
Spent around 31 hours working on this map, and now kinda stuck on what to actually put in it. Got the layout figured out, just need some inspiration for filling it out. What would you add? Monsters, traps, encounters, interesting locations, whatever comes to mind.
Was working on a map of the Womb of the One, one of the weirder places in our setting. It's basically a Farrealm nightmare demiplane, and I'm trying to figure out what kind of stuff to fill it with. I've got the map, but now I need some ideas for what the hell actually lives in there.
What monsters would you throw at a party exploring a place like this? Aberrations are an obvious choice, but I'm also open to stranger stuff, mutated creatures, things that shouldn't exist, or even monsters that seem relatively normal until the players realize something is seriously wrong with them.
I'm also looking for ideas for traps and environmental hazards. Not just the usual pressure plates and falling rocks, but things that mess with the players in unexpected ways. Maybe the walls are alive, the rooms change when nobody's looking, or the place itself reacts to the party being there.
Would you go for the whole fleshy, organic dungeon aesthetic, with pulsating walls and tunnels that look like veins, or take it in a more surreal direction where reality just stops making sense? A mix of both could be fun too.
I'd love to hear what you'd add to the map. Weird encounters, nasty hazards, creepy rooms, completely unhinged monster ideas — anything goes. What would make this place memorable at your table?
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