the effort down instead of writing long instructions.
  5. Keep your playbook. Don't rewrite your Opus 5 prompts. They already run 30% faster and burn tokens out of the box.

related reddit post: https://www.reddit.com/r/ClaudeAI/comments/1ws08mu/claude_opus_55_official_prompting_guide/
official anthropic Opus 5.5 prompting: https://platform.claude.com/docs/en/build-with-claude/prompt-engineering/prompting-claude-opus-5-5

u/BuffaloConscious7919 — 12 days ago

Opus 5.5 vs. Astra-6 crew (puppy edition). 2 step process.

often i'm testing different buttons and components for clients. this one was interesting to see the difference between the newest models

  1. used a button from here ( any will work) -
  2. create simple prompt - "make this components into a button that transforms into a cute puppy.remove the gradient . make the button AA accesible and this the primary colour #BD8F71. clean #333 bg [PASTE BUTTON CODE]"
u/BuffaloConscious7919 — 22 days ago

2 crazy simple solutions to Claude output (and my mental health)

the problem i was having was that output from claude was driving me crazy with extended use.
the solutions is simple: reduce the output in two ways

  1. maybe you know ELI5 but adding succinct seems to reduce overly childish stories and keep it tight

>"ELI5 succinct"

  1. Make an HTML summary (with a twist) - when i want a consolidation of complex work this is the winner:

>"Create a single page HTML summary of the [conversation | branch | work tree]. Make it visual and digestible without additional cognitive fatigue. Minimal text, clear flow of information. Opt for charts and diagrams over long explanations."

i threw a skill together here with more details which generates simple, accessible and artistic summaries

u/BuffaloConscious7919 — 25 days ago

Non-coders, build free creative Websites with "component-as-context"

The process is 3 simple easy free steps:

  1. Find a component you like

  2. Describe the website you want to Claude...

  3. Paste the component on the end

Yes it's that easy ;)

u/BuffaloConscious7919 — 1 month ago

2 months of work on a risky side project and im delighted to see the numbers!!!

Yesterday, I released the project for 500+ components to make websites more creative. I have been working on for over two months, and I am absolutely buzzing!! I can see in the stats there's around fifty to a hundred people using it each day. And after the release yesterday, ten people signed up in the first day!!! To me, that is absolutely incredible, and you can say whatever you want about the site. But one thing's for sure. I use it, and other people are using it, and I absolutely love that.

I'm gonna keep going.

This is giving me huuuuuge motivation to do that and seeing seeing actual people using it and getting value from it and signing up means so so much to me, and I'm truly grateful. So thank you guys so much for signing up. And, also, even more incredible, thank you to the person that clicked the buy a coffee button and donated that way. Huge, huge thank you, and I'm gonna keep building.

I know there are a lot of weaker components on there from the testing days but I'm working on updating, removing and improving the overall quality of components. It's just me working on this but if you have any requests for components, if there are things you like or things you don't like, I'd love to hear...

Above all else, guys. Hope you enjoy it, and just don't get lost ;)

(Forevercomponents)

u/BuffaloConscious7919 — 1 month ago

3 ways for non-coders to use components for better websites (with AI)

Components are fascinating. im pulling apart pre-built HTML components to see what non-coders need to know and 3 top ways to integrate them into websites and whatever you're building.

Tldr - pick one you like (and suits what you're building) and describe what you want in detail. Easy, right? Well not always. Here's a few tips + copy-paste prompts to get you started:

  1. Only use self-contained components. One HTML file, no installs, no frameworks. save it, open in browser, it works. If instructions start with "npm install", find a different one. Prompt: "Is this component fully self-contained in one file with no external dependencies? If not, find or rewrite it so it is." Once you've found the one you like...

  2. Pick the thing you like about it and focus your prompt on that - Prompt: "use the animation from this component with my brand to create the loading indicator"

  3. If you like the whole component, change the data, nothing else - Components keep their content (labels, numbers, items etc.) in one small block. AI can swap it in seconds. the risk is it rewriting other things. Prompt: "replace the example data with my data: [your labels + numbers]. Add/remove stages as needed. Change nothing else keep all animation, accessibility and structure exactly as is."

u/BuffaloConscious7919 — 2 months ago

this is one html file

Ukiyo-e bamboo. One html file. 241 lines. no dependencies, runs by double clicking it.

3 things if you want to use it:

  1. Recolour it in one line - The stalks are three constants for depth, FAR, MID and NEAR. Swap those and the whole grove changes. Forest green is FAR="#1f5c2e", MID="#174a25", NEAR="#0f3519". Leaves are LEAF and LEAFD, the moon is MOON.
  2. Don't put text over it - The sky is a gradient and the stalks move through it, so anything you overlay gets eaten. It's a background or a hero panel, not a canvas for copy.
  3. The instructions ride inside the file - There's a json block near the top with what to change, what to leave alone and what it's bad at. Paste the whole file into Claude or any agent and it already knows, you don't have to explain anything.

the whole thing is three sine waves. Sway at 0.9, gust at 2.2, leaves flicker at 3.1. thatt's it.

ps. don't get lost ;)

u/BuffaloConscious7919 — 2 months ago

Website prototyping 101. Generic prompt vs. Component as context

today i tested whether working a interactive component made with Claude Design can act as a compact design brief for AI. Truthfully, it can and it can't

The task was deliberately vague: "make a landing page for mobile devices. white bg".

  1. Generic prompt - "I gave the AI only the task. The result was fine, generic, maybe and ok base. But zero soul and zero style.

  2. Generic prompt + component as context - same task, same prompt but i added a component reference from forever (just get lost here pls) with the Chromatic Aberration Pulse component as branding inspiration.

Was it perfect, no, it still needs some work and definately a better starting prompt and plan but it have something unique and a certain style that the generic UI lacked

I'm always testing and playing around so if there's something you'd like to see lmk

u/BuffaloConscious7919 — 2 months ago

5 new Claude tips I use in my workflow after reading

went through Ruben Hassids 27 Claude tips. Most AI tip lists give you 27 things to save and 0 things to actually do. These are the 5 id use, one of them was completely new to me:

  1. Add "use ASD-STE100" - Avoid the Opus 5 complaint post by getting shorter and sweeter responses. great for explanations, documentation and instructions.

  2. Fresh problem? Fresh context - projects + connectors + 30-message chats aren't always an advantage. For new thinking, use a new chat. simple

  3. Edit the bad prompt, not Claude's 5th bad answer - If Claude misunderstood you at message #1, fix message #1. don't build a tower of corrections on top of it

  4. Let Claude interview you - Try: "ask me the questions you need before answering". much easier than writing a biigg prompt yourself

  5. Screenshot > paragraph of design instructions - Upload the reference and say: "build this structure for [topic], using my content". Particularly useful for HTML infographics, landing sections and UI experiments

My main takeaway: More context isn't always better context. Which one do you use?

reddit.com
u/BuffaloConscious7919 — 2 months ago

Non-coders, here's 600+ components to make your website unique

I was lost. Creatively. so I made a forever scrolling set of components to help make my websites unique.

Three simple steps:

  1. find - roll around the canvas on components and find one you want. It's random or you can search and filter.
  2. copy - screenshot, record or hand-off to your agent in one click.
  3. create - paste into Claude Code, Claude Design or any agent with a one-line task description

Everyone is building now, the difference imo is whether it goes in the scrapyard of demo-ware or becomes something creative, unique and genuinely useful.

You know the look by now. Cream background, mono font, the same rounded buttons. It's not that the models are bad, they're just trained on the average, and the average is what we've seen before and what we've seen before doesn't feel interesting for long (we can blame social media for that). Anyway, enter Forever, 600+ weird and wonderful components, if you want it even weirder, try clicking the "art" button on. There's tons of good sites already, awwwards is known everywhere, 21st.dev and magicui are genuinely excellent and I use them regularly. But they're all organised, you go there knowing roughly what you want. When I want something new or creative or unique I open up Forever

It's a different experience, it feels exciting not knowing what I'm going to find. It's become a hobby to create these components (even if they're technically not web components) they're still fun to see and often gives me the burst of motivation when reserves are low.

The grid stays free, that's my promise. Every component load does cost me money though, so from the next release there'll be a limit of 3-5 a day. Right now it's all of them.

If you make something with one, post it below. Id love to see what comes out, especially the properly weird ones

ps. just remember not to get lost ;)

u/BuffaloConscious7919 — 2 months ago

Top 5 understated tips after 6 months using Claude Design

90% of Claude advice is technical. These are about everything else:

  1. Use Haiku more. Surprised? Haiku is rapid, aligns and sanity checks fast with lower cost
  2. Expand experimentation. I use images, components or scribble rough ideas and then send them to Claude Design (or use Canvas mode inbuilt) to create lots of prototypes and variations. I find it often works better than a prompt: "A picture saves a thousand words"
  3. Focus on the quality. It's easy to slip into a perfectionist mindset with non-deterministic models. Imo this leads to lower productivity. Take the one or two best outputs and iterate on those.
  4. Create a final set. When you get something you like 90-95% make one more grid of assets but ask: "Create a grid of 9 variants made in the style of a different artist. Add a toggle for light and dark mode. [on brand]"

#5 is yours to add

reddit.com
u/BuffaloConscious7919 — 2 months ago

4 AI models agreed on the 3 most useful web components. So I built 27 versions in Claude Design

Today 4 models picked the same 3 components, so I built 9 versions of each in Claude Design. most were rough, but a few were decent starts.

Each model researched, I refined and then converged findings: >!1. Loading & skeleton 2. Progress and 3. Button / CTA!<

For each I wanted a grid of 9 variants - the point being 8 can be garbage if one is gold. Time for a a bit more research. Inspired by this post and using a real project I wanted the most useful variants for my core users - non-technical builders that want to build unique websites (I stuck to Claude for this).

Refinement - next I refined the prompt for this design system, which had been made previousuly with Claude design, exported and the zip dropped into Claude Code. There are different ways to do this e.g. /design-sync or only adding specific components, but this way is straight forward. Also asked for a prompt for each component cluster here so I can handoff to Claude Design for the next step...

Prototyping - usually I bang out one or two version with Haiku, yip you read that right, HAIKU! Why? Because it's fast, cheap and sanity checks the prompt and workflow so far. Then maybe one with Sonnet 5 low (often surprisingly decent results still), before using Fable on Max effort.

For each of the 9, I'd say there were at least one or two decent components and others that could be developed.

Models used: Claude Fable 5, Openai Sol, Gemini Pro and Perplexity (auto selected the model)

u/BuffaloConscious7919 — 2 months ago

5 practical Claude tips after 2+ years of use

Updated set of impactful things i actually do with Claude professionally and personally. Inspired by this post:

  1. Edit, don’t correct. If Claude gives a bad answer, go back and edit the prompt before it. The sh*t answer disappears from the conversation instead of influencing (and poluting) what comes next.
  2. Use screenshots NOT descriptions. For designs, bugs, layouts or inspiration, upload what you mean rather than spending five paragraphs explaining it
  3. Dictate messy context. Talk through the goal, constraints, what failed and what you’re unsure about. Save time, energy and often give more context. Tip. end with: These are messy voice notes, ask questions if anything is unclear
  4. Use Projects for repeated work. Add your reference files, examples and templates once, then reuse that context across related chats. Tip. Organise your chats like this
  5. Turn repeated prompts into Artifacts. If you keep asking Claude to do the same task, ask it to build a reusable mini-app instead: a tracker, calculator, dashboard, planner or comparison tool
reddit.com
u/BuffaloConscious7919 — 2 months ago

Turning Opus 5 output into useful learnings

Opus 5 chat has gone down like a ton of brick, these simple instructs aim to eliminate a lot of verbose bs and also helping keep my mind and memory sharper.

The simplest notion: make Opus 5 (or any model's) output clear, concise and explain key terminology to me to help me learn.

This of course could be extended in many ways but i like it a lot more than the default output already!

u/BuffaloConscious7919 — 2 months ago

Have I been building Claude Design Systems backwards?

Used to start working with CD (Claude Design) first. Recently been experimenting with a new workflow on the hypothesis that:

A giant component library isn’t automatically an advantage. A coherent one is.

Instead of asking CD to establish the design system, im start in Claude Code (feedback welcome pls):

  1. Clean up the core component set in a git repo - my goal is to keep only stable, reusable components with decent names, variants, states, and behavior(s)

  2. Sync INTO CD - I'm trying to start with a small coherent system rather than uploading a massive okish component library.

  3. Generate one representative screen in CD - Choose a screen that uses your most important patterns. E.g a homepage or most used dashboard and prototype it in Claude design

  4. Look for invented styles and components in CD - Check if Claude created new colors, spacing, typography, or UI patterns that already had existing equivalents.

  5. Fix the source, not just the output- back in CC, improve the component, token, documentation or instruction that caused the wrong choice

  6. Test several different screen types - Try contrasting layouts, e.g. a landing page, form, dashboard, mobile screen, and empty state.

  7. Only then use it for serious design exploration - Once the system produces consistent results (depends on your requirements) across multiple screens, I'll start to use it more broadly.

Key takeaway (to test fully): Design-sync becomes more useful when you give Claude fewer, better, clearer choices

reddit.com
u/BuffaloConscious7919 — 2 months ago

Non-coders, this prompt is all you need (decided by all Claude models)

Asked all 4 Claude models (Haiku, Sonnet, Opus and Fable) a single question: "What's the most powerful prompt for someone with no coding skills?" Inspired by this post I decided to see how models had advanced and which concepts they'd pick up on. Can you guess which is which?

Spolier Alert in generated synthesis (Claude wrote everything from here):

All 4 models, independently, landed on the same answer: the most powerful prompt for non-coders isn't a prompt about code at all — it's "ask me questions until you have what you need, then build it."

The power move is flipping the specification burden onto the model. Non-coders fail by trying to describe how (the part they're worst at) instead of what (the part only they know). Opus put it best: describe the outcome and constraints, never the steps.

Each model added one unique layer:

  • >!Opus — the one-liner itself!<
  • >!Fable — iteration beats the perfect opening prompt ("here's what I see" > "fix the code")!<
  • >!Sonnet — demand "tell me exactly what to click," or you get correct code you can't run!<
  • >!Haiku — never fake technical vocab; "simplest way to get X" beats naming a stack!<

Stitched together, the consensus prompt:

> "I want [outcome] for [audience]. No coding skills. Constraints: [time/tools]. Ask me questions one at a time until you have what you need, then build it as one file I can open in a browser. Explain choices in plain terms and tell me exactly what to click at each step."

Same conclusion, 4 different models, zero coordination. That's about as close to ground truth as prompting advice gets.

u/BuffaloConscious7919 — 2 months ago

Two Claude ideas I’m testing (wtf.md and dreaming)

wtf.md stores Claude’s mistakes so I stop correcting the same things over and overrr

I split them into:

  • project-specific mistakes
  • model/workflow-specific mistakes

I currently run it manually when something goes wrong.

Dreaming is Kaparthy's idea and is a scheduled task that reviews the day’s sessions (at 4am). It consolidates decisions, mistakes and patterns , then carries the important context forward for the next session(s)

Next step: feed wtf.md into the dreaming process so Claude can suggest better rules, skills and project instructions

Also would like to improve either / both

reddit.com
u/BuffaloConscious7919 — 2 months ago

Claude Design turned a boring 'Coming Soon' page into the client’s favourite part

I’d been working on a client site for around three months when they asked for a simple coming-soon page.

It was out of scope, but instead of pushing back, I decided to make something more interesting.

A few nights earlier, I’d had one of those late creative zoooomies and started experimenting in Claude Design. I used the project’s brand, researched the local area, and asked Fable to create a grid of 20 branded 3d assets.

It produced a set of rotating 3D models tied to the location and the client’s identity.

So instead of giving them a basic coming-soon page, I used those assets.

The main site had been carefully designed and implemented over months. The coming-soon page took about ten minutes.

That was the part that surprised the room.

It was unexpected, slightly unusual, and immediately led to the client asking what else we could do with it.

I probably should have charged for it. I also think these unplanned creative extras are sometimes what make a project memorable.

Do you charge for every unexpected improvement, or occasionally use them to overdeliver?

u/BuffaloConscious7919 — 3 months ago