Nearchos or Leonidas?

Is one of them more sympathetic than the other, or are they just (both literally and figuratively) different masks of the same corporation?

The names are interesting - although there are a number of Nearchoi in ancient Greece, it should refer to a Cretan who served notably as navarch for Alexander the Great.

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u/KyriakosCH — 2 days ago

Ἐν φρέατι κυνομαχεῖν - a gloomy ancient Greek proverb

I always loved this proverb, which can be translated easily word-for-word as: "dog-fighting in a well". It implies that something is entirely futile, as even the dog that manages to win the fight, will still die (from famine). It also reminds me of one of De Maupassant's excellent short stories, where such a fight takes place between abandoned dogs.

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u/KyriakosCH — 8 days ago
▲ 16 r/civ3

Update on my Mausoleum of Mausolos

It is still at an early stage and will require a tonne of work.

Mausoleum (right) shown next to my much closer to completion Temple of Artemis (left).

Part of my project, creating the seven wonders as CivIII gfx. Made with Blender.

u/KyriakosCH — 12 days ago
▲ 22 r/civ3

Started working on the second of the seven wonders - the Mausoleum of Mausolos

The plan is to model and render all seven wonders, as civ3 gfx :)

As for the Mausoleum, it is very early days and a tonne of things will change. Here you can see it next to my (mostly complete) Temple of Artemis.

u/KyriakosCH — 19 days ago

Is there a way to automatically have infantry form a line without gaps between them?

There used to be such a command, I think, but an update took it out. It would be very useful to be able to form a line without gaps, in any front. Preferably this should be also available for any type of formation, but if not it definitely should be there for the spread-out shooting-optimizing one.

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u/KyriakosCH — 19 days ago

What happens if someone uses AI to solve a millennium problem? (do they still get the reward?)

If someone solves a millennium problem, using an AI, would they still get the monetary reward?

Asking because it's no longer within the realm of fiction. It may happen. And (statistically) they can very well not be even math-literate (or have a very basic level, eg highschool math).

(used the linear algebra flair just due to AI structure)

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u/KyriakosCH — 28 days ago
▲ 38 r/civ3

Update on my Temple of Artemis wonder (wip)

(Click on the image for the actual resolution)

It's progressing nicely :)

Left is just concept art, right is my work.

I plan to make all seven wonders of the ancient world. The Temple of Artemis at Ephesos was as good a place to start as any.

u/KyriakosCH — 1 month ago

The most impactful I've ever been in a 10 vs 10 micro

https://linesofbattle.net/game/321388

(it was a 7 vs 7)

Playing as NeoByzantine. Basically I took out 1.5 enemy armies (the entirety of North's western force), with valued but very limited help from other allied forces (as they were committed to different fronts).

It was a cool game in general, and perhaps if the western theater didn't get erased we would have had a much closer ending (due to not having secured all those victory points).

turn 13- one turn before the collapse

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u/KyriakosCH — 1 month ago

Γαία πυρί μιχθήτω - a nice ancient Greek phrase

The phrase - which survives in modern Greek, where it is used as is - means "may the world burn".

It comes from a fragment of a work by an anonymous Greek tragedian, and the original was: "ἐμοῦ θανόντος γαῖα μιχθήτω πυρί", meaning "when I die, the world can burn".

The phrase (as is straightforward to infer) expresses complete disregard about consequences of an action.

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u/KyriakosCH — 1 month ago

Suggestion to rework the arena system

The problem:

Currently the vast majority of arena games played are between silvers and gold/platinum. Not by accident, but very obviously through deliberate targeting/lurking by the higher tiers. This lead to the winners routinely having played all silvers (for example, I have won 4 arenas, and almost all of my games have been against silvers).

Possible solutions:

a) This is the more straightforward solution, in that it possibly (not sure about its second part) can be immediately implemented: Make all arenas tier-sensitive (eg a silver arena, a gold arena, a platinum etc), Of course once a player is in, they should be able to remain even if they move between tiers as a result of winning or losing.

b1) This will need a reworking of the system: In case of ties in points, don't declare all of the players that tied as winners of the arena, but have a second round featuring only them (so now they are likely to have to play higher tiers too). An added problem with this approach, of course, is that in theory you may have a tie in the second round too.

b2) have only one winner of the arena, in case of ties, because then an added calculation comes (automatically) into play, a calculation of the worth of all tiers they played against (eg 2 points for silver, 3 for gold, 4 for platinum etc). For example if player1 wins 5 games, 4 against silvers and 1 against gold, they will be the winner and not player2 who won 5 games against 5 silvers. There is also a possibility of a new tie here - though significantly diminished - and arguably in such a case it is fair that there can be then multiple winners.

To me, solutions a and b2 are likely the better ones, from multiple standpoints (more practical and/or needing less coding).

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u/KyriakosCH — 1 month ago

Is this proof (of a highschool geometry theorem) correct?

I want to ask if my proof of this theorem is correct.

The theorem states that the ratio of a chord to the circle's diameter is always equal to the sine of the angle that looks at that chord. I showed this in two parts, to account for the non-trivial cases of the relevant inscribed angle being acute and obtuse.

Thanks for any help :)

u/KyriakosCH — 1 month ago

Temple of Artemis at Ephesos

This is a wip. By the end it should look closer to the concept art (left image).

I plan to make all seven wonders of the ancient world.

u/KyriakosCH — 1 month ago
▲ 32 r/civ3

Temple of Artemis at Ephesos (wip)

This is a very early stage (it will resemble the concept art -left image- more by the end). The plan is to model the seven wonders of the ancient world :)

u/KyriakosCH — 1 month ago

Blender is ideal for creating isometric strategy game gfx

I have been making gfx for games (particularly Civ3) for more than a decade using Blender (before that it was with Bryce). I just love this program :)

You can check some of my work at my gfx library, or at Itchio.

u/KyriakosCH — 2 months ago
▲ 1 r/itchio

New ancient buildings terrain asset pack

Just uploaded a new asset pack :) Made with Blender (rendered 3d models).

https://kyriakosch.itch.io/5-greek-buildings (new)

https://kyriakosch.itch.io/10-states

Both projects include links to a free demo (one fully downloadable part of the pack)

Even if you don't wish to buy, I am very interested in reading what you think of my gfx style. For the latest pack, personally I am particularly happy with how the crane turned out.

u/KyriakosCH — 2 months ago