u/Illustrious_Tax_3760

Jon speaks of the La Li Lu Le Lo

Jon speaks of the La Li Lu Le Lo

"Step up your game, Scott. Break out the L-word."

"Lesbian?"

"The other L-word."

"Lesbians?"

"It's love, Scott. I wasn't trying to trick you."

Would Sacred Stones Falcoknights be better if they had Slayer?

Considering they have Slayer in Gaiden/Shadows of Valentia, it's kind of weird they don't have anything to compete with the far superior Wyvern Knight.

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u/Illustrious_Tax_3760 — 3 days ago

Fire Emblem Proto-Roge Tier List (1.1 Update)

Link to game

I've played this game for about 3 hours, so I'm probably not the best person to ask. But here are my findings.

Fantastic!-rank: Always get these units if available.

  • Erk: First of all, enemies in proto-rogue are surprisingly tanky and fast. Assuming you have someone smack them in the face first, Erk can finish them off with Finishing Blow (grants +50% atk if the enemy is damaged).
  • Heath: Pegasus fliers in proto-rogue have only 2 movement. Wyvern riders have 3 for... no reason, alongside cavaliers. Unlike cavs, fliers aren't restricted to the ground. Also, like Binding Blade, cavaliers can be kind of intimidating because of their high mobility. Heath's horseslayer can kill them pretty easily.
  • Ninian/Nils: While you can't grant extra turns in proto-rogue, you can increase SPD and MOV. And Ninian and Nils fulfill that role perfectly. It also synergizes well with...
  • Hector: Armads guarantees a follow-up if the enemy attacks him. Not only does Hector not really care about physical units, but he can also reliably take out any mages due to his high health.
  • Kent: Repo is as practical here as it is in Heroes.
  • Harken: Brave sword. While it drops his damage by -20% on the second hit, the first is enough, really. (Honestly, he probably should in Good if there's no other choice, actually...)
  • Pent: BOLTING. Let me explain. Bolting allows Pent to attack from anywhere on the map at the cost of -20% atk and spd (he also can't move during that turn). It doesn't really matter that he can't move since he can chip away from across the galaxy. His growths and bases are slightly shaky though...
  • Priscilla: She can heal, and she's on a horse. Healing in proto-rogue is crucial, and the fact that Priscilla can do this with a horse with no real downside is utterly broken.

Pretty good!-rank: Practical choices for those who want them.

  • Serra: Priscilla on foot. While she loses the horse weakness, she's not as mobile as Priscilla. Maybe future updates will give her better growth rates, or maybe Physic. But as of now, if you don't have Priscilla, she's a good substitute.
  • Oswin: Same as Hector but without the vengeful effect and a little more defense.
  • Louise: Her Close Counter can save her from being boxed in, but she doesn't have the sheer versatility of Bolting.
  • Jaffar: Assassinate is okay, and his growth rates are really good. What really gives Jaffar gas is that Daggers in proto-rogue can hit both 1 and 2 range. Combine that with his growths, and you've got a damn good assassin (He should probably be in Fantastic!-rank...)
  • Raven: Has a high HP and Atk growth rate, and his special is to attack at 2 range. He's a pretty good unit, all things considered.
  • Wil: His bases are kind of underwhelming, but Halt Bow prevents follow-ups. His growth rates are also okay.

Good if there's no other choice-rank: If none of the units from the first two tiers show up, you might as well make do...

  • Nino: Her base attack is just awful. But her skill spur attack is pretty good. She's also fast, so outside of brave weapons, you don't need to worry about her getting followed up a lot.
  • Guy: Desperation is (almost) all that keeps him from being bad. It allows him to have the brave effect (without damage falloff) for one attack. It's nothing too crazy, but it's still nice to have. Again, speedy and has a surprisingly high HP growth.
  • Fiora: Her growths are pretty standard for a pegasus knight, but Wings of Mercy can allow her to come to another unit's rescue or for her to tank an attack with her slightly below average defense or fantastic resistance.
  • Isidora: Guarding Lance isn't the worst weapon, but it's kind of sauceless. It increases her def/res depending on the enemy attacking. This can make her an okay tank, but Cavs are mainly meant to attack an enemy from afar.
  • Sain: Momentum give +10% atk for each space traveled. Sounds good in theory, but one of the better strategies in proto-rogue is to let the enemy come to you. So, unless you're into reckless abandon, I think you can give him a pass. (He should actually be in Pretty good-rank... I suck at this.)
  • Eliwood: Bases and growths are eh... but Durandal gives +20% when he initiates combat. So it's not a completely lost cause.
  • Lyn: Nomad Bow can let her use a bow attack at 2 range. Not that interesting, but it can really help Lyn chip away at melee units that want to rearrange her facial features. Her bases and growths are also okay.
  • Markus: He's actually a Jagen unit in a roguelike. Interesting. Swap is great in a game that's kind of stiff, and he's a cavalier, which gives him more movement options.
  • Legault: He also has Assassinate, but is slightly weaker as a trade-off for slightly more speed. He also has less HP, which makes things shakier...
  • Farina: Killer Lance isn't exactly practical. But her growths and bases are good enough so that it doesn't really matter. And hey, when the Killer effect proqs it's really cool!
  • Florina: Javelin allows her to attack at 2-range like her wife (Lyn). But her rather low atk doesn't exactly make her the best option for a 2-range option...

Bad, even if there's no other choice-rank: Avoid at all costs. Reload the game if you have to.

  • Karla: This hurts. Karla has Wrath, which increases her atk by +20% at the cost of -10% health. Okay, in theory, but considering you'll need all the health you can get in proto-rogue combined with her iffy atk growth rate, she's never getting selected by me again.
  • Lucius: Miracle is... just pathetic, really. It auto-proqs, but you need to recharge it with special blades for it to keep proqing. His growths are really nothing to write home about either. High atk and resistance but low HP and def in a game where physical attackers are scariest.
  • Canas: Raourowl gives +2 atk for every adjacent unit. But considering movement is really stiff in proto-rogue and combined with his terrible atk base and shaky growth, it really cements Canas as a bad unit.
  • Bartre: Great growths, but shove? Really? He's a support unit... that's not designed growth-wise to support? How does that work!?
  • Karel: Unlike Karla, this doesn't hurt. Retribution adds damage to how much HP Karel is missing. This sucks. You want his health to be as high as possible, and this does not gel well with proto-rogue's meta.
  • Rath: The worst growths in the game, but hey! Slaying bow gives him +1 attack whenever he kills an enemy! NOT LIKE HE'LL SURVIVE THE NEXT 3 OR 4 ROUNDS!! If he had a better HP growth he'd be at least in Good, if there's no other choice-rank!
  • Rebecca: Darting Blow gives +20% spd to a unit that doesn't really need speed. She needs more attack. Her HP growth is also rather iffy. If it was like +5% more, I'd consider her in Good, if there's no other choice...
  • Hawkeye: Same issues with Farina, but doesn't have flyer privileges.
  • Dorcas: Distant Counter is fine, but he doesn't have the defense or resistance to compensate. High HP isn't enough.
  • Matthew: Poison Dagger damages enemies after combat and lowers Def by 10% after combat (doesn't stack). It's okay... but his bases could use some work. (Actually, he should be in Good, if there's no other choice-rank. I really suck at this.)

*retches*-rank: Also known as: Merlinus.

  • Merlinus: Convoy is all he has. Even with the extra movement he has from having a horse and the 1-2 range of a dagger, he sucks! Convoy switches the weapon of the unit affected to its advantage color. But there are better support units than him.

lol (not playable): They should be though...

  • Athos: Should be a magic tank, with effective damage against mages.
  • Geitz: Should be added to FEH. Then he should have a mighty glacier build (High atk and high HP/def, low spd and res)
  • Dart: Should also be added to FEH. Should be a speedy unit.
  • Renault: Another magic tank. Should be added to FEH.
  • Vaida: What's weird is that she's actually a choice for a morph in one of the later maps. Shouldn't she be playable since she's recruitable in Blazing Blade? Either way, she should have high defense but no resistance. She should also have Distant Counter like Dorcas.
  • Lowen: Phys tank that increases def if he waits like Oswin.
  • Wallace: Another phys tank.

Leila's also playable here, but since her portrait wasn't in the tier-list builder, I had to stick her section here.

  • She should be in Bad, even if there's no other choice-rank. Lethality has a base HP% chance of activating, and her growths are not it, probably second-worst before Rath. If she had better bases, it'd work, but it doesn't...

So what's my recommendation for the best choices? Uh...

My best team was Pent, Hector, Priscilla, and Ninian. Got all the way to wave 25 before the game crashed. Make of that what you will.

Other recommendations and some tips:

Have 1 healer. If neither Priscilla nor Serra shows up, reload the game. Vulneraries won't tide you over completely.

If you decided to pick up Hector, Oswin, or Sain, consider picking up Nils or Ninian as well. They can increase Hector and Oswin's move for two turns, and increase Sain's speed!

For dagger units, hold the spacebar to attack from afar and release to attack up close.

The game is a little glitchy. Hover over the enemy with the selected unit twice to find out if you win or not.

Try to get as many chests as you can. Blessings are good in a pinch, but sometimes they contain perma-stat upgrades!

If you disagree with me, I really want to know why you think that way. I'm not the best at rogue-likes, but I tried out every character to see how well they synergize.

u/Illustrious_Tax_3760 — 4 days ago

It's an eating contest!

The contestants are:

Jughead Jones (Archie Comics)

Garfield (...)

Shaggy and Scooby (Scooby-Doo)

Starfire (Teen Titans)

Kirby (Kirby)

No Face (Spirited Away)

Bortus (The Orville)

Round 1: 100 plates of five-stacked pancakes!

Round 2: 60 cupcakes!

Round 3: 500 cigarettes!

Round 4: 40 cakes (Sponsored by LexCorp, and that's terrible)!

Round 5: Literally the whole feast from Spirited Away!

Round 6: The cookie from Cookie Clicker!

Round 7: The cast of the Annoying Orange!

Final Round: Just a human! Just a living, breathing human that's screaming in fear!

Who wins?!?!

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u/Illustrious_Tax_3760 — 13 days ago

She saw my Scollace wallpaper on my phone and asked me if it was a joke. I said yes, she didn't think it was a joke. I changed the subject.

What sucks is that she's done this her whole life since I was like 14. She asks me if I'm gay now and then. If I say yes, she doesn't believe me, then I backtrack. If I say no, she still doesn't believe me, and I get defensive, and one of us changes the subject.

I think my dad's fine with it (I don't think he really cares either way. He's already accepted that grandkids are an impossibility), but it still burns me that my mom still won't either believe I'm gay or at least live with it. Maybe I'll come out to her when I move out of my parents' house.

u/Illustrious_Tax_3760 — 19 days ago