![Image 1 — [FOR HIRE] 2D vector game artist and animator](https://preview.redd.it/ds3me5tzq32h1.png?width=1041&format=png&auto=webp&s=cf0d7729215d15c3b83280af810b689b5ee8ddb3)
![Image 2 — [FOR HIRE] 2D vector game artist and animator](https://preview.redd.it/9lmqs5tzq32h1.png?width=400&format=png&auto=webp&s=8151cf0015b8c65072e81956cf65289775222717)
![Image 3 — [FOR HIRE] 2D vector game artist and animator](https://preview.redd.it/z36ln5tzq32h1.png?width=1095&format=png&auto=webp&s=330e07f9acb1b0c55f998e6472234eede9b1e8f3)
![Image 4 — [FOR HIRE] 2D vector game artist and animator](https://i.redd.it/e7fex4tzq32h1.gif)
![Image 5 — [FOR HIRE] 2D vector game artist and animator](https://i.redd.it/a9xuw4tzq32h1.gif)
![Image 6 — [FOR HIRE] 2D vector game artist and animator](https://i.redd.it/lj6v85tzq32h1.gif)
![Image 1 — [FOR HIRE] 2D vector game artist and animator](https://preview.redd.it/ds3me5tzq32h1.png?width=1041&format=png&auto=webp&s=cf0d7729215d15c3b83280af810b689b5ee8ddb3)
![Image 2 — [FOR HIRE] 2D vector game artist and animator](https://preview.redd.it/9lmqs5tzq32h1.png?width=400&format=png&auto=webp&s=8151cf0015b8c65072e81956cf65289775222717)
![Image 3 — [FOR HIRE] 2D vector game artist and animator](https://preview.redd.it/z36ln5tzq32h1.png?width=1095&format=png&auto=webp&s=330e07f9acb1b0c55f998e6472234eede9b1e8f3)
![Image 4 — [FOR HIRE] 2D vector game artist and animator](https://i.redd.it/e7fex4tzq32h1.gif)
![Image 5 — [FOR HIRE] 2D vector game artist and animator](https://i.redd.it/a9xuw4tzq32h1.gif)
![Image 6 — [FOR HIRE] 2D vector game artist and animator](https://i.redd.it/lj6v85tzq32h1.gif)
I designed and built a small game prototype in Unity. It was originally created for a different mobile project, but then I got the idea to shift the focus toward a wave-based shooter with character skill progression. This genre is quite popular on the market right now. What do you think about that?