



Work in progress models
My UN 3rd battalion units are a wip. I tried to make the specialists different from the regular grunts and they turned into Pepsi Special Forces. Which could be canon for all I know. But, hey I kinda like them.




My UN 3rd battalion units are a wip. I tried to make the specialists different from the regular grunts and they turned into Pepsi Special Forces. Which could be canon for all I know. But, hey I kinda like them.
I redid every thing and got rid the crap that wasn't my own. I want the Tainted Grove to have some lore but I have a basic start and don't know where to go from there. Any comments concerns and tips will help.
MERCY’S BANISHED and
The Tainted Grove
Verloren Baum,
Master of biomantic warp manipulation. A lowly player of the Plague wars. Baum led numerous void-raids across Ultramar, not for conquest, but for acquisition; stripping vessels, populations, and entire biospheres of usable matter. Each infection he unleashed was calculated, each plague a harvest rather than a weapon. The planet was a gift to him from a Champion of Morty who commended his service giving him the title of Arch Plague Wizard. He wears Terminator pattern Chaos armor. His weapon is the staff Lebensbringer, it expels warp energies that turn dead matter into living matter. He goes on many Crusades quite often against Ultramar but usually fails due to the heightened presence of that bastard Titus. So, taking worlds for the Scourge Stars is rather unsuccessful.
Threx Malgore
His workshop is located at his palace in the middle of GraveBloom Prime. He makes all manner of mutated monstrosities, from Demon engines like the humble plague burst crawler, to the erratic flesh spawns that inhabit the planet and the Wardog knight houses pilots that wage war on each other to produce a stronger form of disease. Malgore does not create in madness, but through iteration. Entire Knight houses are subjected to controlled infection cycles, their pilots forced into endless conflict so that each generation produces stronger, more stable carriers for his evolving plagues.
Wox Drecht
Commander of the Banished Fleet and Knight Auxilia. He lost himself to corruption of Nurgle’s blessing and has sworn fealty to Verloren Baum to save his men.
Classification: Verdant Death World
Status: Death Guard Controlled Planet
Population: ~50 million (primarily within Gravebloom Prime)
Located within the Scourge Stars
Viridion Mortis was once a Radioactive and toxic hive world, it is now a world divided between controlled industry and wild, weaponized ecosystems. The Hive world was destroyed during the Plague wars and collapsed in on itself forming a vast sink hole that was filled with metal, concrete and biologic materials perfect for building a fortress with. The Leader of the Tainted Grove Verloren Baum did not merely conquer the world. He unmade it, reducing its hive city to slurry of metal and biomass before rebuilding it in his own diseased image. It is now known as the Verdant Basin in which the Fortress sits upon.
It is the name of the cityscape surrounding the Verdant Fortress. Located in the Northern Hemisphere, The Tainted Grove maintains absolute control over the planet’s only true city, Gravebloom Prime, a sprawling industrial expanse housing over 40ish million souls. Unlike the towering hive cities of the Imperium, Gravebloom spreads down and out in rusted veins of manufactoria and labor districts. All raw materials are imported from off-world, a deliberate choice to preserve the planet’s lush, unnatural ecosystems. At the city core, sitting atop the basin is the plague wreathed forges assembles custom plagueburst crawlers, though most arrive as prefabricated components for final assembly. That is also where the Main Bio labs of Baum and Threx.
Controlled by: Wox Drecht
The Banished Sanctum overlooks a feudal marshland region It is a relatively small Fortress probably more like a base sitting on a mountain range overlooking the Feudal Territories of Knights. The largest is the house of Edelweiss, it sits on the hills below the range. The rest of the feudal territories expand much of the planet through the lowlands to some of the highest mountains; the knights wage war against one another as well as the creatures wandering the rotwilds. This makes Edelweiss the only preserved house left.
Rising from the collapsed remains of the planet’s former hive core, the Verdant Fortress stands as the heart of Verloren Baum’s domain. Built within a vast impact basin of fused metal, bone, and bio-matter, it is less a structure and more a layered ecosystem of fortification, laboratory, and spawning ground. Its roots extend deep into the crust, drawing upon geothermal energy and buried toxins, while its upper battlements serve as dockyards for voidcraft and staging grounds for planetary defense. Within its depths, the line between architecture and organism has long since ceased to exist.
It is the most expansive region on the planet filled with small settlements and villages that know nothing but Nurgles love. There are large Bloom jungles and bug infested swamps. The failed bio experiment roams the countryside, which is why knights are used instead of cultists. Because small arms don’t do crap against these monstrosities. This is also why the houses fight each other to see who gets the biggest puss filled bile pile.
It is the former Industrial mines and forges that got nuked to oblivion, Nugle’s garden can only spread so far. There are freak warp anomalies and rad storms so life fails to grow so no rot can form. The region is used as a testing site for the armored companies and to see who has the strongest blessing as a sort of ritual.
The Tainted Grove predates the Plague Wars, a vectorium of the Death Guard that…
A Renegade Warband that joined the Tainted Grove was a former Ultramarine fleet based successor chapter called Calgar’s lost sons. They used Knights as their armored company due to them not having any Dreadnoughts or tanks due to their young creation. They had about 3 Astartes ships and a large number of trade vessels in the fleet. This made them useful to keep Ultramar connected until an attack by the Death guard just before the plague wars. The Command staff of the chapter and the Flagship Macragge’s Mercy was lost in the battle and one ship remained; commanded by Sargent Wox Drecht who with ⅓ of his brothers muityed against the Adrimal after he wanted to ram the ship into the enemy’s warship. They were able to escape the battle because the DG did not care if a ship escaped because the plague wars were soon to start. Wox became the Commandant and purged the ship of a disloyal crew. His plan was to return to his house but along the way they realised that during repairs of the ship that a disease had spread abroad. As the contagion spread beyond all control, the Apothecary failed, their gene-seed rotting within their own bodies. Vox channels filled with conflicting orders, prayers, and screams. It was then that a signal reached them—not Imperial, but unmistakably deliberate. A transmission laced with impossible vitality, promising not salvation, but survival through transformation. Faced with extinction, Wox Drecht chose to answer. The Mercy’s Banished serve as the primary void defense and logistical arm of Viridion Mortis, ensuring the steady flow of resources required to maintain its growing needs.
THE WHITE ROSES – House Edelweiss
High above the lowlands, carved into a mountain overlooking the feudal territories, stands the fortress of The Banished Sanctum.
House Edelweiss is not free of mutation but rather, their corruption is curated. Where other Knight houses descend into grotesque excess, Edelweiss endures through controlled infection, their bodies and war engines carefully stabilized by the work of Threx Malgore. Each generation of House Edelweiss is subjected to ritual infection within the lower chambers of the Verdant Fortress. Those who survive emerge resistant, their bodies harmonized with the plagues of Viridion Mortis. Those who fail are reclaimed by the basin.
Lebensbringer:
Staff wielded by Verloren Baum. Converts warp essence into biological matter.
Soft Rot:
Corrupted surgical implement. Induces uncontrolled organic growth at the point of contact.
I shared my beginnings of my Chaos war-band Mercy’s Banished. I used Ai to help with the wording of my work and tried to post it here for some help. I got some tips but mostly just ai bad comments.
I have gotten rid of the Ai slop so to speak and I am looking for some lore help. Where is the closest Death Guard stronghold to Ultramar. I changed some of the lore for my Tainted Grove DG war-band, they traversed the void long before the Plague wars to find a stronghold placement in preparation of, but they get lost in the warp and are sent out around 39 millennium. Does that work?
My Mercy’s banished join up with them in the 40th millennium with the withered Sage because they were looking for planets the Strip of resources for their Spire project.
Alignment: Primarily Nurgle-aligned, with doctrinal and metaphysical influence drawn from the imprisoned Aeldari goddess Isha (interpreted through warp echoes).
Warband Name: Mercy’s Banished
Nature: Hybridized Chaos warband formed through ideological convergence rather than conquest
Mercy’s Banishment was not forged through conquest, but through contradiction.
Two forces met upon a dead world beyond the Eye of Terror:
• The Tainted Grove — a Death Guard vectorium devoted to the slow, inevitable spread of decay
• The White Roses — a sorcerous warband led by Verloren Baum, seeking to create life through warp manipulation
War followed.
Yet the planet itself resisted both extremes. Where plague spread, life emerged. Where life flourished, rot followed. Neither force could achieve dominance.
From this deadlock came revelation:
Decay and life were not opposites. They were a cycle.
The war ended not in victory, but in fusion.
Thus, Mercy’s Banished was born—not unified, but interwoven.
The warband’s belief system is known as the Doctrine of Echoed Life.
Core Tenets:
• Life and decay are inseparable processes
• Nurgle represents the inevitability of transformation
• Isha’s essence still exists within the warp, fragmented and suppressed
• This essence can be harnessed—not directly, but filtered through decay
Through this doctrine, the warband seeks to create:
• Life born from rot
• Renewal through suffering
• Biological systems sustained through sacrifice
To the Imperium: Heresy beyond redemption
To Nurgle’s followers: Dangerous deviation
To Tzeentch: A developing variable
Verloren Baum, “The Bloom Withered Sage”
Master of biomantic warp manipulation. Wields the staff Lebensbringer. Architect of the warband’s central philosophy and planetary transformation systems. Created the planetary Spire.
Wox Drecht
Former noble of House Edelweiss. Maintains a fractured code of honor. Balances loyalty, pragmatism, and quiet rebellion.
Threx Malgore
Embodiment of the Tainted Grove’s doctrine. Acts as enforcer of Nurgle’s “purity” within the warband.
Bound within the Spire is a figure known only as The Hidden Hand, a human sorceress who struck a catastrophic bargain with the powers of the warp.
Now:
Her secret ambition is as impossible as it is dangerous:
To sever her connection to the warp entirely—and become a Blank: A being with no presence in the warp. She is not alone in this ambition.
Wox Drecht, ever pragmatic, has learned of her plans. Seeing an opportunity to weaken the Tainted Grove and reshape the balance of power, he has entered into a quiet alliance with her.
Whether this alliance is purely strategic, or something more…enveloped, is a matter of whispered speculation.
Classification: Verdant Death World
Status: Controlled Warband Stronghold
Population: ~50 million (primarily within Gravebloom Prime)
Viridion Mortis is a paradox made manifest.
Once a death-world, it now exists as a self-sustaining ecosystem of engineered decay and forced renewal.
Key Features:
• Forests grown from corpse matter
• Rivers of spores and liquefied biomass
• Continuous life-death-regrowth cycles
Controlled by: The Tainted Grove
A sprawling industrial city rather than a vertical hive. All materials are imported to preserve the planet’s ecosystems.
Primary Outputs:
• Mass-produced melee weapons
• Crude firearms
• War machine components
• Partial construction of Plagueburst Crawlers
Function: Industrial heart and population center
Lore:
The Tainted Grove maintains absolute control over the planet’s only true city, Gravebloom Prime, a sprawling industrial expanse housing over 45 million souls. Unlike the towering hive cities of the Imperium, Gravebloom spreads downward in rusted veins of manufactoria and labor districts.
All raw materials are imported from off-world, a deliberate choice to preserve the planet’s lush, unnatural ecosystems; ecosystems now seeded with Nurgle’s slow corruption.
Deep beneath the city core, sealed within plague wreathed forges, the Tainted Grove assembles Plagueburst Crawlers, though most arrive as prefabricated components for final assembly. To the Tainted Grove, Viridion Mortis is not merely a stronghold; it is a garden.
Controlled by: House Edelweiss (aligned to Wox Drecht)
A feudal region surrounded by corrupted knight houses.
Unique Traits:
• Resistance to disease and toxins
• High mortality in Space Marine ascension
• Relative stability and discipline compared to neighboring territories
Function: Cultural remnant of “honor” within Chaos structure
Lore:
THE WHITE ROSES – KNIGHTS OF A DYING IDEAL
High above the lowlands, carved into a mountain overlooking the feudal territories, stands the fortress of the White Roses.
The countryside is divided among corrupted knightly houses, once noble but now reduced to sadistic tyrants. These houses revel in slaughter, killing peasants and cultists alike for sport and favor from their Chaos patrons.
Yet one house endures differently:
House Edelweiss
Led in absentia by Commander Wox Drecht, a fallen son of the house, Edelweiss clings to a fractured code of honor. Their lands remain largely free of mutation, their people disciplined, their rule restrained.
Their singular genetic divergence manifests as:
This flaw has left Wox Drecht as both champion and warden of his bloodline. Though he has long since fallen to Chaos, he enforces a measure of dignity upon his house—less out of loyalty, and more from a desire to preserve something unbroken.
At the northern pole rises the impossible structure known as the Verdant Spire, created by the enigmatic sorcerer Sage Verloren Baum during the late 40th Millennium.
The Spire:
It functions as:
The poles themselves have become paradoxical realms—simultaneously the most toxic and most beautiful regions on the planet, where life and death exist in constant, violent equilibrium.
Baum himself has grown distant, consumed by his grand designs and endless crusades against the servants of Tzeentch. In his absence, control of the Spire has… shifted.
Mercy’s Banished operate as a dual-force organism:
Tainted Grove (Green/Brown Armor):
• Plague Marines
• Plague Surgeon
• Deathshroud Terminators
• Plagueburst Crawlers
Combat Role: Attrition, contamination, inevitability
White Roses (Off-White Cracked Ceramite):
Combat Role: Precision strikes, battlefield manipulation, warp shaping
Lebensbringer:
Staff wielded by Verloren Baum. Converts warp essence into biological matter. Sustains planetary systems at increasing metaphysical cost.
Soft Rot:
Corrupted surgical implement. Induces uncontrolled organic growth at the point of contact.
Mercy’s Banished do not conquer worlds.
They plant them.
Stages of Invasion:
Each conquered world becomes another “garden.”
The warband exists in unstable equilibrium:
• The Tainted Grove enforces decay-based orthodoxy
• The White Roses pursue controlled creation
• The Hidden Hand plots independence from the warp
• Wox Drecht balances loyalty with ambition
• Verloren Baum grows increasingly isolated
The system is functioning.
But it is no longer stable.
Mercy’s Banished are not destroyers in the traditional sense. They bring life to dead worlds. They create ecosystems where none should exist. They preserve. They cultivate. But every act of creation demands sacrifice. Every system requires fuel. Every forest is fed. Their mercy is not salvation. It is consumption.
What do the three colors of tokens mean blue green and red?
Can I move and then ready?
I have an Intel 2020 MacBook Air.
Specs:
Quad core Intel core i5
1.1 GHz
1 processor
4 cores
Memory: 4 GB
Storage: 500 ssd
I am looking to upgrade to a newer model. It has served me well but it is starting to chug and videos just freeze frame but continue to play sound.
I use it for my main computer, I also will use this with Microsoft Office. I am currently a student. I will need this to last me the next 5-6 years hopefully.
I was looking at either a M5 Air or the new A18 Pro Neo.
What would be the best to get?
I want to get started with nail polish stamping for both my nails and for my miniature models. What are some tips that I can use to help me find a good set of plates and tools to help me get started.
I have been looking at Maniology because of a recommendation from a YouTuber I watch, but I just want to hear it from another source. I don’t have a particular style of plate I want just a general idea of what I need to get.