Financial freedom or lifestyle change after game release.

Anyone out there with their game do so successful they were able to become financially free from a regular job? Or if it took several games. Just wanted to hear some stories from the community very curious to what you went through after sales and what you’re doing now. Some positive outlook for those who made it.

reddit.com
u/Doo_Dad — 3 hours ago
▲ 3 r/playmygame+2 crossposts

Edens’s Byte Playtest

Game Title: Eden’s Byte

Playable Link: https://doo-dad.itch.io/edens-byte-playtest-v1

Platform: PC (Itch.io)

Description:
Eden’s Byte is a 2D top-down procedural action roguelite inspired by classic Zelda-style exploration, modern combat movement, and replayable randomized worlds.

Check the description for more info on controls and play along with future scope/ideas.

The current playtest is focused on validating the core gameplay systems and overall game feel. Players explore procedurally generated rooms, fight corruption-themed enemies, experiment with movement and combat, and work their way toward the portal while surviving the dangers of each run.
This build is intentionally early and uses placeholder art, simple enemies, and prototype systems.

The goal right now is to answer an important question:
“Is the game fun to play?” And “Can I take this further?”

I’m looking for honest feedback on the game. Most in the description are the key values. Any feedback, positive or negative, is appreciated and will help shape future development.

What felt good?
What felt bad?
What was confusing?
Did you want to keep playing?

Free to Play Status:
[X] Free to Play Playtest
[ ] Demo
[ ] Paid

Involvement:
Solo Developer. I handle the programming, design, systems, and overall development of the project while learning and documenting the process along the way.

u/Doo_Dad — 5 days ago

Fun talk: OG/nostalgic game remakes or features.

Been thinking about this a lot. Tons of games released over the plethora of years. New games come out but sometimes you miss the OG/nostalgia from older games you played.

Wanted to ask this sub: what old school game do you remember playing and enjoying and wouldn’t mind seeing a remake or some indie making it in their style.

Hot take: I played games while growing up. I didn’t have each console but I got to try a lot of different games from personal ownership and through friends. I somehow picked up randomly Metal Arms: glitch in the system back in the day and always wanted a follow up or a modern version of it. The hacking and limbs/parts of the robots dangling and falling off but still able to shoot and fight. Funny and chaotic. If not a full release then at least a modern game with similar features. Or two others I think of: Jak & Daxter and Sly Cooper. Styles, story and action/gameplay. Idk I felt old today haha.

Would love to hear if anyone is currently doing this to their game. Features, ideas and if inspiration came from something older and nostalgic to you.

reddit.com
u/Doo_Dad — 11 days ago

To AI or not AI: who does and who doesn’t

Just getting back in to game dev. I also work full time and my job has us moving to using AI in tasks and automating work. And I know there’s two sides to the discussion of whether to use AI or not. So I wanted to gauge who is using it and who isn’t and what are the reasons. I use it but more to help with tasks that don’t hinder my learning at work. Debugging as well. For game dev I struggle with coding and learn from tutorials but I’ve been avoiding pulling up AI to help yet cause I enjoy the struggle but it helps the learning. What do you do/think?

Hey thank you to all the feedback and feedback as well from everyone sharing their experiences. Just wanna say though let’s not bash on each other if you do/don’t use AI. We’re all in different mindsets and AI isn’t going away anytime soon. So just learn and question each other but in good faith. Thank you still everyone I really do appreciate it. Gave me some insight I might look in to for trying in my upcoming project.

reddit.com
u/Doo_Dad — 14 days ago