I’m building games inspired by binocular vision and depth perception
Game Title: EyeAlign Quest
Playable Link: https://apps.apple.com/us/app/eyealign-quest/id1644601065
Platform: iOS
Description:
EyeAlign Quest is a mobile game project inspired by binocular vision, depth perception, and eye coordination mechanics. Instead of creating traditional eye exercises, the goal is to turn vision-training concepts into fun arcade-style gameplay. The game includes mechanics where players interact differently using the left eye, right eye, or both eyes together, creating unique visual challenges and depth-based gameplay experiences.
Some game modes focus on tracking moving objects, avoiding obstacles, depth perception challenges, reaction timing, and stereoscopic effects such as red/cyan anaglyph visuals. I’m also experimenting with 3D gameplay concepts inspired by classic arcade games like Pong, but redesigned around binocular interaction and visual coordination.
The project is designed to feel like an actual game first, while being inspired by concepts commonly used in vision-training activities. I’d love feedback on the gameplay concept, accessibility, visual comfort, and overall idea.
Free to Play Status:
[x] Free to play
[ ] Demo/Key available
[ ] Paid
Involvement:
Solo developer — I designed and programmed the gameplay systems, visual mechanics, and eye-interaction concepts myself using Unity.