We’ve built 38 turrets for our tower-defence roguelite, and we're letting Reddit choose #39
Hey! We’re two developers making All Hands, a horde tower-defence roguelite about building defenses and terraforming the map to shape enemy routes as you survive increasingly enormous crowds.
There are currently 38 turret types, ranging from conventional weapons to support structures and more destructive options that can reshape the battlefield. A new turret can therefore change how you design an entire defensive layout, not merely add another source of damage.
We’re letting Reddit choose turret #39. We’d particularly love something that introduces a new base-building decision: controlling space, manipulating terrain, supporting nearby structures, redirecting enemies or demanding an interesting trade-off.
The suggestion can be fully designed or just a ridiculous one-line concept. We’ll handle the balance and implementation.
Submit your idea here:
I'll interact with replies on this thread, but only submissions to the official post will be counted.