



New Data Crevice System just dropped
Looks interesting, gotta try this rn




Looks interesting, gotta try this rn
I finally locked in for the ToA Retrace, and now I finally see the fruits of my investments on VB and Celine 🤩
Now I'm not the maldest of malders, and my performance is FAR from optimal, especially for my level of investment. I was so bad that I even struggled on Starsea Apostle for nearly an hour 😭
But hey, I at least got the max rewards for all 3 of them 😋
Now look, I may not be the maldest of malders, but I play Path to Nowhere. I know the very basics of the game, and I certainly know Ceto's compability with Augustus.
Ceto isn't trash now, is she? Paired with Augustus, she becomes an extremely powerful corebreaker and true damage support. In fact, isn't the very core members of Shattered Blade consists of Augustus, Ceto, and Siglinde?
Like okay, maybe Ceto isn't necessary in a full S5 team comps where enemies die before their cores are even shown, but most beginners aren't even scratching S3.
Now, foolishness aside, why is the discord, especially in channels where beginners ask for help, are actually full of these ridiculous takes and advice? This is absolutely not healthy at all for the game, and I was so flabbergasted by these people that I genuinely felt really uncomfortable being around there.
Going soulless for another year at this point...
After my 7th daily login after the update, I finally did my pulls!
177 pulls (113 non-warrants + 40 warrants + 24 event warrants), and:
...What? I averaged about 22 pulls for every S class...
I know gacha games are... gacha, but for a gacha, PtN's rates are so unbelievably generous...
Of course, this is just me being lucky, but this is not the only session where my luck is crazy. This has happened way too many times, so many times that I'm worried about the game's revenue... Even the last banner, Murphy, was obtained within 20 pulls!
The S class rate is already great enough, but even the "standard" is actually just the entire S class roster, minus the exclusives. Does anyone realize how impactful that is!? I obtained a lot of meta DPS and Supports by losing 50/50, and even completed the Aurum Secretum team comp in this session!
Just what is this game!? Any other gacha games with this generosity are already a big green flag banner, but PtN just had to take another step further and give us the shop sinners... And oh yeah, free S class selectors, free tickets, and free level up system...
I love this game man
I've been restarting The Financier for over 10 minutes now trying to get inside the security center after killing the power without any of the 2 guards blocking the way. Such rotten luck is diabolical, but why even need to rely on luck for this in the first place?
What a design, I hate it so much.
Look man, I love Entry Point, and I love EP:FC's new mechanics, but it's just that there are some trivial mechanics that I really hate and just overall makes the game frustrating.
So far I've only completed The Deposit and The Financier, and I already ranted about the latter. I've been trying to complete The Withdrawal lately, and dear god why does the Lead Security immediately detects the opened vault at the doorway??
The fact that the VIP disguise immediately deems you trespassing after hostaging The Manager also doesn't make sense, because logically speaking, the Lead Manager should know that we're granted access and doesn't know we are committing a crime yet.
This is already an annoying stage design, but these game systems only exacerbate the issue:
1. The Skill Tree Mechanic
For the first 30 or so levels, changing skill trees are free. Then suddenly it isn't.
Just... Why...?
Oh my god do I HATE this system. I was trying to do No Disguise The Deposit, so I changed all of my skill trees to do just that, which led to me having no intimidation perks. And then when I got to The Withdrawal, I couldn't just hostage the aforementioned Lead Security the moment he enters the vault room. It's absolutely aggravating!!
I'd much rather have EP's core perk locked onto a freelancer than having to deal with all these money constraints. It's genuinely so annoying to deal with. An absolute horrid game design.
2. The Leveling Up System
I understand Cish is trying to encourage players to complete challenges, hence the current credibility system... But dear god, drop the money nonsense man...
I still remember the days where I could easily grind The Financier Legend and max out my characters with ease, but now all these daily missions and whatnot are actually just sad.
Really reminds me of the daily quests that gacha games integrate to keep players hooked to the game. It's just unnecessary man. Make money easy to obtain, man.
It's sad to see this too since the game is already paid, and it is genuinely a good game, but these little trivial problems are just so impactful to the enjoyment of the game that it's just so ridiculously frustrating.
The potential man incarnate, I'm somewhat tempted to get his talents, but Collosals are easy to me since I have Cosmo, and I'm not sure about his RNG nonsense 🤔
Cleared out the entire office section near this area. Found it a bit odd though 🤔
I could also theoretically complete the no first floor challenge with this, but alas I trespassed the first floor to try and get a network access in.
I just wanted to make few funny edits here and there, but it turned into an entire commentary lmao
Also I heavily underestimated how long it takes to edit videos... Much respect to the YTers out there 🫡
This is kinda crazy... What are your thoughts on this??
The system can manage Shin buffs and Augustus resources insanely well...
What the heck. I've genuinely never seen such stupid missions in the game before. This is genuinely worse than me trying to get the golden badge of The Blacksite.
I'm losing my mind man. I completed The Deposit Legend at level 1 with zero skill tree or anything, then I was so stuck at The Financier Legend that I literally went and completed all of the missions and challenges in the Operators tab to get to level 30, and still struggle.
I want to say /j or /s, but this is genuinely my criticism of the mission. What do you guys think? Are these valid or I just genuinely have massive skill issue?
Embarassingly... This has taken me about 5-6 hours of attempts and practice... Insane skill issue on my part :p
I thought I'd do this without a guide, and looks like that was a very bad idea lol. Got a very nice, pure and genuine reaction of myself though xD
Oh my god... I can feel it... The joy of "discovering" Entry Point for the first time again...
Ah, dear me. Despite being an actual Stealth tryhard in the original game, I suck so much in this version. I completed all golden badge (except ironman💔) solo in the original game, yet I literally struggled to complete The Deposit Legend bruhhh
I know I probably shouldn't have started with the Legend difficulty, but come on, my ego couldn't handle it. Though I guess that turned out badly cuz I struggled for about 2-3 hours trying to find out what I should do without a guide xD
Let me share my process:
Despite me being a doofus and not checking the tutorial first, I still had a great time piecing everything together without a guide. I also noticed that the challenges are... Real challenges, so it'd be extremely exciting to get all of them later on!
This is also an incredibly humbling experience, since I really rushed things a lot and failed multiple times. Thought my 5th place random seed Black Dusk Legend meant something, but certainly not in this game xD
23 tickets spent, got my 4th Coppermine copy but I'm quite happy rn ^-^
In the previous round I got beamed HARD. Thought it was a fluke, so I tried to aim duel him again but to no avail
Now to be completely fair, I hyper-invested my Arcane Crit with S3 Yingying and S4 Jichuan while having barebones Shattered Blades shackles... (I regret not getting at least S1 August )
But still... For an A rank to perform this good? I literally didn't core break the bosses for Lamia's run. It's just pure damage... She actually even outperformed my Bleed team, which is just crazy!
Works 100% of the time against people who rely 100% on mobile handicaps, works relatively fine against people who has decent movement but still rely on mobile autofire
Say goodbye to losing in the most frustrating way possible: dying 5 times against one shot babies with triggerbots