Question about route hopping and rerecruiting

In TO Reborn, if I recruit say Deneb or Azelstan in Neutral and then move over to Lawful, do I have to redo their recruitment quests to carry that logic into CODA? And followup, if the former is a Yes, if I go from Neutral to Lawful and then into Chaos (to cover everything) is there any point in bothering with rerecruitment during Lawful (as I'd just have to redo it once again in Chaos)?

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u/Kalledon — 11 days ago

Expert 5-3 is ridiculous

I had no issue with expert 4-1 through 5-2. And then 5-3 comes along and says GTFO. I honestly have no idea what you're supposed to do in this fight. Everyone has group counter attack, so everything you do, EVERYTHING, causes their entire team to counter attack you. The archer enemies have insane range and the rogues have insane movement. So you cannot sit back and try to range them down. If you move in close, then they just obliterate you on counter attacks. And then there is the fact that depending how they're positioned, they take almost 0 damage because of some aura. I've tried several different team comps and nothing seems to work. They eat through shields, you can't interrupt them with alert stance. Nothing works and I'm not just baffled, but genuinely annoyed.

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u/Kalledon — 25 days ago

Hall of Winds, Special Boss Strategies???

I haven't even tried the second (bottom) special boss in Hall of Winds as the first (top) special boss is pretty ridiculous. The floor is massive and there are worms with massive range spread really far out and around. You're suppose to escort a yak to a staging ground but you have no way to get to it quickly. There's literally ONE allied NPC that can break icicles but it has the targeting intelligence of a goldfish and goes after random icicles. Then you have a bunch of other "allied" NPCs who just wander around until they die. Yes die, because they also have the intelligence of goldfish and will stand in AoE. Whenever one of them dies, you lose 5 morale, so you can't really afford to spend morale on tactics.

I've gone into this fight with multiple Luccians (including Anna and SP Alexei) for the sole purpose of being able to quickly kill enemies. Except they don't seem to do a ton of damage or the enemies just have insane defense. I genuinely have no idea what the strategy here is.

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u/Kalledon — 1 month ago

Feeling frustrated by the new content

The new Luccia content is alarmingly problematic. I've been playing since Global Release day 1. I have a fairly reasonable grasp of mechanics and a strong roster. But none of that matters in the new content. NONE OF IT.

The story for the new SoD is solid. That is quite enjoyable and it is good to see more and more of the world of Convallaria. But that's where the fun ends. Mechanically, all the new content is terrible. Primal Ward is possibly the worst thing to be introduced to this game in its entire history. It makes your entire roster worthless. If you don't have the new Luccia units, don't bother. Anyone without Wardpiercer is just useless or cannon fodder at best. The amount of damage units like SP Sam or Camelot can do is laughable (to keep from screaming in frustration). I'm not asking for them to be cakewalk, one shotters who clear the level on round 1, but they should do more than 5% (if even) of the enemies health. Bringing class counters doesn't matter. Bringing CC doesn't matter. The new content only cares about the new units' Wardpiercer to deal with Primal Ward.

And it's definitely the new units. I went ahead and quickly got Agata, Alexei, and Rico their new R13 passives. Which gives them Warpiercer. And they do some damage, more than non-Wardpierce units, but it's only a marginal improvement. The only person doing any work is Anna. So every single fight becomes a matter of keep Anna alive and wait. It's like Universal Derivation. A slog of attrition with no real challenge or fun. Just tedious waiting.

It's quite obvious that the new content has been overtuned specifically for the new UPCOMING units. And maybe once this arc is complete and we have access to all of them, it will feel slightly better. But at the end of the day, it still completely invalidates the rest of your roster. Which means the game is no longer about tactical planning or having fun. All it has become is buy the new unit or else.

EDIT: Anyone who responds with "learn to play manually" is getting an automatic downvote. You're part of the problem if you think the only issue is that people want to auto everything.

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u/Kalledon — 2 months ago

Any suggestions on how to ensure a Clash in Beigoma?

I know the best way to win in Beigoma is to force Clashes were you can easily mash the button for a strong attack. The problem is actually creating a Clash in the first place. I've tried watching the opponent's boost bar and used my boost as soon as theirs maxes out, only for them to wait like a second or two before using their own boost. And if I wait to try and catch their own wait, they seem to use it instantly.

This all on the first story boss (Taq) too.

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u/Kalledon — 3 months ago

Excessive controller drift on PS5?

I played and beat this game when it first came out, but I just finished Suikoden 2 remaster and it had me wanting to replay this. So I fired it up and almost immediately and then sporadically but often enough to be frustrating, I noticed controller drift (usually pulling down and/or right). Thought it was my controller, but when I go out to the home menu or check other games I don't get any drift. Am I going crazy or did they bug up the PS5 version of the game? I don't remember dealing with this when I played it back in 2024.

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u/Kalledon — 3 months ago

Clive Quest confusion about the final step

How am I supposed to do the final part of Clive's quest in Sajay? I did the Jowston Hill scene and then after that the army goes off to conquer L'Renouille. After the fight in the castle, when I get back to my HQ, I can teleport back to L'Renouille and walk to Sajay, but my party is just Riou and Leona is not in the tavern so I can't add Clive to it.

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u/Kalledon — 3 months ago

Stallion missing from Radat (recruitment confusion)

I just finished up Two Rivers and now have Flik in my party so we can go to Greenhill. According to the Suikosource recruitment guide, I should be able to get Stallion in Radat. When I go there though, he's completely absent. He was running around Radat prior to Two Rivers when I recruited Richmond and Amada, but now he's just completely gone. Did I miss him? I didn't think he was a missable character.

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u/Kalledon — 3 months ago

Why isn't elemental affinity a visible stat?

I was just reading up a recruitment explanation and noticed it mentioned that the character had really good affinity with fire. So I said, "What?" I thought you could pretty much equip whatever rune you wanted on someone as long as they had the slot. <Insert pirate meme, Well yes, but actually no>

So after doing some research, it seems elemental affinity is actually a pretty strong factor that can completely change a character's magic strength. AND IT IS COMPLETELY INVISIBLE. The only place I can find a character's true affinity is online charts that other players have posted on the popular Suikoden sites. WHY IS THIS HIDDEN? This is a factor that can scale up to +40% damage or -20% damage with a chance to completely fail. That's not chump change. This really feels like an important stat that should be visible. I can forgive the original hiding it, but you'd think the remaster would have fixed this oversight.

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u/Kalledon — 3 months ago

Getting frustrated because AI is dumb in war battles

I'm at the point in S2 Remaster where I'm fighting over Muse (can recruit Gilbert). This is a beyond stupid fight because all the important characters...I have no control over. I've done this fight 4 times so far and RNG/AI keeps screwing me.

Half the time Gilbert takes zero damage. When he finally takes damage and switches sides, he then just sits there and lets the enemy pound on him until he dies. On the one time I seemed to be holding on, Flik decided to copy him, charged into everything, and sat there until he died.

It would be one thing if I was controlling these units and making the bad decisions, but I'm not. This is all the AI choices. And all I can do is move 2 throw away squads 1 square at a time (half the time, they haven't even reached anyone before someone is getting slaughtered). And Riou's unit has a one time heal. So I have basically zero options on what I can do to control this fight beyond reload, play again, and pray.

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u/Kalledon — 3 months ago

Recruiting Leon?

I've been using this list to make sure I don't miss any recruitments.

https://www.suikosource.com/games/sod.php?pf=S1

I am at the point in the story where Humphrey has joined my party so we can go talk to the Dragon Knights (but I have not gone to them yet). I have all 96 people in the list above Leon and I saw the cut scene where my castle displays it's flag (so I should be rank 4). Yet when I go talk to Leon, he just mumbles about being the last person in a ghost of a town. And if I go back to Mathiu, he just offers to swap my party members.

Am I doing something wrong? The guide makes it seem like this is a critical recruit and can be missed if I don't do it right now. So I'm very concerned about moving forward as I don't want to miss someone.

EDIT: I'm an idiot and was talking to the wrong person

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u/Kalledon — 3 months ago
▲ 9 r/JRPG

Suikoden 2 recruitment walkthrough with minimal plot spoilers

I'm looking to give Suikoden 2 a crack (and maybe finally get all the way through it). I've played the game before to varied points in the plot, so I'm not overly concerned with major plot spoilers. But I also don't want to follow some step by step guide that tells you EVERYTHING. I really just want a reasonable list of when/where/how to recruit everyone in the game so I don't miss them as I play more casually and try to just enjoy the story as it comes.

I do know that there is the option to turn off Clive's timer (WHICH IS AMAZING, THANK YOU DEVS!!!) but I also know there are other missables or easily skipped (and then you have to backtrack) recruits.

So yeah, if there is a minimalize guide out there that just focuses on recruitment, that would be awesome.

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u/Kalledon — 3 months ago
▲ 42 r/AOW4

Transformation Ascetics seems very weak

You give up all transformations options for a very slow scaling, minor buff. Outside of thematically wanting a faction without transformations, I can't see why one would ever pick this trait. What am I missing about this or is it as meh as it seems?

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u/Kalledon — 3 months ago
▲ 9 r/AOW4

Merchant of Mounts question for ascending

I know mounts are equipment and if you buy a single mount for your ruler it does not save in ascension for future games. But what about buying your entire faction mounts (the 1000g 200imp purchase)? This is technically a faction modifier, not equipment. Will it save to the entire faction if you ascend?

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u/Kalledon — 4 months ago
▲ 2 r/AOW4

Circle of Zealotry not factoring against stability

https://preview.redd.it/tsk6j34chm9h1.png?width=1920&format=png&auto=webp&s=bd636a710ed2130779abd3bbfa378c97707deddd

The Circle of Zealotry is supposed to give you 2 stability per adjacent province. In the above screenshot, you will see I have 5 provinces around it, so it should give +10 stability to my domain. However if you look at my totals, that +10 is completely absent (Domain shows -35 which is the total negative of all my provinces)

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u/Kalledon — 4 months ago
▲ 3 r/AOW4

Intimidate option missing? (Reaver culture)

Either something changed or I'm going insane. I'm trying to get the Intimidate a free city 3 times achievement, but I don't seem to have intimidate as an option anywhere. I also noticed that War Spoils doesn't mention the option to Intimidate anymore. Did they remove Intimidate from the culture?

https://preview.redd.it/qqk1pqrxfa9h1.png?width=1920&format=png&auto=webp&s=9bc6c113418a052de84fa1d388e50c4f4897e945

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u/Kalledon — 4 months ago
▲ 30 r/AOW4

Not sure I understand the City Wards (Abjuration Tome) spell

The spell says:

Target owned city or non-hostile free city: Gains +10 City Stability. Gains +10 Fortification Health if not under siege. If targeting a free city with an owned Whispering Stone, gain +2 Allegiance per turn.

I bolded the part that confuses me. What is the point of Fortification Health if it doesn't apply during a siege? The only thing Fortification Health is good for is making your city take longer to siege. So why would I care about increasing the fortification health outside of sieges? I suppose it could be used to quickly boost a town governed by a Defender type who gains renown from fortification, but that feels meh.

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u/Kalledon — 4 months ago
▲ 89 r/AOW4

QoL NECESSITY: View your tome planning mid game

I absolutely love the fact that when you're creating/editing your factions, you can go in and plan the order of the tomes you pick. My issue is that when I'm actually in the game, I frequently can't remember the precise path I laid out, and sometimes it's not an obvious 1,1,2,2,3,3,etc. I would be incredibly helpful if we could pull up our faction tome plan mid game to review what we had planned and not have to rely on memory.

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u/Kalledon — 4 months ago
▲ 6 r/AOW4

Not sure how to handle Evermore

I've stopped and restarted this map now a handful of times. I keep getting overwhelmed and an unsure how to handle everything the map throws at you.

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I side with Merlin but my starting city is fairly close to Nekron and his armies are massively stronger than mine. After only 20-30 rounds he'll roll into my base as a level 12 with a tier 5 bone dragon and other units and just decimate. I can play purely defensive and keep most of my army in his border or defending my capital, but then I have no one to go explore islands or really handle anything else.

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If I don't immediately send an army north to claim the wonders around the initial quest point, Merlin will claim them all very quickly.

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On one of my runs, I also noticed Merlin claimed well over 3 territories around one of the surprise objectives, but that didn't pacify it. So I'm assuming only I can pacify it by claiming 3 territories...which I can't do because Merlin gets in the way. So the surprise objectives keep spawning more and more armies to attack our cities and I can't keep up with them.

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Between those two issues, I can't even think about sending someone to explore the islands. If I do, I just make the other two issues even more problematic.

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u/Kalledon — 4 months ago