[ForHire] Unity Gameplay Programmer | UI Toolkit, Architecture, Multiplayer (FishNet), Backend Integration | $25-30/hr | Part-time/Contract
Hey! I'm a Unity gameplay programmer with 3 years of professional experience at an indie studio. I specialize in UI systems, clean game architecture, FishNet multiplayer, and backend integration. I also offer consulting, architecture reviews, and mentoring.
Skills
- Unity C# and DOTS
- UI Toolkit
- Clean UI architecture via MVVMC, reduces developer friction and built to scale
- DI-driven workflow with VContainer
- Multiplayer with FishNet: networked game systems, state sync, lobby/room architecture
- Backend integration: BrainCloud, PlayFab, and custom backends unified into one clean architecture
- Data-driven game development
- Debugging and refactoring messy codebases to meet industry standards
Consulting & Code Review
If your team is fighting its own UI system, unsure how to structure your backend or multiplayer architecture, or about to commit to a decision you'll regret, I can help before it gets expensive:
- Architecture reviews and recommendations
- Refactoring sessions with explanation (not just fixes, but why)
- 1-on-1 mentoring for devs leveling up on UI Toolkit, clean architecture, multiplayer, or backend integration
Teaching
Also open to Tutor / Teaching Assistant / Lab Assistant roles for game development courses.
Portfolio: https://mwessam.github.io/portfolio/
Availability: Part-time / Contract
Rates:
- Development: $25-30/hr depending on scope (milestone-based)
- Consulting & mentoring: DM to discuss
Payment: PayPal · Binance · Bank Transfer · Wise
Contact: DM here on reddit, Discord: fstd3ad or send email: mwessam839@gmail.com